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authorwushin <pasekei@gmail.com>2014-04-16 12:25:00 -0500
committerwushin <pasekei@gmail.com>2014-04-16 12:25:00 -0500
commitbfafaff17528e4f5689702c9620586b1e43725de (patch)
treefdd8170c6aa58713c1b476fe3aac8d52e0f74a02 /graphics/sprites/equipment/head/pipe.xml
parentbfecac213d29723571e27455c338c8e413844fed (diff)
parentddfed9f42571bc15af0832e2c6a6c276813d574c (diff)
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Merge pull request #61 from wushin/Tile-Fixes-Map-Travel
Tile map fixes travel Sprite 1.5
Diffstat (limited to 'graphics/sprites/equipment/head/pipe.xml')
-rw-r--r--graphics/sprites/equipment/head/pipe.xml202
1 files changed, 202 insertions, 0 deletions
diff --git a/graphics/sprites/equipment/head/pipe.xml b/graphics/sprites/equipment/head/pipe.xml
new file mode 100644
index 00000000..ca17d248
--- /dev/null
+++ b/graphics/sprites/equipment/head/pipe.xml
@@ -0,0 +1,202 @@
+<?xml version="1.0"?>
+<!-- Needs a Complete Male/Female Xml (Only NPC works for now) -->
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/pipe.png" width="16" height="16"/>
+ <action name="stand" imageset="base">
+ <animation direction="left">
+ <frame index="0" offsetX="-8" offsetY="-30" delay="250"/>
+ <frame index="1" offsetX="-8" offsetY="-30" delay="250"/>
+ <frame index="2" offsetX="-8" offsetY="-30" delay="250"/>
+ <frame index="3" offsetX="-8" offsetY="-30" delay="250"/>
+ <frame index="4" offsetX="-8" offsetY="-30" delay="250"/>
+ <frame index="5" offsetX="-8" offsetY="-30" delay="250"/>
+ <frame index="6" offsetX="-8" offsetY="-30" delay="250"/>
+ <frame index="7" offsetX="-8" offsetY="-30" delay="250"/>
+ </animation>
+ <animation direction="down">
+ <frame index="8" offsetX="3" offsetY="-33" delay="250"/>
+ <frame index="9" offsetX="3" offsetY="-33" delay="250"/>
+ <frame index="10" offsetX="3" offsetY="-33" delay="250"/>
+ <frame index="11" offsetX="3" offsetY="-33" delay="250"/>
+ <frame index="12" offsetX="3" offsetY="-33" delay="250"/>
+ <frame index="13" offsetX="3" offsetY="-33" delay="250"/>
+ <frame index="14" offsetX="3" offsetY="-33" delay="250"/>
+ <frame index="15" offsetX="3" offsetY="-33" delay="250"/>
+ </animation>
+ <animation direction="right">
+ <frame index="16" offsetX="6" offsetY="-30" delay="250"/>
+ <frame index="17" offsetX="6" offsetY="-30" delay="250"/>
+ <frame index="18" offsetX="6" offsetY="-30" delay="250"/>
+ <frame index="19" offsetX="6" offsetY="-30" delay="250"/>
+ <frame index="20" offsetX="6" offsetY="-30" delay="250"/>
+ <frame index="21" offsetX="6" offsetY="-30" delay="250"/>
+ <frame index="22" offsetX="6" offsetY="-30" delay="250"/>
+ <frame index="23" offsetX="6" offsetY="-30" delay="250"/>
+ </animation>
+ <animation direction="up">
+ <frame index="27"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="27"/>
+ </animation>
+ <animation direction="left">
+ <frame index="27"/>
+ </animation>
+ <animation direction="up">
+ <frame index="27"/>
+ </animation>
+ <animation direction="right">
+ <frame index="27"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="27"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="27"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="27"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="27"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="27"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="27"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="27"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="27"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="left">
+ <frame index="0" offsetX="-8" offsetY="-30" delay="250"/>
+ <frame index="1" offsetX="-8" offsetY="-30" delay="250"/>
+ <frame index="2" offsetX="-8" offsetY="-30" delay="250"/>
+ <frame index="3" offsetX="-8" offsetY="-30" delay="250"/>
+ <frame index="4" offsetX="-8" offsetY="-30" delay="250"/>
+ <frame index="5" offsetX="-8" offsetY="-30" delay="250"/>
+ <frame index="6" offsetX="-8" offsetY="-30" delay="250"/>
+ <frame index="7" offsetX="-8" offsetY="-30" delay="250"/>
+ </animation>
+ <animation direction="down">
+ <frame index="8" offsetX="0" offsetY="-25" delay="250"/>
+ <frame index="9" offsetX="0" offsetY="-25" delay="250"/>
+ <frame index="10" offsetX="0" offsetY="-25" delay="250"/>
+ <frame index="11" offsetX="0" offsetY="-25" delay="250"/>
+ <frame index="12" offsetX="0" offsetY="-25" delay="250"/>
+ <frame index="13" offsetX="0" offsetY="-25" delay="250"/>
+ <frame index="14" offsetX="0" offsetY="-25" delay="250"/>
+ <frame index="15" offsetX="0" offsetY="-25" delay="250"/>
+ </animation>
+ <animation direction="right">
+ <frame index="16" offsetX="6" offsetY="-30" delay="250"/>
+ <frame index="17" offsetX="6" offsetY="-30" delay="250"/>
+ <frame index="18" offsetX="6" offsetY="-30" delay="250"/>
+ <frame index="19" offsetX="6" offsetY="-30" delay="250"/>
+ <frame index="20" offsetX="6" offsetY="-30" delay="250"/>
+ <frame index="21" offsetX="6" offsetY="-30" delay="250"/>
+ <frame index="22" offsetX="6" offsetY="-30" delay="250"/>
+ <frame index="23" offsetX="6" offsetY="-30" delay="250"/>
+ </animation>
+ <animation direction="up">
+ <frame index="27"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="27"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="27"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="27"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="27"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="27"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="27"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="27"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="27"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="27"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="27"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="27"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="27"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="27"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="27"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="27"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="27"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="27"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>