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author | Bernhardt <orgzfrgh@gmail.com> | 2014-04-11 20:50:54 +0200 |
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committer | wushin <pasekei@gmail.com> | 2014-04-15 20:24:51 -0500 |
commit | a69bdd775f290e27ee2181735f02d3c974808221 (patch) | |
tree | 3dbbcc624b866660be84b519bf830a49c1bc77a9 /graphics/sprites/equipment/head/pipe.xml | |
parent | bfecac213d29723571e27455c338c8e413844fed (diff) | |
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Playersprite 1.5
Icons for new equipment
All equipment spritesheet extended to more actions
Diffstat (limited to 'graphics/sprites/equipment/head/pipe.xml')
-rw-r--r-- | graphics/sprites/equipment/head/pipe.xml | 202 |
1 files changed, 202 insertions, 0 deletions
diff --git a/graphics/sprites/equipment/head/pipe.xml b/graphics/sprites/equipment/head/pipe.xml new file mode 100644 index 00000000..ca17d248 --- /dev/null +++ b/graphics/sprites/equipment/head/pipe.xml @@ -0,0 +1,202 @@ +<?xml version="1.0"?> +<!-- Needs a Complete Male/Female Xml (Only NPC works for now) --> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/pipe.png" width="16" height="16"/> + <action name="stand" imageset="base"> + <animation direction="left"> + <frame index="0" offsetX="-8" offsetY="-30" delay="250"/> + <frame index="1" offsetX="-8" offsetY="-30" delay="250"/> + <frame index="2" offsetX="-8" offsetY="-30" delay="250"/> + <frame index="3" offsetX="-8" offsetY="-30" delay="250"/> + <frame index="4" offsetX="-8" offsetY="-30" delay="250"/> + <frame index="5" offsetX="-8" offsetY="-30" delay="250"/> + <frame index="6" offsetX="-8" offsetY="-30" delay="250"/> + <frame index="7" offsetX="-8" offsetY="-30" delay="250"/> + </animation> + <animation direction="down"> + <frame index="8" offsetX="3" offsetY="-33" delay="250"/> + <frame index="9" offsetX="3" offsetY="-33" delay="250"/> + <frame index="10" offsetX="3" offsetY="-33" delay="250"/> + <frame index="11" offsetX="3" offsetY="-33" delay="250"/> + <frame index="12" offsetX="3" offsetY="-33" delay="250"/> + <frame index="13" offsetX="3" offsetY="-33" delay="250"/> + <frame index="14" offsetX="3" offsetY="-33" delay="250"/> + <frame index="15" offsetX="3" offsetY="-33" delay="250"/> + </animation> + <animation direction="right"> + <frame index="16" offsetX="6" offsetY="-30" delay="250"/> + <frame index="17" offsetX="6" offsetY="-30" delay="250"/> + <frame index="18" offsetX="6" offsetY="-30" delay="250"/> + <frame index="19" offsetX="6" offsetY="-30" delay="250"/> + <frame index="20" offsetX="6" offsetY="-30" delay="250"/> + <frame index="21" offsetX="6" offsetY="-30" delay="250"/> + <frame index="22" offsetX="6" offsetY="-30" delay="250"/> + <frame index="23" offsetX="6" offsetY="-30" delay="250"/> + </animation> + <animation direction="up"> + <frame index="27"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="27"/> + </animation> + <animation direction="left"> + <frame index="27"/> + </animation> + <animation direction="up"> + <frame index="27"/> + </animation> + <animation direction="right"> + <frame index="27"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="27"/> + <end/> + </animation> + <animation direction="left"> + <frame index="27"/> + <end/> + </animation> + <animation direction="up"> + <frame index="27"/> + <end/> + </animation> + <animation direction="right"> + <frame index="27"/> + <end/> + </animation> + </action> + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <frame index="27"/> + <end/> + </animation> + <animation direction="left"> + <frame index="27"/> + <end/> + </animation> + <animation direction="up"> + <frame index="27"/> + <end/> + </animation> + <animation direction="right"> + <frame index="27"/> + <end/> + </animation> + </action> + <action name="sit" imageset="base"> + <animation direction="left"> + <frame index="0" offsetX="-8" offsetY="-30" delay="250"/> + <frame index="1" offsetX="-8" offsetY="-30" delay="250"/> + <frame index="2" offsetX="-8" offsetY="-30" delay="250"/> + <frame index="3" offsetX="-8" offsetY="-30" delay="250"/> + <frame index="4" offsetX="-8" offsetY="-30" delay="250"/> + <frame index="5" offsetX="-8" offsetY="-30" delay="250"/> + <frame index="6" offsetX="-8" offsetY="-30" delay="250"/> + <frame index="7" offsetX="-8" offsetY="-30" delay="250"/> + </animation> + <animation direction="down"> + <frame index="8" offsetX="0" offsetY="-25" delay="250"/> + <frame index="9" offsetX="0" offsetY="-25" delay="250"/> + <frame index="10" offsetX="0" offsetY="-25" delay="250"/> + <frame index="11" offsetX="0" offsetY="-25" delay="250"/> + <frame index="12" offsetX="0" offsetY="-25" delay="250"/> + <frame index="13" offsetX="0" offsetY="-25" delay="250"/> + <frame index="14" offsetX="0" offsetY="-25" delay="250"/> + <frame index="15" offsetX="0" offsetY="-25" delay="250"/> + </animation> + <animation direction="right"> + <frame index="16" offsetX="6" offsetY="-30" delay="250"/> + <frame index="17" offsetX="6" offsetY="-30" delay="250"/> + <frame index="18" offsetX="6" offsetY="-30" delay="250"/> + <frame index="19" offsetX="6" offsetY="-30" delay="250"/> + <frame index="20" offsetX="6" offsetY="-30" delay="250"/> + <frame index="21" offsetX="6" offsetY="-30" delay="250"/> + <frame index="22" offsetX="6" offsetY="-30" delay="250"/> + <frame index="23" offsetX="6" offsetY="-30" delay="250"/> + </animation> + <animation direction="up"> + <frame index="27"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="27"/> + </animation> + </action> + <action name="attack_2hand" imageset="base"> + <animation direction="down"> + <frame index="27"/> + <end/> + </animation> + <animation direction="left"> + <frame index="27"/> + <end/> + </animation> + <animation direction="up"> + <frame index="27"/> + <end/> + </animation> + <animation direction="right"> + <frame index="27"/> + <end/> + </animation> + </action> + <action name="attack_sword_stab" imageset="base"> + <animation direction="down"> + <frame index="27"/> + <end/> + </animation> + <animation direction="left"> + <frame index="27"/> + <end/> + </animation> + <animation direction="up"> + <frame index="27"/> + <end/> + </animation> + <animation direction="right"> + <frame index="27"/> + <end/> + </animation> + </action> + <action name="attack_spear" imageset="base"> + <animation direction="down"> + <frame index="27"/> + <end/> + </animation> + <animation direction="left"> + <frame index="27"/> + <end/> + </animation> + <animation direction="up"> + <frame index="27"/> + <end/> + </animation> + <animation direction="right"> + <frame index="27"/> + <end/> + </animation> + </action> + <action name="attack_chop" imageset="base"> + <animation direction="down"> + <frame index="27"/> + <end/> + </animation> + <animation direction="left"> + <frame index="27"/> + <end/> + </animation> + <animation direction="up"> + <frame index="27"/> + <end/> + </animation> + <animation direction="right"> + <frame index="27"/> + <end/> + </animation> + </action> +</sprite> |