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author | Jessica Tölke <jtoelke@mail.upb.de> | 2012-06-05 15:55:17 +0200 |
---|---|---|
committer | Jessica Tölke <jtoelke@mail.upb.de> | 2012-06-11 20:42:33 +0200 |
commit | b683a8cfeb43f4c6b9547ad9c31e82b8af50626b (patch) | |
tree | 65bfa1ca0e8b49984274b5faafae58bb3ac7992f /graphics/sprites/equipment/chest/valentine-dress.xml | |
parent | 93b68068f1c940d9437b1849047349b1a8a1e91e (diff) | |
download | clientdata-b683a8cfeb43f4c6b9547ad9c31e82b8af50626b.tar.gz clientdata-b683a8cfeb43f4c6b9547ad9c31e82b8af50626b.tar.bz2 clientdata-b683a8cfeb43f4c6b9547ad9c31e82b8af50626b.tar.xz clientdata-b683a8cfeb43f4c6b9547ad9c31e82b8af50626b.zip |
Format xml files.
Running tools/formatXML.sh
Applying manual edits to:
- effects.xml to place comments above the line they belong to instead of below
- to paths.xml and portal-door.particle.xml to remove tabs within a comment
- to playerglow.particle.xml to remove an superflous '-->' which messed up the automatic indentation.
- used 'sed 's/^\(.*\)\(<!--.*-->\)\(.*\)$/\2\1\3/' -i npcs.xml' to move comments in front of the tags they belong to,
manually edited npcs 251 to 265
Diffstat (limited to 'graphics/sprites/equipment/chest/valentine-dress.xml')
-rw-r--r-- | graphics/sprites/equipment/chest/valentine-dress.xml | 200 |
1 files changed, 96 insertions, 104 deletions
diff --git a/graphics/sprites/equipment/chest/valentine-dress.xml b/graphics/sprites/equipment/chest/valentine-dress.xml index fc8b331a..47a4656a 100644 --- a/graphics/sprites/equipment/chest/valentine-dress.xml +++ b/graphics/sprites/equipment/chest/valentine-dress.xml @@ -1,104 +1,96 @@ -<?xml version="1.0"?>
-<sprite name="player" action="stand">
-
- <imageset name="base" src="graphics/sprites/equipment/chest/valentine-dress.png|R" width="64" height="64" />
-
- <action name="stand" imageset="base">
- <animation direction="down">
- <frame index="0" />
- </animation>
- <animation direction="left">
- <frame index="18" />
- </animation>
- <animation direction="up">
- <frame index="36" />
- </animation>
- <animation direction="right">
- <frame index="54" />
- </animation>
- </action>
-
- <action name="walk" imageset="base">
- <animation direction="down">
- <sequence start="1" end="6" delay="75" />
- </animation>
- <animation direction="left">
- <sequence start="19" end="24" delay="75" />
- </animation>
- <animation direction="up">
- <sequence start="37" end="42" delay="75" />
- </animation>
- <animation direction="right">
- <sequence start="55" end="60" delay="75" />
- </animation>
- </action>
-
- <action name="sit" imageset="base">
- <animation direction="down">
- <frame index="7" />
- </animation>
- <animation direction="left">
- <frame index="25" />
- </animation>
- <animation direction="up">
- <frame index="43" />
- </animation>
- <animation direction="right">
- <frame index="61" />
- </animation>
- </action>
-
- <action name="dead" imageset="base">
- <animation direction="down">
- <frame index="8" />
- </animation>
- <animation direction="left">
- <frame index="26" />
- </animation>
- <animation direction="up">
- <frame index="44" />
- </animation>
- <animation direction="right">
- <frame index="62" />
- </animation>
- </action>
-
- <action name="attack" imageset="base">
- <animation direction="down">
- <sequence start="9" end="12" delay="75" />
- <end />
- </animation>
- <animation direction="left">
- <sequence start="27" end="30" delay="75" />
- <end />
- </animation>
- <animation direction="up">
- <sequence start="45" end="48" delay="75" />
- <end />
- </animation>
- <animation direction="right">
- <sequence start="63" end="66" delay="75" />
- <end />
- </animation>
- </action>
-
- <action name="attack_bow" imageset="base">
- <animation direction="down">
- <sequence start="13" end="17" delay="75" />
- <end />
- </animation>
- <animation direction="left">
- <sequence start="31" end="35" delay="75" />
- <end />
- </animation>
- <animation direction="up">
- <sequence start="49" end="53" delay="75" />
- <end />
- </animation>
- <animation direction="right">
- <sequence start="67" end="71" delay="75" />
- <end />
- </animation>
- </action>
-
-</sprite>
\ No newline at end of file +<?xml version="1.0"?> +<sprite name="player" action="stand"> + <imageset name="base" src="graphics/sprites/equipment/chest/valentine-dress.png|R" width="64" height="64"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0"/> + </animation> + <animation direction="left"> + <frame index="18"/> + </animation> + <animation direction="up"> + <frame index="36"/> + </animation> + <animation direction="right"> + <frame index="54"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="75"/> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75"/> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75"/> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75"/> + </animation> + </action> + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="7"/> + </animation> + <animation direction="left"> + <frame index="25"/> + </animation> + <animation direction="up"> + <frame index="43"/> + </animation> + <animation direction="right"> + <frame index="61"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8"/> + </animation> + <animation direction="left"> + <frame index="26"/> + </animation> + <animation direction="up"> + <frame index="44"/> + </animation> + <animation direction="right"> + <frame index="62"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="9" end="12" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75"/> + <end/> + </animation> + </action> + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <sequence start="13" end="17" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="31" end="35" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="49" end="53" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="67" end="71" delay="75"/> + <end/> + </animation> + </action> +</sprite> |