summaryrefslogtreecommitdiff
path: root/graphics/sprites/equipment/angel-wings.xml
diff options
context:
space:
mode:
authorJesusaves <cpntb1@ymail.com>2020-02-21 00:01:57 -0300
committerGitHub <noreply@github.com>2020-02-21 00:01:57 -0300
commit11beb44bfa86014ab669f50ead770de78e46bf92 (patch)
tree014636c05b9e8ad8cb64f897d4e76dd053cd6800 /graphics/sprites/equipment/angel-wings.xml
parent0724873f61f3ddda6887d94e5fd1e16ed34644f3 (diff)
downloadclientdata-11beb44bfa86014ab669f50ead770de78e46bf92.tar.gz
clientdata-11beb44bfa86014ab669f50ead770de78e46bf92.tar.bz2
clientdata-11beb44bfa86014ab669f50ead770de78e46bf92.tar.xz
clientdata-11beb44bfa86014ab669f50ead770de78e46bf92.zip
[MOB] Mana Guardian (#363)
* Mana Guardian * And fix a minimap (which is maybe actually related to the Mana Guardians.) Tiled updated the map headers and a lot of other misc stuff. Should not be a problem, but diffs gets messy because this.
Diffstat (limited to 'graphics/sprites/equipment/angel-wings.xml')
-rw-r--r--graphics/sprites/equipment/angel-wings.xml97
1 files changed, 97 insertions, 0 deletions
diff --git a/graphics/sprites/equipment/angel-wings.xml b/graphics/sprites/equipment/angel-wings.xml
new file mode 100644
index 00000000..83844588
--- /dev/null
+++ b/graphics/sprites/equipment/angel-wings.xml
@@ -0,0 +1,97 @@
+<?xml version="1.0"?>
+<sprite>
+ <!-- Original from tmw.ufbteam.org - Authors: Varuna and Arikel-->
+ <imageset name="base" src="graphics/sprites/equipment/angel-wings.png|W" width="64" height="64"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <sequence start="0" end="5" delay="75" offsetY="0" offsetX="0"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="18" end="23" delay="75" offsetY="0" offsetX="0"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="36" end="41" delay="75" offsetY="0" offsetX="0"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="54" end="59" delay="75" offsetY="0" offsetX="0"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="0" end="5" delay="75" offsetY="0" offsetX="0"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="18" end="23" delay="75" offsetY="0" offsetX="0"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="36" end="41" delay="75" offsetY="0" offsetX="0"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="54" end="59" delay="75" offsetY="0" offsetX="0"/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <sequence start="0" end="5" delay="75" offsetY="8" offsetX="0"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="18" end="23" delay="75" offsetY="8" offsetX="6"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="36" end="41" delay="75" offsetY="8" offsetX="0"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="54" end="59" delay="75" offsetY="8" offsetX="-8"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8"/>
+ </animation>
+ <animation direction="left">
+ <frame index="26"/>
+ </animation>
+ <animation direction="up">
+ <frame index="44"/>
+ </animation>
+ <animation direction="right">
+ <frame index="62"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" offsetY="0" offsetX="0"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" offsetY="0" offsetX="0"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" offsetY="0" offsetX="0"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" offsetY="0" offsetX="0"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75" offsetY="0" offsetX="0"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75" offsetY="0" offsetX="0"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75" offsetY="0" offsetX="0"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75" offsetY="0" offsetX="0"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>