diff options
author | Jessica Tölke <jtoelke@mail.upb.de> | 2012-06-05 15:55:17 +0200 |
---|---|---|
committer | Jessica Tölke <jtoelke@mail.upb.de> | 2012-06-11 20:42:33 +0200 |
commit | b683a8cfeb43f4c6b9547ad9c31e82b8af50626b (patch) | |
tree | 65bfa1ca0e8b49984274b5faafae58bb3ac7992f /graphics/particles/cookingfire.hoveringpot.particle.xml | |
parent | 93b68068f1c940d9437b1849047349b1a8a1e91e (diff) | |
download | clientdata-b683a8cfeb43f4c6b9547ad9c31e82b8af50626b.tar.gz clientdata-b683a8cfeb43f4c6b9547ad9c31e82b8af50626b.tar.bz2 clientdata-b683a8cfeb43f4c6b9547ad9c31e82b8af50626b.tar.xz clientdata-b683a8cfeb43f4c6b9547ad9c31e82b8af50626b.zip |
Format xml files.
Running tools/formatXML.sh
Applying manual edits to:
- effects.xml to place comments above the line they belong to instead of below
- to paths.xml and portal-door.particle.xml to remove tabs within a comment
- to playerglow.particle.xml to remove an superflous '-->' which messed up the automatic indentation.
- used 'sed 's/^\(.*\)\(<!--.*-->\)\(.*\)$/\2\1\3/' -i npcs.xml' to move comments in front of the tags they belong to,
manually edited npcs 251 to 265
Diffstat (limited to 'graphics/particles/cookingfire.hoveringpot.particle.xml')
-rw-r--r-- | graphics/particles/cookingfire.hoveringpot.particle.xml | 12 |
1 files changed, 3 insertions, 9 deletions
diff --git a/graphics/particles/cookingfire.hoveringpot.particle.xml b/graphics/particles/cookingfire.hoveringpot.particle.xml index cc7a7621..14f529e7 100644 --- a/graphics/particles/cookingfire.hoveringpot.particle.xml +++ b/graphics/particles/cookingfire.hoveringpot.particle.xml @@ -1,16 +1,10 @@ <?xml version="1.0"?> - <!-- A fire at the ground and some steam above it designed for use with the brass cauldron from the woodland_indoor tileset. --> - <effect> - <particle - position-x = "0" - position-y = "-6" - position-z = "8" - > + <particle position-x="0" position-y="-6" position-z="8"> <emitter> <property name="position-x" min="6" max="28"/> <property name="position-y" min="-6" max="12"/> @@ -19,8 +13,8 @@ cauldron from the woodland_indoor tileset. <property name="power" min="0" max="0.25"/> <property name="gravity" value="-0.02"/> <animation imageset="graphics/particles/aniblaze.png" width="8" height="8"> - <sequence start="0" end="14" delay="10" /> - <frame index="14" delay="1000" /> + <sequence start="0" end="14" delay="10"/> + <frame index="14" delay="1000"/> </animation> <property name="lifetime" min="20" max="40"/> <property name="output" min="0" max="4"/> |