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authorJessica Tölke <jtoelke@mail.upb.de>2012-06-05 15:55:17 +0200
committerJessica Tölke <jtoelke@mail.upb.de>2012-06-11 20:42:33 +0200
commitb683a8cfeb43f4c6b9547ad9c31e82b8af50626b (patch)
tree65bfa1ca0e8b49984274b5faafae58bb3ac7992f /graphics/particles/cookingfire.hoveringpot.particle.xml
parent93b68068f1c940d9437b1849047349b1a8a1e91e (diff)
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Format xml files.
Running tools/formatXML.sh Applying manual edits to: - effects.xml to place comments above the line they belong to instead of below - to paths.xml and portal-door.particle.xml to remove tabs within a comment - to playerglow.particle.xml to remove an superflous '-->' which messed up the automatic indentation. - used 'sed 's/^\(.*\)\(<!--.*-->\)\(.*\)$/\2\1\3/' -i npcs.xml' to move comments in front of the tags they belong to, manually edited npcs 251 to 265
Diffstat (limited to 'graphics/particles/cookingfire.hoveringpot.particle.xml')
-rw-r--r--graphics/particles/cookingfire.hoveringpot.particle.xml12
1 files changed, 3 insertions, 9 deletions
diff --git a/graphics/particles/cookingfire.hoveringpot.particle.xml b/graphics/particles/cookingfire.hoveringpot.particle.xml
index cc7a7621..14f529e7 100644
--- a/graphics/particles/cookingfire.hoveringpot.particle.xml
+++ b/graphics/particles/cookingfire.hoveringpot.particle.xml
@@ -1,16 +1,10 @@
<?xml version="1.0"?>
-
<!--
A fire at the ground and some steam above it designed for use with the brass
cauldron from the woodland_indoor tileset.
-->
-
<effect>
- <particle
- position-x = "0"
- position-y = "-6"
- position-z = "8"
- >
+ <particle position-x="0" position-y="-6" position-z="8">
<emitter>
<property name="position-x" min="6" max="28"/>
<property name="position-y" min="-6" max="12"/>
@@ -19,8 +13,8 @@ cauldron from the woodland_indoor tileset.
<property name="power" min="0" max="0.25"/>
<property name="gravity" value="-0.02"/>
<animation imageset="graphics/particles/aniblaze.png" width="8" height="8">
- <sequence start="0" end="14" delay="10" />
- <frame index="14" delay="1000" />
+ <sequence start="0" end="14" delay="10"/>
+ <frame index="14" delay="1000"/>
</animation>
<property name="lifetime" min="20" max="40"/>
<property name="output" min="0" max="4"/>