diff options
author | HoraK-FDF <horak-fdf@web.de> | 2024-12-05 02:52:19 +0000 |
---|---|---|
committer | Led Mitz <smoothshifter@tuta.io> | 2024-12-05 02:52:19 +0000 |
commit | bc31a07bf56ee33aa3b83f6e67140d13512a85cb (patch) | |
tree | ab9042b6bbbfb302652d2cd00525bdccf535717c | |
parent | 426bf615a35c66fd91d1ef301eafe9470d6f9785 (diff) | |
download | clientdata-bc31a07bf56ee33aa3b83f6e67140d13512a85cb.tar.gz clientdata-bc31a07bf56ee33aa3b83f6e67140d13512a85cb.tar.bz2 clientdata-bc31a07bf56ee33aa3b83f6e67140d13512a85cb.tar.xz clientdata-bc31a07bf56ee33aa3b83f6e67140d13512a85cb.zip |
Black Armors
- added BlackSteelShield
- added BlackKnightHelm
- added BlackRoseHat (this one is not like the others since it gets created from BlackRoses)
All those black armors may need a outlined version to be better visible on black skins but that's a task for an other day.
****
-rw-r--r-- | graphics/items/equipment/head/knighthelm-dyable.png | bin | 0 -> 975 bytes | |||
-rw-r--r-- | graphics/items/equipment/shield/steel-dyable.png | bin | 0 -> 1542 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/head/steel-dyable.png | bin | 0 -> 45274 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/head/steel-dyable.xml | 11 | ||||
-rw-r--r-- | graphics/sprites/equipment/shields/knighthelm-dyable-female.xml | 229 | ||||
-rw-r--r-- | graphics/sprites/equipment/shields/knighthelm-dyable.png | bin | 0 -> 3270 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/shields/knighthelm-dyable.xml | 230 | ||||
-rw-r--r-- | items/equip-head/_include.xml | 2 | ||||
-rw-r--r-- | items/equip-head/item5394_BlackKnightsHelmet.xml | 12 | ||||
-rw-r--r-- | items/equip-head/item5395_BlackRoseHat.xml | 7 | ||||
-rw-r--r-- | items/equip-shield/_include.xml | 1 | ||||
-rw-r--r-- | items/equip-shield/item5393_BlackSteelShield.xml | 13 | ||||
-rw-r--r-- | license.md | 4 |
13 files changed, 509 insertions, 0 deletions
diff --git a/graphics/items/equipment/head/knighthelm-dyable.png b/graphics/items/equipment/head/knighthelm-dyable.png Binary files differnew file mode 100644 index 00000000..1c5db321 --- /dev/null +++ b/graphics/items/equipment/head/knighthelm-dyable.png diff --git a/graphics/items/equipment/shield/steel-dyable.png b/graphics/items/equipment/shield/steel-dyable.png Binary files differnew file mode 100644 index 00000000..6cbd8efa --- /dev/null +++ b/graphics/items/equipment/shield/steel-dyable.png diff --git a/graphics/sprites/equipment/head/steel-dyable.png b/graphics/sprites/equipment/head/steel-dyable.png Binary files differnew file mode 100644 index 00000000..9bea5878 --- /dev/null +++ b/graphics/sprites/equipment/head/steel-dyable.png diff --git a/graphics/sprites/equipment/head/steel-dyable.xml b/graphics/sprites/equipment/head/steel-dyable.xml new file mode 100644 index 00000000..8fbf13f9 --- /dev/null +++ b/graphics/sprites/equipment/head/steel-dyable.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Jesusalva +Copyright (C) 2018 TMW2: Moubootaur Legends --> +<sprite> + <imageset name="shield" + src="graphics/sprites/equipment/shields/steel-dyable.png|W" + width="64" + height="64"/> + + <include file="equipment/shields/standard.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/shields/knighthelm-dyable-female.xml b/graphics/sprites/equipment/shields/knighthelm-dyable-female.xml new file mode 100644 index 00000000..57420a84 --- /dev/null +++ b/graphics/sprites/equipment/shields/knighthelm-dyable-female.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset height="25" name="base" src="graphics/sprites/equipment/head/knighthelm-dyable.png|R;W" width="25"/> + <action imageset="base" name="stand"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-36"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-36"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-36"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY="-36"/> + </animation> + </action> + <action imageset="base" name="walk"> + <animation direction="down"> + <frame delay="75" index="0" offsetX="-1" offsetY="-35"/> + <frame delay="150" index="0" offsetX="-1" offsetY="-36"/> + <frame delay="75" index="0" offsetX="-1" offsetY="-35"/> + <frame delay="150" index="0" offsetX="-1" offsetY="-36"/> + </animation> + <animation direction="left"> + <frame delay="75" index="1" offsetX="0" offsetY="-36"/> + <frame delay="75" index="1" offsetX="0" offsetY="-35"/> + <frame delay="150" index="1" offsetX="0" offsetY="-36"/> + <frame delay="75" index="1" offsetX="0" offsetY="-35"/> + <frame delay="75" index="1" offsetX="0" offsetY="-36"/> + </animation> + <animation direction="up"> + <frame delay="75" index="2" offsetX="-2" offsetY="-36"/> + <frame delay="150" index="2" offsetX="-2" offsetY="-37"/> + <frame delay="75" index="2" offsetX="-2" offsetY="-36"/> + <frame delay="150" index="2" offsetX="-2" offsetY="-37"/> + </animation> + <animation direction="right"> + <frame delay="75" index="3" offsetX="0" offsetY="-36"/> + <frame delay="75" index="3" offsetX="0" offsetY="-35"/> + <frame delay="150" index="3" offsetX="0" offsetY="-36"/> + <frame delay="75" index="3" offsetX="0" offsetY="-35"/> + <frame delay="75" index="3" offsetX="0" offsetY="-36"/> + </animation> + </action> + <action imageset="base" name="attack"> + <animation direction="down"> + <frame delay="75" index="0" offsetX="-1" offsetY="-34"/> + <frame delay="75" index="0" offsetX="-1" offsetY="-35"/> + <frame delay="75" index="0" offsetX="-1" offsetY="-32"/> + <frame delay="75" index="0" offsetX="-1" offsetY="-31"/> + <end/> + </animation> + <animation direction="left"> + <frame delay="75" index="1" offsetX="4" offsetY="-37"/> + <frame delay="75" index="1" offsetX="4" offsetY="-38"/> + <frame delay="75" index="1" offsetX="0" offsetY="-35"/> + <frame delay="75" index="1" offsetX="-1" offsetY="-34"/> + <end/> + </animation> + <animation direction="up"> + <frame delay="225" index="2" offsetX="-3" offsetY="-36"/> + <frame delay="75" index="2" offsetX="-3" offsetY="-33"/> + <end/> + </animation> + <animation direction="right"> + <frame delay="75" index="3" offsetX="-3" offsetY="-37"/> + <frame delay="75" index="3" offsetX="-3" offsetY="-38"/> + <frame delay="75" index="3" offsetX="0" offsetY="-35"/> + <frame delay="75" index="3" offsetX="1" offsetY="-34"/> + <end/> + </animation> + </action> + <action imageset="base" name="attack_bow"> + <animation direction="down"> + <frame delay="225" index="0" offsetX="-1" offsetY="-35"/> + <frame delay="75" index="0" offsetX="-1" offsetY="-34"/> + <frame delay="75" index="0" offsetX="-1" offsetY="-35"/> + <end/> + </animation> + <animation direction="left"> + <frame delay="225" index="1" offsetX="3" offsetY="-36"/> + <frame delay="150" index="1" offsetX="5" offsetY="-37"/> + <end/> + </animation> + <animation direction="up"> + <frame delay="225" index="2" offsetX="-2" offsetY="-36"/> + <frame delay="75" index="2" offsetX="-3" offsetY="-35"/> + <frame delay="75" index="2" offsetX="-3" offsetY="-36"/> + <end/> + </animation> + <animation direction="right"> + <frame delay="225" index="3" offsetX="-3" offsetY="-36"/> + <frame delay="150" index="3" offsetX="-5" offsetY="-37"/> + <end/> + </animation> + </action> + <action imageset="base" name="sit"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-24"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-27"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-28"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-6" offsetY="-27"/> + </animation> + </action> + <action imageset="base" name="dead"> + <animation direction="default"> + <frame index="4" offsetX="29" offsetY="-13"/> + </animation> + </action> + <action name="attack_2hand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-2" offsetY="-33" delay="140"/> + <frame index="0" offsetX="-2" offsetY="-30" delay="140"/> + <frame index="0" offsetX="-2" offsetY="-35" delay="140"/> + <frame index="0" offsetX="-2" offsetY="-29" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-1" offsetY="-33" delay="140"/> + <frame index="1" offsetX="2" offsetY="-36" delay="140"/> + <frame index="1" offsetX="4" offsetY="-36" delay="140"/> + <frame index="1" offsetX="-3" offsetY="-32" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-4" offsetY="-35" delay="280"/> + <frame index="2" offsetX="-4" offsetY="-33" delay="140"/> + <frame index="2" offsetX="-3" offsetY="-35" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="2" offsetY="-33" delay="140"/> + <frame index="3" offsetX="-1" offsetY="-36" delay="140"/> + <frame index="3" offsetX="-3" offsetY="-36" delay="140"/> + <frame index="3" offsetX="3" offsetY="-32" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_sword_stab" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-34" delay="100"/> + <frame index="0" offsetX="-1" offsetY="-35" delay="100"/> + <frame index="0" offsetX="-1" offsetY="-32" delay="100"/> + <frame index="0" offsetX="-1" offsetY="-31" delay="100"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-37" delay="100"/> + <frame index="1" offsetX="4" offsetY="-38" delay="100"/> + <frame index="1" offsetX="0" offsetY="-35" delay="100"/> + <frame index="1" offsetX="-1" offsetY="-34" delay="100"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-36" delay="300"/> + <frame index="2" offsetX="-3" offsetY="-33" delay="100"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-37" delay="100"/> + <frame index="3" offsetX="-3" offsetY="-38" delay="100"/> + <frame index="3" offsetX="0" offsetY="-35" delay="100"/> + <frame index="3" offsetX="1" offsetY="-34" delay="100"/> + <end/> + </animation> + </action> + <action name="attack_spear" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-3" offsetY="-36" delay="280"/> + <frame index="0" offsetX="-3" offsetY="-37" delay="140"/> + <frame index="0" offsetX="-3" offsetY="-31" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-37" delay="140"/> + <frame index="1" offsetX="7" offsetY="-35" delay="140"/> + <frame index="1" offsetX="0" offsetY="-37" delay="140"/> + <frame index="1" offsetX="0" offsetY="-34" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-5" offsetY="-36" delay="140"/> + <frame index="2" offsetX="-4" offsetY="-36" delay="140"/> + <frame index="2" offsetX="-4" offsetY="-35" delay="140"/> + <frame index="2" offsetX="-5" offsetY="-39" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-37" delay="140"/> + <frame index="3" offsetX="-5" offsetY="-35" delay="140"/> + <frame index="3" offsetX="1" offsetY="-37" delay="140"/> + <frame index="3" offsetX="2" offsetY="-34" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_chop" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-2" offsetY="-33" delay="280"/> + <frame index="0" offsetX="-2" offsetY="-35" delay="140"/> + <frame index="0" offsetX="-2" offsetY="-29" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-37" delay="140"/> + <frame index="1" offsetX="3" offsetY="-38" delay="280"/> + <frame index="1" offsetX="-2" offsetY="-34" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-4" offsetY="-35" delay="140"/> + <frame index="2" offsetX="-4" offsetY="-34" delay="280"/> + <frame index="2" offsetX="-4" offsetY="-32" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-37" delay="140"/> + <frame index="3" offsetX="-2" offsetY="-38" delay="280"/> + <frame index="3" offsetX="3" offsetY="-34" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/shields/knighthelm-dyable.png b/graphics/sprites/equipment/shields/knighthelm-dyable.png Binary files differnew file mode 100644 index 00000000..0f7b39ea --- /dev/null +++ b/graphics/sprites/equipment/shields/knighthelm-dyable.png diff --git a/graphics/sprites/equipment/shields/knighthelm-dyable.xml b/graphics/sprites/equipment/shields/knighthelm-dyable.xml new file mode 100644 index 00000000..1f6312ab --- /dev/null +++ b/graphics/sprites/equipment/shields/knighthelm-dyable.xml @@ -0,0 +1,230 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/knighthelm-dyable.png|R;W" width="25" height="25"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-36"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-36"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-36"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY="-36"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-35" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-36" delay="150"/> + <frame index="0" offsetX="-1" offsetY="-35" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-36" delay="150"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-36" delay="75"/> + <frame index="1" offsetX="0" offsetY="-35" delay="75"/> + <frame index="1" offsetX="0" offsetY="-36" delay="150"/> + <frame index="1" offsetX="0" offsetY="-35" delay="75"/> + <frame index="1" offsetX="0" offsetY="-36" delay="75"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-36" delay="75"/> + <frame index="2" offsetX="-2" offsetY="-37" delay="150"/> + <frame index="2" offsetX="-2" offsetY="-36" delay="75"/> + <frame index="2" offsetX="-2" offsetY="-37" delay="150"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY="-36" delay="75"/> + <frame index="3" offsetX="0" offsetY="-35" delay="75"/> + <frame index="3" offsetX="0" offsetY="-36" delay="150"/> + <frame index="3" offsetX="0" offsetY="-35" delay="75"/> + <frame index="3" offsetX="0" offsetY="-36" delay="75"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-34" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-35" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-32" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-31" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-37" delay="75"/> + <frame index="1" offsetX="4" offsetY="-38" delay="75"/> + <frame index="1" offsetX="0" offsetY="-35" delay="75"/> + <frame index="1" offsetX="-1" offsetY="-34" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-36" delay="225"/> + <frame index="2" offsetX="-3" offsetY="-33" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-37" delay="75"/> + <frame index="3" offsetX="-3" offsetY="-38" delay="75"/> + <frame index="3" offsetX="0" offsetY="-35" delay="75"/> + <frame index="3" offsetX="1" offsetY="-34" delay="75"/> + <end/> + </animation> + </action> + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-35" delay="225"/> + <frame index="0" offsetX="-1" offsetY="-34" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-35" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-36" delay="225"/> + <frame index="1" offsetX="5" offsetY="-37" delay="150"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-36" delay="225"/> + <frame index="2" offsetX="-3" offsetY="-35" delay="75"/> + <frame index="2" offsetX="-3" offsetY="-36" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-36" delay="225"/> + <frame index="3" offsetX="-5" offsetY="-37" delay="150"/> + <end/> + </animation> + </action> + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-24"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-27"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-28"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-6" offsetY="-27"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="4" offsetX="29" offsetY="-13"/> + </animation> + </action> + <action name="attack_2hand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-35" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-31" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-36" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-31" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-35" delay="140"/> + <frame index="1" offsetX="3" offsetY="-38" delay="140"/> + <frame index="1" offsetX="5" offsetY="-38" delay="140"/> + <frame index="1" offsetX="-2" offsetY="-34" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-36" delay="280"/> + <frame index="2" offsetX="-3" offsetY="-34" delay="140"/> + <frame index="2" offsetX="-2" offsetY="-36" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="2" offsetY="-35" delay="140"/> + <frame index="3" offsetX="-1" offsetY="-38" delay="140"/> + <frame index="3" offsetX="-3" offsetY="-38" delay="140"/> + <frame index="3" offsetX="2" offsetY="-34" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_sword_stab" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-34" delay="100"/> + <frame index="0" offsetX="-1" offsetY="-35" delay="100"/> + <frame index="0" offsetX="-1" offsetY="-32" delay="100"/> + <frame index="0" offsetX="-1" offsetY="-31" delay="100"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-37" delay="100"/> + <frame index="1" offsetX="4" offsetY="-38" delay="100"/> + <frame index="1" offsetX="0" offsetY="-35" delay="100"/> + <frame index="1" offsetX="-1" offsetY="-34" delay="100"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-36" delay="300"/> + <frame index="2" offsetX="-3" offsetY="-33" delay="100"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-37" delay="100"/> + <frame index="3" offsetX="-3" offsetY="-38" delay="100"/> + <frame index="3" offsetX="0" offsetY="-35" delay="100"/> + <frame index="3" offsetX="1" offsetY="-34" delay="100"/> + <end/> + </animation> + </action> + <action name="attack_spear" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-2" offsetY="-37" delay="280"/> + <frame index="0" offsetX="-2" offsetY="-38" delay="140"/> + <frame index="0" offsetX="-2" offsetY="-31" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="5" offsetY="-37" delay="140"/> + <frame index="1" offsetX="6" offsetY="-38" delay="140"/> + <frame index="1" offsetX="1" offsetY="-39" delay="140"/> + <frame index="1" offsetX="-1" offsetY="-34" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-36" delay="420"/> + <frame index="2" offsetX="-4" offsetY="-38" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-37" delay="140"/> + <frame index="3" offsetX="-4" offsetY="-38" delay="140"/> + <frame index="3" offsetX="1" offsetY="-39" delay="140"/> + <frame index="3" offsetX="3" offsetY="-34" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_chop" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-34" delay="140"/> + <frame index="0" offsetX="-2" offsetY="-35" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-37" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-32" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-39" delay="140"/> + <frame index="1" offsetX="4" offsetY="-38" delay="140"/> + <frame index="1" offsetX="4" offsetY="-39" delay="140"/> + <frame index="1" offsetX="-1" offsetY="-35" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-36" delay="280"/> + <frame index="2" offsetX="-3" offsetY="-34" delay="140"/> + <frame index="2" offsetX="-3" offsetY="-33" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-2" offsetY="-39" delay="140"/> + <frame index="3" offsetX="-2" offsetY="-38" delay="140"/> + <frame index="3" offsetX="-1" offsetY="-39" delay="140"/> + <frame index="3" offsetX="3" offsetY="-35" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/items/equip-head/_include.xml b/items/equip-head/_include.xml index b211f996..40a48f67 100644 --- a/items/equip-head/_include.xml +++ b/items/equip-head/_include.xml @@ -230,4 +230,6 @@ <include name="items/equip-head/item5325_BlackInfantryHelmet.xml"/> <include name="items/equip-head/item5326_BlackCrusadeHelmet.xml"/> <include name="items/equip-head/item5392_SunshroomHat.xml"/> + <include name="items/equip-head/item5394_BlackKnightsHelmet.xml"/> + <include name="items/equip-head/item5395_BlackRoseHat.xml"/> </items> diff --git a/items/equip-head/item5394_BlackKnightsHelmet.xml b/items/equip-head/item5394_BlackKnightsHelmet.xml new file mode 100644 index 00000000..5d587cf3 --- /dev/null +++ b/items/equip-head/item5394_BlackKnightsHelmet.xml @@ -0,0 +1,12 @@ +<?xml version="1.0"?> +<items> + <item id="5394" image="equipment/head/knighthelm-dyable.png|R:#000000,ffffff" name="Black Knight's Helmet" description="A helmet with two small wings on it." mattack="-30" type="equip-head" defense="15" weight="600" sellProtected="true"> + <sprite gender="unisex">equipment/head/knighthelm-dyable.xml|#000000,ffffff</sprite> + <sprite gender="female">equipment/head/knighthelm-dyable-female.xml|#000000,ffffff</sprite> + <replace sprite="hair"> + <item from="-6" to="-1"/> + <item from="-7" to="-1"/> + <item from="-10" to="-1"/> + </replace> + </item> +</items> diff --git a/items/equip-head/item5395_BlackRoseHat.xml b/items/equip-head/item5395_BlackRoseHat.xml new file mode 100644 index 00000000..bddcc4c3 --- /dev/null +++ b/items/equip-head/item5395_BlackRoseHat.xml @@ -0,0 +1,7 @@ +<?xml version="1.0"?> +<items> + <item id="5395" image="equipment/head/rosehat.png|R:#111111,444444,555555,ffffff" name="Black Rose Hat" description="A beautiful flower that can be worn on the head." mattack="8" type="equip-head" defense="1" weight="1"> + <sprite gender="unisex">equipment/head/rosehat.xml|#111111,444444,555555,ffffff</sprite> + <sprite gender="female">equipment/head/rosehat-female.xml|#111111,444444,555555,ffffff</sprite> + </item> +</items> diff --git a/items/equip-shield/_include.xml b/items/equip-shield/_include.xml index c562b270..52c514bf 100644 --- a/items/equip-shield/_include.xml +++ b/items/equip-shield/_include.xml @@ -6,4 +6,5 @@ <include name="items/equip-shield/item0603_LeatherShield.xml"/> <include name="items/equip-shield/item0797_BromenalShield.xml"/> <include name="items/equip-shield/item5285_DragonShield.xml"/> + <include name="items/equip-shield/item5393_BlackSteelShield.xml"/> </items> diff --git a/items/equip-shield/item5393_BlackSteelShield.xml b/items/equip-shield/item5393_BlackSteelShield.xml new file mode 100644 index 00000000..685e6b98 --- /dev/null +++ b/items/equip-shield/item5393_BlackSteelShield.xml @@ -0,0 +1,13 @@ +<?xml version="1.0"?> +<items> + <item id="5393" + image="equipment/shield/steel-dyable.png|W:#000000,ffffff" + name="Black Steel Shield" + description="A shield made of black steel." + mattack="-200" + defense="20" + type="equip-shield" + weight="2500"> + <sprite>equipment/shields/steel-dyable.xml|#000000,ffffff</sprite> + </item> +</items> @@ -258,6 +258,7 @@ File | Artists | Licenses `graphics/items/equipment/head/inspector-hat.png` | Micksha | GPLv2 `graphics/items/equipment/head/jestermask.png` | Spit23 | GPLv2 `graphics/items/equipment/head/knighthelm.png` | Black Don | GPLv2 +`graphics/items/equipment/head/knighthelm-dyable.png` | Black Don, HoraK-FDF | GPLv2 `graphics/items/equipment/head/knit-cap.png` | Salmondine, jak1 | GPLv2 `graphics/items/equipment/head/leathergoggles.png` | Fettsack | GPLv2 `graphics/items/equipment/head/leprechaunhat.png` | Scorpius, QOAL, Saulc | GPLv2 @@ -324,6 +325,7 @@ File | Artists | Licenses `graphics/items/equipment/shield/leather.png` | Meway | GPLv2, CC BY-SA 3.0 `graphics/items/equipment/shield/scarabarmlet.png` | Adarias | GPLv2 `graphics/items/equipment/shield/steel.png` | Irukard | GPLv2, CC BY-SA 3.0 +`graphics/items/equipment/shield/steel-dyable.png` | Irukard, HoraK-FDF | GPLv2, CC BY-SA 3.0 `graphics/items/equipment/shield/wooden.png` | Enchilado | GPLv2, CC BY-SA 3.0 `graphics/items/equipment/shield/bromenal.png` | Skipy | GPLv2 `graphics/items/equipment/shield/dragonshield.png` | tametomo | GPLv2 @@ -914,6 +916,7 @@ File | Artists | Licenses `graphics/sprites/equipment/head/inspector-hat.png` | ? | GPLv2 `graphics/sprites/equipment/head/jestermask.png` | Spit23 | GPLv2 `graphics/sprites/equipment/head/knighthelm.png` | Black Don | GPLv2 +`graphics/sprites/equipment/head/knighthelm-dyable.png` | Black Don, HoraK-FDF | GPLv2 `graphics/sprites/equipment/head/knit-cap.png` | Salmondine | GPLv2 `graphics/sprites/equipment/head/leprechaunhat.png` | Scorpius, QOAL, Saulc | GPLv2 `graphics/sprites/equipment/head/leprechaunhead.png` | Ledmitz, (leprechaunhat.png | Scorpius, QOAL, Saulc | GPLv2) | GPLv2, CC BY-SA 3.0 @@ -986,6 +989,7 @@ File | Artists | Licenses `graphics/sprites/equipment/shields/dragon.png` | ?, TMW-Br Team | GPLv2 `graphics/sprites/equipment/shields/leather.png` | ?, Irukard, TMW-Br Team | GPLv2 `graphics/sprites/equipment/shields/steel.png` | ?, Irukard, TMW-Br Team | GPLv2 +`graphics/sprites/equipment/shields/steel-dyable.png` | ?, Irukard, TMW-Br Team, HoraK-FDF | GPLv2 `graphics/sprites/equipment/shields/wooden.png` | Enchilado | GPL 3.0/CC BY-SA 3.0 #### Override |