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author | Coffee <coffee@coffee-EP45-UD3L.(none)> | 2011-05-23 21:55:04 -0300 |
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committer | Jessica Tölke <jtoelke@mail.upb.de> | 2011-05-24 08:23:18 +0200 |
commit | c7835c310311c339be545b3ba615b6bfa8815579 (patch) | |
tree | ca0541a4f3f50811ad8b1b0a60d2a88e365ded52 | |
parent | 918355f109ae1f047d9a1197f37143f69326d751 (diff) | |
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Changing the reference to the clothes in NPC andra according to the reorg.
-rw-r--r-- | npcs.xml | 6 |
1 files changed, 3 insertions, 3 deletions
@@ -121,9 +121,9 @@ time it is usually better to create a new NPC as one graphic from scratch. --> <sprite>player_female_base.xml</sprite> <sprite>equipment/feet/boots-female.xml|#4f2d29,c89078</sprite> - <sprite>leg-chaps-female.xml</sprite> - <sprite>chest-shorttanktop-female.xml</sprite> - <sprite>hairstyle11.xml|#bb2222,ffee33</sprite> + <sprite>equipment/legs/chaps-female.xml</sprite> + <sprite>equipment/chest/shorttanktop-female.xml</sprite> + <sprite>hairstyles/hairstyle11.xml|#bb2222,ffee33</sprite> </npc> <npc id="202"> <!-- An NPC made only from a particle effect. --> |