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author | Philipp Sehmisch <tmw@crushnet.org> | 2007-07-11 12:58:11 +0000 |
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committer | Philipp Sehmisch <tmw@crushnet.org> | 2007-07-11 12:58:11 +0000 |
commit | aeafb47c6bde6e4e0e86ef93279052504f268b71 (patch) | |
tree | a58d2cfb18224321d5e4701423cda9561a4003d1 | |
parent | 84b9d66a5782f7f74ad93daddc90bbea363f0e66 (diff) | |
download | clientdata-aeafb47c6bde6e4e0e86ef93279052504f268b71.tar.gz clientdata-aeafb47c6bde6e4e0e86ef93279052504f268b71.tar.bz2 clientdata-aeafb47c6bde6e4e0e86ef93279052504f268b71.tar.xz clientdata-aeafb47c6bde6e4e0e86ef93279052504f268b71.zip |
Weapon sprites are now (almost) threated like other equipment sprites through the equipment sprite database. (use -u to ignore updates)
-rw-r--r-- | equipment.xml | 59 |
1 files changed, 58 insertions, 1 deletions
diff --git a/equipment.xml b/equipment.xml index 8e496c3d..6bcefdf3 100644 --- a/equipment.xml +++ b/equipment.xml @@ -90,4 +90,61 @@ <sprite gender="male">chest-lightplatemail-male.xml</sprite>
<sprite gender="female">chest-lightplatenmail-female.xml</sprite>
</equipment>
-</equipments>
\ No newline at end of file +
+ <!--
+ eAthenas equipment IDs for the local characters weapons
+ -->
+ <equipment id="623" slot="0" attacktype="swing">
+ <sprite>weapon-scythe.xml</sprite>
+ </equipment>
+
+ <equipment id="1200" slot="0" attacktype="bow">
+ <sprite>weapon-bow.xml</sprite>
+ <sound event="swing">bow_shoot_1.ogg</sound>
+ </equipment>
+ <equipment id="530" slot="0" attacktype="bow">
+ <sprite>weapon-bow.xml</sprite>
+ <sound event="swing">bow_shoot_1.ogg</sound>
+ </equipment>
+ <equipment id="545" slot="0" attacktype="bow">
+ <sprite>weapon-bow.xml</sprite>
+ <sound event="swing">bow_shoot_1.ogg</sound>
+ </equipment>
+
+ <equipment id="521" slot="0" attacktype="stab">
+ <sprite>weapon-dagger.xml</sprite>
+ <sound event="strike">short-sword-miss1.ogg</sound>
+ <sound event="hit">short-sword-hit1.ogg</sound>
+ </equipment>
+ <equipment id="522" slot="0" attacktype="stab">
+ <sprite>weapon-dagger.xml</sprite>
+ <sound event="strike">short-sword-miss1.ogg</sound>
+ <sound event="hit">short-sword-hit1.ogg</sound>
+ </equipment>
+ <equipment id="536" slot="0" attacktype="stab">
+ <sprite>weapon-dagger.xml</sprite>
+ <sound event="strike">short-sword-miss1.ogg</sound>
+ <sound event="hit">short-sword-hit1.ogg</sound>
+ </equipment>
+ <equipment id="1201" slot="0" attacktype="stab">
+ <sprite>weapon-dagger.xml</sprite>
+ <sound event="strike">short-sword-miss1.ogg</sound>
+ <sound event="hit">short-sword-hit1.ogg</sound>
+ </equipment>
+
+ <!--
+ eAthenas equipment IDs for remote characters weapons
+ All numbers are * 10.000 to avoid collisions with the lower ID
+ equipment pieces
+ -->
+ <equipment id="10000" slot="0" attacktype="stab">
+ <sprite>weapon-dagger.xml</sprite>
+ </equipment>
+ <equipment id="20000" slot="0" attacktype="bow">
+ <sprite>weapon-bow.xml</sprite>
+ </equipment>
+ <equipment id="30000" slot="0" attacktype="swing">
+ <sprite>weapon-scythe.xml</sprite>
+ </equipment>
+
+</equipments>
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