diff options
author | Ledmitz <smoothshifter@tuta.io> | 2024-04-08 20:16:31 -0300 |
---|---|---|
committer | Led Mitz <smoothshifter@tuta.io> | 2024-04-09 13:47:12 +0000 |
commit | 41719e930075492456ef2b6da36807add1f00785 (patch) | |
tree | b0bd3a9030fdec94a7779d281451aeeb7d1db461 | |
parent | 57cc9bc2d2f53372c1daca8c8d01b3514bb7847f (diff) | |
download | clientdata-41719e930075492456ef2b6da36807add1f00785.tar.gz clientdata-41719e930075492456ef2b6da36807add1f00785.tar.bz2 clientdata-41719e930075492456ef2b6da36807add1f00785.tar.xz clientdata-41719e930075492456ef2b6da36807add1f00785.zip |
Leprechaun Hat - client
-rw-r--r-- | graphics/items/equipment/head/leprechaunhead.png | bin | 0 -> 1009 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/head/leprechaunhead.png | bin | 0 -> 5151 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/head/leprechaunhead.xml | 226 | ||||
-rw-r--r-- | items/equip-head/item0909_LeprechaunHead.xml | 16 | ||||
-rw-r--r-- | license.md | 21 |
5 files changed, 256 insertions, 7 deletions
diff --git a/graphics/items/equipment/head/leprechaunhead.png b/graphics/items/equipment/head/leprechaunhead.png Binary files differnew file mode 100644 index 00000000..64d8ccc3 --- /dev/null +++ b/graphics/items/equipment/head/leprechaunhead.png diff --git a/graphics/sprites/equipment/head/leprechaunhead.png b/graphics/sprites/equipment/head/leprechaunhead.png Binary files differnew file mode 100644 index 00000000..6f71df92 --- /dev/null +++ b/graphics/sprites/equipment/head/leprechaunhead.png diff --git a/graphics/sprites/equipment/head/leprechaunhead.xml b/graphics/sprites/equipment/head/leprechaunhead.xml new file mode 100644 index 00000000..26bf9888 --- /dev/null +++ b/graphics/sprites/equipment/head/leprechaunhead.xml @@ -0,0 +1,226 @@ +<?xml version="1.0"?> +<!-- Author: Ledmitz --> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/leprechaunhead.png" width="32" height="64" offsetY="1"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-27" delay="3000"/> + <frame index="5" offsetX="-1" offsetY="-27" delay="2000"/> + <frame index="6" offsetX="-1" offsetY="-27" delay="1500"/> + <frame index="7" offsetX="-1" offsetY="-27" delay="2500"/> + <frame index="8" offsetX="-1" offsetY="-27" delay="3500"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-1" offsetY="-27"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-27"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="1" offsetY="-27"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-26" delay="80"/> + <frame index="5" offsetX="-1" offsetY="-27" delay="160"/> + <frame index="6" offsetX="-1" offsetY="-26" delay="80"/> + <frame index="7" offsetX="-1" offsetY="-27" delay="160"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-1" offsetY="-27" delay="80"/> + <frame index="1" offsetX="-1" offsetY="-26" delay="80"/> + <frame index="1" offsetX="-1" offsetY="-27" delay="160"/> + <frame index="1" offsetX="-1" offsetY="-26" delay="80"/> + <frame index="1" offsetX="-1" offsetY="-27" delay="80"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-27" delay="80"/> + <frame index="2" offsetX="-1" offsetY="-28" delay="160"/> + <frame index="2" offsetX="-1" offsetY="-27" delay="80"/> + <frame index="2" offsetX="-1" offsetY="-28" delay="160"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="1" offsetY="-27" delay="80"/> + <frame index="3" offsetX="1" offsetY="-26" delay="80"/> + <frame index="3" offsetX="1" offsetY="-27" delay="160"/> + <frame index="3" offsetX="1" offsetY="-26" delay="80"/> + <frame index="3" offsetX="1" offsetY="-27" delay="80"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-25" delay="80"/> + <frame index="5" offsetX="-1" offsetY="-26" delay="80"/> + <frame index="6" offsetX="-1" offsetY="-23" delay="80"/> + <frame index="8" offsetX="-1" offsetY="-22" delay="80"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-28" delay="80"/> + <frame index="1" offsetX="3" offsetY="-29" delay="80"/> + <frame index="1" offsetX="-1" offsetY="-26" delay="80"/> + <frame index="1" offsetX="-1" offsetY="-25" delay="80"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-27" delay="240"/> + <frame index="2" offsetX="-2" offsetY="-25" delay="80"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-28" delay="80"/> + <frame index="3" offsetX="-3" offsetY="-30" delay="80"/> + <frame index="3" offsetY="-26" delay="80"/> + <frame index="3" offsetY="-25" delay="80"/> + <end/> + </animation> + </action> + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-26" delay="240"/> + <frame index="7" offsetX="-1" offsetY="-24" delay="80"/> + <frame index="8" offsetX="-1" offsetY="-25" delay="80"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="2" offsetY="-27" delay="240"/> + <frame index="1" offsetX="4" offsetY="-28" delay="160"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-27" delay="160"/> + <frame index="2" offsetX="-2" offsetY="-27" delay="80"/> + <frame index="2" offsetX="-2" offsetY="-26" delay="80"/> + <frame index="2" offsetX="-2" offsetY="-27" delay="80"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-27" delay="240"/> + <frame index="3" offsetX="-5" offsetY="-28" delay="160"/> + <end/> + </animation> + </action> + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-14" delay="800"/> + <frame index="5" offsetX="-1" offsetY="-14" delay="600"/> + <frame index="6" offsetX="-1" offsetY="-14" delay="450"/> + <frame index="7" offsetX="-1" offsetY="-14" delay="500"/> + <frame index="8" offsetX="-1" offsetY="-14" delay="1000"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-17"/> + </animation> + <animation direction="up"> + <frame index="2" offsetY="-18"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-5" offsetY="-17"/> + </animation> + </action> + <action name="sittop" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-14" delay="800"/> + <frame index="5" offsetX="-1" offsetY="-14" delay="600"/> + <frame index="6" offsetX="-1" offsetY="-14" delay="450"/> + <frame index="7" offsetX="-1" offsetY="-14" delay="500"/> + <frame index="8" offsetX="-1" offsetY="-14" delay="1000"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-17"/> + </animation> + <animation direction="up"> + <frame index="2" offsetY="-18"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-5" offsetY="-17"/> + </animation> + </action> + <action name="standride" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-14" delay="80"/> + <frame index="5" offsetX="-1" offsetY="-14" delay="160"/> + <frame index="6" offsetX="-1" offsetY="-14" delay="80"/> + <frame index="7" offsetX="-1" offsetY="-14" delay="250"/> + <frame index="8" offsetX="-1" offsetY="-14" delay="300"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-17"/> + </animation> + <animation direction="up"> + <frame index="2" offsetY="-18"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-5" offsetY="-17"/> + </animation> + </action> + <action name="spawnride" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-14" delay="80"/> + <frame index="5" offsetX="-1" offsetY="-14" delay="160"/> + <frame index="6" offsetX="-1" offsetY="-14" delay="80"/> + <frame index="7" offsetX="-1" offsetY="-14" delay="250"/> + <frame index="8" offsetX="-1" offsetY="-14" delay="300"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-17"/> + </animation> + <animation direction="up"> + <frame index="2" offsetY="-17"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-7" offsetY="-17"/> + </animation> + </action> + <action name="ride" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-14" delay="80"/> + <frame index="5" offsetX="-1" offsetY="-14" delay="160"/> + <frame index="6" offsetX="-1" offsetY="-14" delay="80"/> + <frame index="7" offsetX="-1" offsetY="-14" delay="250"/> + <frame index="8" offsetX="-1" offsetY="-14" delay="300"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-17"/> + </animation> + <animation direction="up"> + <frame index="2" offsetY="-17"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-5" offsetY="-17"/> + </animation> + </action> + <action name="attackride" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-14" delay="80"/> + <frame index="5" offsetX="-1" offsetY="-14" delay="160"/> + <frame index="6" offsetX="-1" offsetY="-14" delay="80"/> + <frame index="7" offsetX="-1" offsetY="-14" delay="250"/> + <frame index="8" offsetX="-1" offsetY="-14" delay="300"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-17"/> + </animation> + <animation direction="up"> + <frame index="2" offsetY="-18"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-5" offsetY="-17"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="4" offsetX="21" offsetY="-4" delay="3000"/> + <frame index="9" offsetX="21" offsetY="-4" delay="2000"/> + <frame index="4" offsetX="21" offsetY="-4" delay="800"/> + <frame index="9" offsetX="21" offsetY="-4" delay="800"/> + <frame index="4" offsetX="21" offsetY="-4" delay="600"/> + <frame index="9" offsetX="21" offsetY="-4" delay="500"/> + <frame index="4" offsetX="21" offsetY="-4" delay="300"/> + <frame index="9" offsetX="21" offsetY="-4" delay="200"/> + <frame index="4" offsetX="21" offsetY="-4" delay="3000"/> + <frame index="9" offsetX="21" offsetY="-4" delay="5000"/> + </animation> + </action> +</sprite> diff --git a/items/equip-head/item0909_LeprechaunHead.xml b/items/equip-head/item0909_LeprechaunHead.xml new file mode 100644 index 00000000..13128ea0 --- /dev/null +++ b/items/equip-head/item0909_LeprechaunHead.xml @@ -0,0 +1,16 @@ +<?xml version="1.0"?> +<items> + <item id="0909" + image="equipment/head/leprechaunhead.png" + name="Leprechaun Head" + description="What? Why? How? Some things are better unasked." + type="equip-head" + defense="10" + luck="3" + weight="100"> + <sprite gender="unisex">equipment/head/leprechaunhat.xml</sprite> + <replace sprite="hair"> + <item to="-1"/> + </replace> + </item> +</items> @@ -246,6 +246,8 @@ File | Artists | Licenses `graphics/items/equipment/head/knighthelm.png` | Black Don | GPLv2 `graphics/items/equipment/head/knit-cap.png` | Salmondine, jak1 | GPLv2 `graphics/items/equipment/head/leathergoggles.png` | Fettsack | GPLv2 +`graphics/items/equipment/head/leprechaunhat.png` | Scorpius, QOAL, Saulc | GPLv2 +`graphics/items/equipment/head/leprechaunhead.png` | Ledmitz, (leprechaunhat.png | Scorpius, QOAL, Saulc | GPLv2) | GPLv2, CC BY-SA 3.0 `graphics/items/equipment/head/magicgmtophat.png` | QOAL, V0id | GPLv2 `graphics/items/equipment/head/mask.png` | QOAL | GPLv2 `graphics/items/equipment/head/minershat.png` | Crush | GPLv2, CC BY-SA 3.0 @@ -688,10 +690,10 @@ File | Artists | Licenses `graphics/sprites/icons/spell-cooldown-r.png` | HoraK-FDF | GPLv2, CC BY-SA 4.0 `graphics/sprites/icons/spell-cooldown-r-outline.png` | HoraK-FDF | GPLv2, CC BY-SA 4.0 `graphics/sprites/icons/spell-cooldown-upmarmu.png` | HoraK-FDF | GPLv2, CC BY-SA 4.0 -`graphics/sprites/icons/spell-attack-generic-outline.png` | ?, HoraK-FDF | GPLv2, CC BY-SA 4.0 -`graphics/sprites/icons/feather-outline.png` | ?, HoraK-FDF | GPLv2, CC BY-SA 4.0 -`graphics/sprites/icons/hidden-outline.png` | ?, HoraK-FDF | GPLv2, CC BY-SA 4.0 -`graphics/sprites/icons/invisible-outline.png` | ?, HoraK-FDF | GPLv2, CC BY-SA 4.0 +`graphics/sprites/icons/spell-attack-generic-outline.png` | :grey_question:, HoraK-FDF | GPLv2, CC BY-SA 4.0 +`graphics/sprites/icons/feather-outline.png` | :grey_question:, HoraK-FDF | GPLv2, CC BY-SA 4.0 +`graphics/sprites/icons/hidden-outline.png` | :grey_question:, HoraK-FDF | GPLv2, CC BY-SA 4.0 +`graphics/sprites/icons/invisible-outline.png` | :grey_question:, HoraK-FDF | GPLv2, CC BY-SA 4.0 `graphics/sprites/icons/potion-g.png` | HoraK-FDF | GPLv2, CC BY-SA 4.0 #### Actor Models @@ -709,7 +711,7 @@ File | Artists | Licenses `graphics/sprites/equipment/weapons/axe-stab.png` | :grey_question:, Wombat, Wushin, Varuna | GPLv2 `graphics/sprites/equipment/weapons/bow-banshee.png` | V0id | GPLv2 `graphics/sprites/equipment/weapons/bow-slingshot.png` | Chef Chelios, wushin | GPLv2 -`graphics/sprites/equipment/weapons/dagger-setzer.png` | ?, TMW-Br Team | GPLv2 +`graphics/sprites/equipment/weapons/dagger-setzer.png` | :grey_question:, TMW-Br Team | GPLv2 `graphics/sprites/equipment/weapons/null.png` | Ledmitz | CC0 `graphics/sprites/equipment/weapons/polearm-blunt.png` | :grey_question:, Wombat, Wushin | GPLv2 `graphics/sprites/equipment/weapons/polearm-chop.png` | :grey_question:, Wombat, Wushin | GPLv2 @@ -766,8 +768,8 @@ File | Artists | Licenses `graphics/sprites/equipment/chest/vnecksweater-male.png` | Saphy | GPLv2 `graphics/sprites/equipment/chest/saviorarmor-male.png` | Saphy, slave | GPLv2 `graphics/sprites/equipment/chest/saviorarmor-female.png` | Saphy, slave | GPLv2 -`graphics/sprites/equipment/chest/redknightarmor-female.png` | ?, TMW-Br Team, Saulc | GPLv2 -`graphics/sprites/equipment/chest/redknightarmor-male.png` | ?, TMW-Br Team, Saulc | GPLv2 +`graphics/sprites/equipment/chest/redknightarmor-female.png` | :grey_question:, TMW-Br Team, Saulc | GPLv2 +`graphics/sprites/equipment/chest/redknightarmor-male.png` | :grey_question:, TMW-Br Team, Saulc | GPLv2 #### Feet File | Artists | Licenses @@ -840,6 +842,11 @@ File | Artists | Licenses `graphics/sprites/equipment/head/jestermask.png` | Spit23 | GPLv2 `graphics/sprites/equipment/head/knighthelm.png` | Black Don | GPLv2 `graphics/sprites/equipment/head/knit-cap.png` | Salmondine | GPLv2 + + + +`graphics/sprites/equipment/head/leprechaunhat.png` | Scorpius, QOAL, Saulc | GPLv2 +`graphics/sprites/equipment/head/leprechaunhead.png` | Ledmitz, (leprechaunhat.png | Scorpius, QOAL, Saulc | GPLv2) | GPLv2, CC BY-SA 3.0 `graphics/sprites/equipment/head/magicgmtophat.png` | QOAL, V0id | GPLv2 `graphics/sprites/equipment/head/mask.png` | QOAL | GPLv2 `graphics/sprites/equipment/head/minershat.png` | Crush | GPLv2, CC BY-SA 3.0 |