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author | Ben Longbons <b.r.longbons@gmail.com> | 2013-07-22 15:46:31 -0700 |
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committer | Ben Longbons <b.r.longbons@gmail.com> | 2013-09-23 18:07:03 -0700 |
commit | 31c7f033233c92cee1e2f3f9d1c6f54c878f130c (patch) | |
tree | 0b8e22fcfe1d86e91d39884cd98697a94680ab19 | |
parent | 853c8745b1f9833e82bca89084c6e3da47b6e9e9 (diff) | |
download | clientdata-31c7f033233c92cee1e2f3f9d1c6f54c878f130c.tar.gz clientdata-31c7f033233c92cee1e2f3f9d1c6f54c878f130c.tar.bz2 clientdata-31c7f033233c92cee1e2f3f9d1c6f54c878f130c.tar.xz clientdata-31c7f033233c92cee1e2f3f9d1c6f54c878f130c.zip |
Add a new update generator that splits paths
-rwxr-xr-x | tools/make-updates | 123 |
1 files changed, 123 insertions, 0 deletions
diff --git a/tools/make-updates b/tools/make-updates new file mode 100755 index 00000000..d4d29ce6 --- /dev/null +++ b/tools/make-updates @@ -0,0 +1,123 @@ +#!/bin/bash -e +# This is a tool to automatically generate and ship client updates. +# It is entirely self-contained, storing its own state in the git repo. +# It is called by running 'make updates' in server-data. +# It also supports manually calls for maintenance work. +# TODO: make auto-mode work with music too. + +# local branch to keep update info on +# will be created on first run; updated thereafter +branch=update-zips +# must already exist +# must NOT be a relative path +output=~/www/updates + +function apply_function() +{ + $1 misc-xml charcreation.xml ea-skills.xml effects.xml emotes.xml hair.xml paths.xml settings.xml skills.xml status-effects.xml units.xml + $1 emotes graphics/emotes/ + $1 images graphics/images/ + $1 items graphics/items/ + $1 minimaps graphics/minimaps/ + $1 particles graphics/particles/ + $1 skills graphics/skills/ + $1 sprites graphics/sprites/ + $1 tiles graphics/tiles/ + $1 item-xml items.xml + $1 map-xml maps.xml + $1 maps maps/ + $1 mob-xml monsters.xml + $1 npc-xml npcs.xml + $1 sfx sfx/ + $1 tsx tilesets/ +} + +function add_resource() +{ + pushd $output >/dev/null + adler32 $1 | tee -a resources2.txt | { + read name hash + sed '/<\/updates>/i <update type="data" file="'$name'" hash="'$hash'" />' -i resources.xml + } + popd >/dev/null +} + +# TODO actually use this +function add_music() +{ + adler32 $1 | { + read name hash + sed '/<\/updates>/i <update type="music" required="no" file="'$name'" hash="'$hash'" />' -i resources.xml + } +} + +function do_initial_zip() +{ + zip=$1-$this_update.zip; shift + git ls-files --with-tree=HEAD -- "$@" \ + | zip -q $output/$zip -@ + add_resource $zip +} + +function git_diff_tree() +{ + git diff-tree -r --diff-filter=AM "$@" +} + +function do_delta_zip() +{ + zip=$1-$last_update..$this_update.zip; shift + if git_diff_tree --quiet $last_update $this_update -- "$@" + then + return + fi + git_diff_tree --name-only $last_update $this_update -- "$@" \ + | zip -q $output/$zip -@ + add_resource $zip +} + +function do_initial_zips() +{ + apply_function do_initial_zip +} + +function do_delta_zips() +{ + apply_function do_delta_zip +} + +function main() +{ + if ! test -d $output + then + echo 'Fatal error: output directory does not exist' + echo "$output" + return 1 + fi + + this_update=$(git rev-parse --short HEAD) + if ! last_update=$(git rev-parse --short $branch 2>/dev/null) + then + echo 'Doing initial updates' + do_initial_zips + elif test "$this_update" = "$last_update" + then + echo 'No commits since last update generation ...' + else + echo 'Doing incremental updates' + do_delta_zips + fi + git branch -f $branch +} + +if test "$0" = "$BASH_SOURCE" +then + echo 'Generating updates automatically' + main +elif test "$0" = 'bash' +then + echo 'sourcing detected - you can do manual updates' +else + echo 'How did you get here?' + exit 3 +fi |