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authorHoraK-FDF <HoraK-FDF@web.de>2021-12-04 02:41:12 +0100
committerGitHub <noreply@github.com>2021-12-04 01:41:12 +0000
commit35c4ee91fc52f05f9396ede66271a6981d54cba2 (patch)
treec48044917fafe75d4389cb74e8bcac6c5ecef17d
parent0ee32524073669c9a65e330a410b186af1bd6e5d (diff)
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Golems spritesheet fix v2 (#468)
-rw-r--r--graphics/sprites/monsters/golem-red.pngbin1317774 -> 2071145 bytes
-rw-r--r--graphics/sprites/monsters/golem-red.xml2
-rw-r--r--graphics/sprites/monsters/golem.pngbin1266630 -> 1844483 bytes
-rw-r--r--graphics/sprites/monsters/golem.xml332
4 files changed, 188 insertions, 146 deletions
diff --git a/graphics/sprites/monsters/golem-red.png b/graphics/sprites/monsters/golem-red.png
index 5e51eea9..551908b8 100644
--- a/graphics/sprites/monsters/golem-red.png
+++ b/graphics/sprites/monsters/golem-red.png
Binary files differ
diff --git a/graphics/sprites/monsters/golem-red.xml b/graphics/sprites/monsters/golem-red.xml
index be5d8eeb..b98dc957 100644
--- a/graphics/sprites/monsters/golem-red.xml
+++ b/graphics/sprites/monsters/golem-red.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
<sprite>
- <imageset name="mob" src="graphics/sprites/monsters/golem-red.png" width="128" height="128" offsetY="-4"/>
+ <imageset name="mob" src="graphics/sprites/monsters/golem-red.png" width="128" height="128" offsetY="3"/>
<include file="monsters/golem.xml"/>
</sprite>
diff --git a/graphics/sprites/monsters/golem.png b/graphics/sprites/monsters/golem.png
index e54c2c37..ad027032 100644
--- a/graphics/sprites/monsters/golem.png
+++ b/graphics/sprites/monsters/golem.png
Binary files differ
diff --git a/graphics/sprites/monsters/golem.xml b/graphics/sprites/monsters/golem.xml
index a10d06d6..01be80a9 100644
--- a/graphics/sprites/monsters/golem.xml
+++ b/graphics/sprites/monsters/golem.xml
@@ -2,149 +2,191 @@
<!-- Authors: Micksha
Copyright (C) 2011-2020 Evol Online -->
<sprite>
- <imageset name="mob" src="graphics/sprites/monsters/golem.png" width="128" height="128" offsetY="-4"/>
- <action name="spawn" imageset="mob">
- <animation direction="default">
- <frame index="214" delay="60"/>
- <frame index="213" delay="60"/>
- <frame index="212" delay="60"/>
- <frame index="211" delay="60"/>
- <frame index="210" delay="60"/>
- <frame index="209" delay="60"/>
- <frame index="208" delay="60"/>
- <frame index="207" delay="60"/>
- <frame index="206" delay="60"/>
- <frame index="205" delay="60"/>
- <frame index="204" delay="60"/>
- <end/>
- </animation>
- </action>
- <action name="stand" imageset="mob">
- <animation direction="down">
- <frame index="0"/>
- </animation>
- <animation direction="downright">
- <frame index="1"/>
- </animation>
- <animation direction="right">
- <frame index="2"/>
- </animation>
- <animation direction="upright">
- <frame index="3"/>
- </animation>
- <animation direction="up">
- <frame index="4"/>
- </animation>
- <animation direction="upleft">
- <frame index="5"/>
- </animation>
- <animation direction="left">
- <frame index="6"/>
- </animation>
- <animation direction="downleft">
- <frame index="7"/>
- </animation>
- </action>
- <action name="walk" imageset="mob">
- <animation direction="down">
- <sequence start="12" end="23" delay="120"/>
- </animation>
- <animation direction="downright">
- <sequence start="24" end="35" delay="120"/>
- </animation>
- <animation direction="right">
- <sequence start="36" end="47" delay="120"/>
- </animation>
- <animation direction="upright">
- <sequence start="48" end="59" delay="120"/>
- </animation>
- <animation direction="up">
- <sequence start="60" end="71" delay="120"/>
- </animation>
- <animation direction="upleft">
- <sequence start="72" end="83" delay="120"/>
- </animation>
- <animation direction="left">
- <sequence start="84" end="95" delay="120"/>
- </animation>
- <animation direction="downleft">
- <sequence start="96" end="107" delay="120"/>
- </animation>
- </action>
- <action name="attack" imageset="mob">
- <animation direction="down">
- <sequence start="108" end="118" delay="80"/>
- <end/>
- </animation>
- <animation direction="downright">
- <sequence start="120" end="130" delay="80"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="132" end="142" delay="80"/>
- <end/>
- </animation>
- <animation direction="upright">
- <sequence start="144" end="154" delay="80"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="156" end="166" delay="80"/>
- <end/>
- </animation>
- <animation direction="upleft">
- <sequence start="168" end="178" delay="80"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="180" end="190" delay="80"/>
- <end/>
- </animation>
- <animation direction="downleft">
- <sequence start="192" end="202" delay="80"/>
- <end/>
- </animation>
- </action>
- <action name="dead" imageset="mob">
- <animation direction="down">
- <sequence start="204" end="214" delay="100"/>
- <frame index="215"/>
- <end/>
- </animation>
- <animation direction="downright">
- <sequence start="216" end="226" delay="100"/>
- <frame index="227"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="228" end="238" delay="100"/>
- <frame index="239"/>
- <end/>
- </animation>
- <animation direction="upright">
- <sequence start="240" end="250" delay="100"/>
- <frame index="255"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="252" end="262" delay="100"/>
- <frame index="263"/>
- <end/>
- </animation>
- <animation direction="upleft">
- <sequence start="264" end="274" delay="100"/>
- <frame index="275"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="276" end="286" delay="100"/>
- <frame index="287"/>
- <end/>
- </animation>
- <animation direction="downleft">
- <sequence start="288" end="298" delay="100"/>
- <frame index="299"/>
- <end/>
- </animation>
- </action>
+ <imageset name="mob"
+ src="graphics/sprites/monsters/golem.png"
+ width="128"
+ height="128"
+ offsetY="3"/>
+
+ <action name="spawn" imageset="mob">
+
+ <animation direction="default">
+ <frame index="214" delay="60"/>
+ <frame index="213" delay="60"/>
+ <frame index="212" delay="60"/>
+ <frame index="211" delay="60"/>
+ <frame index="210" delay="60"/>
+ <frame index="209" delay="60"/>
+ <frame index="208" delay="60"/>
+ <frame index="207" delay="60"/>
+ <frame index="206" delay="60"/>
+ <frame index="205" delay="60"/>
+ <frame index="204" delay="60"/>
+ <end />
+
+ </animation>
+ </action>
+
+ <action name="stand" imageset="mob">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+
+ <animation direction="downright">
+ <frame index="1"/>
+ </animation>
+
+ <animation direction="right">
+ <frame index="2"/>
+ </animation>
+
+ <animation direction="upright">
+ <frame index="3"/>
+ </animation>
+
+ <animation direction="up">
+ <frame index="4"/>
+ </animation>
+
+ <animation direction="upleft">
+ <frame index="5"/>
+ </animation>
+
+ <animation direction="left">
+ <frame index="6"/>
+ </animation>
+
+ <animation direction="downleft">
+ <frame index="7"/>
+ </animation>
+ </action>
+
+ <action name="walk" imageset="mob">
+ <animation direction="down">
+ <sequence start="12" end="23" delay="120"/>
+ </animation>
+
+ <animation direction="downright">
+ <sequence start="24" end="35" delay="120"/>
+ </animation>
+
+ <animation direction="right">
+ <sequence start="36" end="47" delay="120"/>
+ </animation>
+
+ <animation direction="upright">
+ <sequence start="48" end="59" delay="120"/>
+ </animation>
+
+ <animation direction="up">
+ <sequence start="60" end="71" delay="120"/>
+ </animation>
+
+ <animation direction="upleft">
+ <sequence start="72" end="83" delay="120"/>
+ </animation>
+
+ <animation direction="left">
+ <sequence start="84" end="95" delay="120"/>
+ </animation>
+
+ <animation direction="downleft">
+ <sequence start="96" end="107" delay="120"/>
+ </animation>
+ </action>
+
+ <action name="attack" imageset="mob">
+ <animation direction="down">
+ <sequence start="108" end="118" delay="80"/>
+ <end />
+ </animation>
+
+ <animation direction="downright">
+ <sequence start="120" end="130" delay="80"/>
+ <end />
+ </animation>
+
+ <animation direction="right">
+ <sequence start="132" end="142" delay="80"/>
+ <end />
+ </animation>
+
+ <animation direction="upright">
+ <sequence start="144" end="154" delay="80"/>
+ <end />
+ </animation>
+
+ <animation direction="up">
+ <sequence start="156" end="166" delay="80"/>
+ <end />
+ </animation>
+
+ <animation direction="upleft">
+ <sequence start="168" end="178" delay="80"/>
+ <end />
+ </animation>
+
+ <animation direction="left">
+ <sequence start="180" end="190" delay="80"/>
+ <end />
+ </animation>
+
+ <animation direction="downleft">
+ <sequence start="192" end="202" delay="80"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="mob">
+
+ <animation direction="down">
+ <sequence start="204" end="214" delay="100"/>
+ <frame index="215" />
+ <end />
+ </animation>
+
+ <animation direction="downright">
+ <sequence start="216" end="226" delay="100"/>
+ <frame index="227" />
+ <end />
+ </animation>
+
+ <animation direction="right">
+ <sequence start="228" end="238" delay="100"/>
+ <frame index="239" />
+ <end />
+ </animation>
+
+ <animation direction="upright">
+ <sequence start="240" end="250" delay="100"/>
+ <frame index="255" />
+ <end />
+ </animation>
+
+ <animation direction="up">
+ <sequence start="252" end="262" delay="100"/>
+ <frame index="263" />
+ <end />
+ </animation>
+
+ <animation direction="upleft">
+ <sequence start="264" end="274" delay="100"/>
+ <frame index="275" />
+ <end />
+ </animation>
+
+ <animation direction="left">
+ <sequence start="276" end="286" delay="100"/>
+ <frame index="287" />
+ <end />
+ </animation>
+
+ <animation direction="downleft">
+ <sequence start="288" end="298" delay="100"/>
+ <frame index="299" />
+ <end />
+ </animation>
+
+ </action>
+
</sprite>