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authorWushin <pasekei@gmail.com>2014-12-03 15:38:02 -0600
committerWushin <pasekei@gmail.com>2014-12-03 15:38:02 -0600
commitcedde9f766353ebcfef1663cf6be383e8c8f7032 (patch)
tree047aef5b9680224aebce3c9939b597d595dfdc91
parent806691ceda5661f4f98641c78a6390c4cbf720ab (diff)
parentfdad313159d6ca6e1ae1bb6f50a8b76c75e73bb3 (diff)
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Merge pull request #205 from Cassy1/troll-mob-deathframes
Fixing glitchy death sequences of the Troll
-rw-r--r--graphics/sprites/monsters/troll.xml8
1 files changed, 4 insertions, 4 deletions
diff --git a/graphics/sprites/monsters/troll.xml b/graphics/sprites/monsters/troll.xml
index c2c67503..f8ab7ea6 100644
--- a/graphics/sprites/monsters/troll.xml
+++ b/graphics/sprites/monsters/troll.xml
@@ -89,16 +89,16 @@
</action>
<action name="dead" imageset="base">
<animation direction="down">
- <sequence start="144" end="149" delay="5250"/>
+ <sequence start="144" end="149" delay="100"/>
</animation>
<animation direction="right">
- <sequence start="150" end="155" delay="5250"/>
+ <sequence start="150" end="155" delay="100"/>
</animation>
<animation direction="up">
- <sequence start="156" end="161" delay="5250"/>
+ <sequence start="156" end="161" delay="100"/>
</animation>
<animation direction="left">
- <sequence start="162" end="167" delay="5250"/>
+ <sequence start="162" end="167" delay="100"/>
</animation>
</action>
</sprite>