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author | poppet <bleutailfly@gmail.com> | 2022-11-18 19:41:30 -0300 |
---|---|---|
committer | Jesusaves <cpntb1@ymail.com> | 2022-11-18 19:41:30 -0300 |
commit | f3de52c76b81c150f1ee2f3631c67d7aac08097d (patch) | |
tree | 35c4a36fed88ed57cfab185159ddcbbce219d7fd | |
parent | 2dbaf3778591d2defc0b3b002c78f4b556cc293f (diff) | |
download | clientdata-f3de52c76b81c150f1ee2f3631c67d7aac08097d.tar.gz clientdata-f3de52c76b81c150f1ee2f3631c67d7aac08097d.tar.bz2 clientdata-f3de52c76b81c150f1ee2f3631c67d7aac08097d.tar.xz clientdata-f3de52c76b81c150f1ee2f3631c67d7aac08097d.zip |
Dragon Sword Spritesheet.
Lidersword from TMW-Br under GPLv2
-rw-r--r-- | graphics/sprites/equipment/weapons/dragon-sword.png | bin | 0 -> 72564 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/weapons/dragon-sword.xml | 11 | ||||
-rw-r--r-- | graphics/sprites/equipment/weapons/lidersword.png | bin | 0 -> 45435 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/weapons/lidersword.xml | 89 | ||||
-rw-r--r-- | items.xml | 3 |
5 files changed, 101 insertions, 2 deletions
diff --git a/graphics/sprites/equipment/weapons/dragon-sword.png b/graphics/sprites/equipment/weapons/dragon-sword.png Binary files differnew file mode 100644 index 00000000..91a27abd --- /dev/null +++ b/graphics/sprites/equipment/weapons/dragon-sword.png diff --git a/graphics/sprites/equipment/weapons/dragon-sword.xml b/graphics/sprites/equipment/weapons/dragon-sword.xml new file mode 100644 index 00000000..1f980832 --- /dev/null +++ b/graphics/sprites/equipment/weapons/dragon-sword.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Micksha +Copyright (C) 2020 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/weapons/dragon-sword.png" + width="128" + height="128"/> + + <include file="equipment/weapons/lidersword.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/weapons/lidersword.png b/graphics/sprites/equipment/weapons/lidersword.png Binary files differnew file mode 100644 index 00000000..f3ca961c --- /dev/null +++ b/graphics/sprites/equipment/weapons/lidersword.png diff --git a/graphics/sprites/equipment/weapons/lidersword.xml b/graphics/sprites/equipment/weapons/lidersword.xml new file mode 100644 index 00000000..2002cf58 --- /dev/null +++ b/graphics/sprites/equipment/weapons/lidersword.xml @@ -0,0 +1,89 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="lider" src="graphics/sprites/equipment/weapons/lidersword.png" width="128" height="128"/> + + <action name="default" imageset="lider"> + </action> + + <action name="stand" imageset="lider"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="32"/> + </animation> + <animation direction="left"> + <frame index="18" offsetX="0" offsetY="32"/> + </animation> + <animation direction="up"> + <frame index="36" offsetX="0" offsetY="32"/> + </animation> + <animation direction="right"> + <frame index="54" offsetX="0" offsetY="32"/> + </animation> + </action> + + <action name="walk" imageset="lider"> + <animation direction="down"> + <sequence start="1" end="6" offsetX="0" offsetY="32" delay="75"/> + </animation> + <animation direction="left"> + <sequence start="19" end="24" offsetX="0" offsetY="32" delay="75"/> + </animation> + <animation direction="up"> + <sequence start="37" end="42" offsetX="0" offsetY="32" delay="75"/> + </animation> + <animation direction="right"> + <sequence start="55" end="60" offsetX="0" offsetY="32" delay="75"/> + </animation> + </action> + + <action name="attack" imageset="lider"> + <animation direction="down"> + <sequence start="9" end="12" offsetX="0" offsetY="32" delay="75"/> + <end /> + </animation> + <animation direction="left"> + <sequence start="27" end="30" offsetX="0" offsetY="32" delay="75"/> + <end /> + </animation> + <animation direction="up"> + <sequence start="45" end="48" offsetX="0" offsetY="32" delay="75"/> + <end /> + </animation> + <animation direction="right"> + <sequence start="63" end="66" offsetX="0" offsetY="32" delay="75"/> + <end /> + </animation> + </action> + + <action name="sit" imageset="lider"> + <animation direction="down"> + <frame index="7" offsetX="0" offsetY="32"/> + </animation> + <animation direction="left"> + <frame index="25" offsetX="0" offsetY="32"/> + </animation> + <animation direction="up"> + <frame index="43" offsetX="0" offsetY="32"/> + </animation> + <animation direction="right"> + <frame index="61" offsetX="0" offsetY="32"/> + </animation> + </action> + + <action name="dead" imageset="lider"> + <animation direction="down"> + <frame index="8" offsetX="0" offsetY="32"/> + </animation> + <animation direction="left"> + <frame index="8" offsetX="0" offsetY="32"/> + </animation> + <animation direction="up"> + <frame index="8" offsetX="0" offsetY="32"/> + </animation> + <animation direction="right"> + <frame index="8" offsetX="0" offsetY="32"/> + </animation> + </action> + + + +</sprite> @@ -53,8 +53,7 @@ hit-effect-id="32" critical-hit-effect-id="30" weight="1000"> - <sprite gender="unisex">equipment/weapons/sword-long.xml|#a8488c,48488e,48488f,695c21,5f5fbe,827229,6e6edb,9493a4,a4adff,bab8c2,bcbbc6,e3eaff</sprite> - <sprite gender="female">equipment/weapons/sword-long-female.xml|#a8488c,48488e,48488f,695c21,5f5fbe,827229,6e6edb,9493a4,a4adff,bab8c2,bcbbc6,e3eaff</sprite> + <sprite>equipment/weapons/dragon-sword.xml</sprite> <sound event="hit">weapons/other/halberd/halberd-hit1.ogg</sound> <sound event="hit">weapons/other/halberd/halberd-hit2.ogg</sound> <sound event="hit">weapons/other/halberd/halberd-hit3.ogg</sound> |