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author | wushin <pasekei@gmail.com> | 2014-04-16 16:46:15 -0500 |
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committer | wushin <pasekei@gmail.com> | 2014-04-16 16:46:15 -0500 |
commit | 35ab471a65e9a0d7cfd513aa606a86135d2dc614 (patch) | |
tree | 2f96e6d552b7cd9c42a8b25b5965879b04aab406 | |
parent | bfafaff17528e4f5689702c9620586b1e43725de (diff) | |
download | clientdata-35ab471a65e9a0d7cfd513aa606a86135d2dc614.tar.gz clientdata-35ab471a65e9a0d7cfd513aa606a86135d2dc614.tar.bz2 clientdata-35ab471a65e9a0d7cfd513aa606a86135d2dc614.tar.xz clientdata-35ab471a65e9a0d7cfd513aa606a86135d2dc614.zip |
Fix Scarab Armlet
Fix Jester Mask
Fix Red Bone
Fix Stalker
Fix General Terogan
Fix The Lost
-rw-r--r-- | graphics/sprites/equipment/head/jestermask-male.xml | 152 | ||||
-rw-r--r-- | items.xml | 4 | ||||
-rw-r--r-- | monsters.xml | 12 |
3 files changed, 163 insertions, 5 deletions
diff --git a/graphics/sprites/equipment/head/jestermask-male.xml b/graphics/sprites/equipment/head/jestermask-male.xml new file mode 100644 index 00000000..34c3d495 --- /dev/null +++ b/graphics/sprites/equipment/head/jestermask-male.xml @@ -0,0 +1,152 @@ +<?xml version="1.0"?> +<sprite name="player" action="stand"> + <imageset name="base" src="graphics/sprites/equipment/head/jestermask.png" width="64" height="64"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0"/> + </animation> + <animation direction="left"> + <frame index="18"/> + </animation> + <animation direction="up"> + <frame index="36"/> + </animation> + <animation direction="right"> + <frame index="54"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="75"/> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75"/> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75"/> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75"/> + </animation> + </action> + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="7"/> + </animation> + <animation direction="left"> + <frame index="25"/> + </animation> + <animation direction="up"> + <frame index="43"/> + </animation> + <animation direction="right"> + <frame index="61"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8"/> + </animation> + <animation direction="left"> + <frame index="26"/> + </animation> + <animation direction="up"> + <frame index="44"/> + </animation> + <animation direction="right"> + <frame index="62"/> + </animation> + </action> + <action name="attack_dagger_stab" imageset="base"> + <animation direction="down"> + <sequence start="9" end="12" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75"/> + <end/> + </animation> + </action> + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <sequence start="13" end="17" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="31" end="35" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="49" end="53" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="67" end="71" delay="75"/> + <end/> + </animation> + </action> + <action name="attack_2hand" imageset="base"> + <animation direction="down"> + <end/> + </animation> + <animation direction="left"> + <end/> + </animation> + <animation direction="up"> + <end/> + </animation> + <animation direction="right"> + <end/> + </animation> + </action> + <action name="attack_sword_stab" imageset="base"> + <animation direction="down"> + <end/> + </animation> + <animation direction="left"> + <end/> + </animation> + <animation direction="up"> + <end/> + </animation> + <animation direction="right"> + <end/> + </animation> + </action> + <action name="attack_spear" imageset="base"> + <animation direction="down"> + <end/> + </animation> + <animation direction="left"> + <end/> + </animation> + <animation direction="up"> + <end/> + </animation> + <animation direction="right"> + <end/> + </animation> + </action> + <action name="attack_chop" imageset="base"> + <animation direction="down"> + <end/> + </animation> + <animation direction="left"> + <end/> + </animation> + <animation direction="up"> + <end/> + </animation> + <animation direction="right"> + <end/> + </animation> + </action> +</sprite> @@ -923,7 +923,7 @@ attack-range="2" weight="100"> </item --> - <!-- item id="585" + <item id="585" image="equipment/shield/scarabarmlet.png" name="Scarab Armlet" description="A scarab armlet." @@ -931,7 +931,7 @@ type="equip-arms" weight="200" sellProtected="true"> - </item --> + </item> <item id="586" image="equipment/legs/shorts.png|W:#a4b2b2,ffffff" name="Cotton Shorts" diff --git a/monsters.xml b/monsters.xml index 50f5da42..d794746e 100644 --- a/monsters.xml +++ b/monsters.xml @@ -339,9 +339,15 @@ <monster id="71" name="The Lost"> <sprite>monsters/skeleton.xml|#aca379</sprite> <sprite>equipment/chest/robe-male.xml|#333333</sprite> + <sprite>equipment/head/phylactery-male.xml</sprite> + </monster> + <monster id="72" name="Red Bone"> + <sprite>monsters/skeleton.xml|#994040,772020,440808,000000</sprite> + <particlefx>graphics/particles/necroblast.particle.xml</particlefx> + </monster> + <monster id="73" name="Stalker"> + <sprite>monsters/wraith.xml</sprite> </monster> - <!-- 72 RedBone --> - <!-- 73 Stalker --> <!-- 74 DreadWing --> <monster id="75" name="Drunken Skeleton"> <sprite>monsters/skeleton.xml|#ffe8bf</sprite> @@ -653,7 +659,7 @@ <monster id="127" name="General Terogan"> <sprite>monsters/skeleton.xml|#aca379</sprite> <sprite>equipment/chest/robe-male.xml|#ea0000,333333</sprite> - <sprite>equipment/head/phylactery.xml</sprite> + <sprite>equipment/head/phylactery-male.xml</sprite> <sprite>equipment/head/evileyes.xml</sprite> <sprite>equipment/hands/magefire.xml</sprite> <attack id="1" critical-hit-effect-id="42" missile-particle="graphics/particles/thelost-attack.particle.xml" action="attack"/> |