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##3 === RECENT CHANGES ===
0.0.19 (6 March 2006)
- Added --username, --password and --defaults command line options
- Improved login sequence
- Enabled 3 slots to create players
- Improved setup window and added a joystick calibration tool
- Some maps fixes
- Reorganized and improved network code
- Fixed some bugs
- Made the player walk to items prior to picking them up
- Added new playerset
- Lots of cleanups and code re-roganization
0.0.18.1 (30 December 2005)
- Fixed a drawing glitch with high tiles at the bottom of the screen
- Fixed glitches caused by fading out the damage display
0.0.18 (20 December 2005)
- Added new items, npcs, tilesets, maps and monsters
- Non blocking connection at startup
- Enabled monster emotions
- Client version is now displayed during login
- Fixed setup window behaviour
- Fixed a Windows crash issue
- Fixed ScrollArea and BrowserBox behaviour
- Code cleanups
0.0.17 (10 October 2005)
- Added remembering of window position and sizes
- Added taking screenshot with Alt+P
- Added notice about the player being overweight
- Added time to chat messages
- Added messagebox on error for MacOS X
- Added new network layer based on SDL_net
- Added proper error message for when the map server goes offline
- Added more international characters to fixed and rpg fonts
- Improved damage text font, shadow is now translucent
- Improved GUI layout, new profile window
- Improved support for building on FreeBSD and MacOS X
- Improved tile engine to fix graphics glitches and make mapping easier
- Rearranged keyboard shortcuts
- Fixed items on map to be removed on map switch
- Fixed OpenGL checkbox in the setup window to be usable
- Cleaned up a lot of code
0.0.16 (04 September 2005)
- Added inn and casino
- Improved status window
- Improved OpenGL support
- Removed lot of bugs
- Code cleanups
0.0.15 (31 July 2005)
- Added dynamic updating of client data
- Added much better font for chat and names
- Added option not to use the custom mouse cursor
- Added joystick support
- Improved mouse attack by not walking while pressing shift
- Fixed items being shown as equipped in inventory although they are not
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