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path: root/graphics/sprites/player_female_base.xml
blob: 45a6444c6c7d79cefd6e9b94855f31b4e30348f1 (plain) (tree)





















                                                                                                     
                                                                 

                                            
                                                                   

                                          
                                                                   

                                             
                                                                   



































                                                                  
                               


                                                                   
                               


                                                                   
                               


                                                                   
                               

                            
 


                                                                   
                               

                                            
                                                                   
                               


                                                                   
                               


                                                                   
                               


                            
        
<?xml version="1.0"?>
<sprite name="player" action="stand">

	<imageset name="base" src="graphics/sprites/player_female_base.png" width="64" height="64" />

	<action name="stand" imageset="base">
		<animation direction="down">
		  <frame index="0" />
		</animation>
		<animation direction="left">
		  <frame index="18" />
		</animation>
		<animation direction="up">
		  <frame index="36" />
		</animation>
		<animation direction="right">
		  <frame index="54" />
		</animation>
	</action>

	<action name="walk" imageset="base">
		<animation direction="down">
			<sequence start="1" end="6" delay="75" />
		</animation>
		<animation direction="left">
			<sequence start="19" end="24" delay="75" />
		</animation>
		<animation direction="up">
			<sequence start="37" end="42" delay="75" />
		</animation>
		<animation direction="right">
			<sequence start="55" end="60" delay="75" />
		</animation>
	</action>

	<action name="sit" imageset="base">
		<animation direction="down">
		 <frame index="7" />
		</animation>
		<animation direction="left">
		 <frame index="25" />
		</animation>
		<animation direction="up">
		 <frame index="43" />
		</animation>
		<animation direction="right">
		 <frame index="61" />
		</animation>
	</action>

	<action name="dead" imageset="base">
		<animation direction="down">
		  <frame index="8" />
		</animation>
		<animation direction="left">
		  <frame index="26" />
		</animation>
		<animation direction="up">
		  <frame index="44" />
		</animation>
		<animation direction="right">
		  <frame index="62" />
		</animation>
	</action>

	<action name="attack" imageset="base">
		<animation direction="down">
			<sequence start="9" end="12" delay="75" />
			<end />
		</animation>
		<animation direction="left">
			<sequence start="27" end="30" delay="75" />
			<end />
		</animation>
		<animation direction="up">
			<sequence start="45" end="48" delay="75" />
			<end />
		</animation>
		<animation direction="right">
			<sequence start="63" end="66" delay="75" />
			<end />
		</animation>
	</action>

	<action name="attack_bow" imageset="base">
		<animation direction="down">
			<sequence start="13" end="17" delay="75" />
			<end />
		</animation>
		<animation direction="left">
			<sequence start="31" end="35" delay="75" />
			<end />
		</animation>
		<animation direction="up">
			<sequence start="49" end="53" delay="75" />
			<end />
		</animation>
		<animation direction="right">
			<sequence start="67" end="71" delay="75" />
			<end />
		</animation>
	</action>

</sprite>