summaryrefslogblamecommitdiff
path: root/graphics/sprites/equipment/weapons/axe-stab.xml
blob: 476e6e79ee6c4945ec42c4e20b5a50cff496aee2 (plain) (tree)
1
2
3
                     
                                          
                                                                                                                































                                                           


                                                             


                                                             


                                                             




















                                                                
<?xml version="1.0"?>
<sprite variants="135" variant_offset="1">
  <imageset name="axe-stab" src="graphics/sprites/equipment/weapons/axe-stab.png|B;R" width="128" height="128"/>
  <action name="default" imageset="axe-stab"/>
  <action name="stand" imageset="axe-stab">
    <animation direction="down">
      <frame index="0" offsetY="32"/>
    </animation>
    <animation direction="left">
      <frame index="18" offsetY="32"/>
    </animation>
    <animation direction="up">
      <frame index="36" offsetY="32"/>
    </animation>
    <animation direction="right">
      <frame index="54" offsetY="32"/>
    </animation>
  </action>
  <action name="sit" imageset="axe-stab">
    <animation direction="down">
      <frame index="7" offsetY="32"/>
    </animation>
    <animation direction="left">
      <frame index="25" offsetY="32"/>
    </animation>
    <animation direction="up">
      <frame index="43" offsetY="32"/>
    </animation>
    <animation direction="right">
      <frame index="61" offsetY="32"/>
    </animation>
  </action>
  <action name="walk" imageset="axe-stab">
    <animation direction="down">
      <sequence offsetY="32" start="1" end="6" delay="75"/>
    </animation>
    <animation direction="left">
      <sequence offsetY="32" start="19" end="24" delay="75"/>
    </animation>
    <animation direction="up">
      <sequence offsetY="32" start="37" end="42" delay="75"/>
    </animation>
    <animation direction="right">
      <sequence offsetY="32" start="55" end="60" delay="75"/>
    </animation>
  </action>
  <action name="attack_sword_stab" imageset="axe-stab">
    <animation direction="down">
      <sequence offsetY="32" start="90" end="93" delay="100"/>
      <end/>
    </animation>
    <animation direction="left">
      <sequence offsetY="32" start="94" end="97" delay="100"/>
      <end/>
    </animation>
    <animation direction="up">
      <sequence offsetY="32" start="99" end="102" delay="100"/>
      <end/>
    </animation>
    <animation direction="right">
      <sequence offsetY="32" start="103" end="106" delay="100"/>
      <end/>
    </animation>
  </action>
</sprite>