summaryrefslogblamecommitdiff
path: root/graphics/particles/pink-violent-glow.particle.xml
blob: a588722ff26f89b40585c9a1542d1adf35752104 (plain) (tree)
1
2
3
4
5




                                                                               
















                                                                                        
                                                 









                                                                                   
                                                 


                
         
<?xml version="1.0"?>
<!--
Pink-ish particles that fly up to the sky; based on Crush's Soul Menhir effect.
-->
<effect>
  <particle position-x="0" position-y="0" position-z="0">
    <emitter>
      <property name="position-z" min="16" max="48"/>
      <property name="vertical-angle" min="0" max="90"/>
      <property name="horizontal-angle" min="0" max="360"/>
      <property name="power" min="10" max="25"/>
      <property name="lifetime" value="1"/>
      <property name="output" value="1"/>
      <emitter>
        <property name="gravity" value="-0.4"/>
        <property name="momentum" value="0.9"/>
        <property name="image" value="graphics/particles/gloworb-medium.png|W:#da69e5"/>
        <property name="lifetime" value="25"/>
        <property name="fade-in" value="5"/>
        <property name="fade-out" value="20"/>
        <property name="output" min="0" max="1"/>
        <property name="output-pause" min="30" max="80"/>
        <property name="randomness" value="200"/>
      </emitter>
      <emitter>
        <property name="gravity" value="-0.4"/>
        <property name="momentum" value="0.9"/>
        <property name="image" value="graphics/particles/orb-small.png|W:#da69e5"/>
        <property name="lifetime" value="25"/>
        <property name="fade-in" value="5"/>
        <property name="fade-out" value="20"/>
        <property name="output" min="0" max="1"/>
        <property name="output-pause" min="30" max="80"/>
        <property name="randomness" value="200"/>
      </emitter>
    </emitter>
  </particle>
</effect>