#################################################################################
# This file is part of Mana Launcher.
# Copyright (C) 2021 Jesusalva <jesusalva@tmw2.org>
#
# Distributed under the MIT license, except for Steam parts.
#################################################################################
init 2 python:
def handle_client(CLIENT_NAME="", launch=False, download=True):
## Local variables
f=False
if (CLIENT_NAME == ""):
CLIENT_NAME=persistent.client
## Main loop
if (CLIENT_NAME == "manaplus"):
f=cli_manaplus(launch, download)
elif (CLIENT_NAME == "mana"):
f=cli_mana(launch, download)
else:
status_update("ERROR, unrecognized client: %s" % CLIENT_NAME)
return f
def launch_game(idx):
global progress, responsive, statusmsg, MLP_DEST
########################################################################
## Setup
RPCUpdate(persistent.serverlist[idx]["Name"], persistent.serverlist[idx]["Back"])
HOST=persistent.serverlist[idx]["Host"]
PORT=persistent.serverlist[idx]["Port"]
CMD=handle_client(launch=True)
OPT="-s %s -y evol2 -p %s -S" % (HOST, PORT)
stdout("%s %s" % (CMD, OPT))
########################################################################
## Obtain access token from vault
## Failures are skipped (!!) unless they are a 403 (FORBIDDEN)
statusmsg=_("Requesting credentials from Vault...")
auth = {"vaultId": vaultId,
"token": vaultToken,
"world": persistent.serverlist[idx]["UUID"]}
PWD=""
try:
r=vault.post(VAULT_HOST+"/world_pass", json=auth, timeout=15.0)
## We got the access credentials
if r.status_code == 200:
auth2=r.json()
PWD=" -U %s -P %s" % (auth2["user"], auth2["pass"])
## We were refused by Vault
elif r.status_code == 403:
stdout("Warning: Connection was refused (Vault logout?)")
statusmsg=_("You're not logged in.")
time.sleep(1.0)
responsive = False
return
## We are rate-limited, try again
elif r.status_code == 429:
statusmsg=_("Rate limited, we'll try again...")
time.sleep(15.0)
r=vault.post(VAULT_HOST+"/world_pass", json=auth, timeout=15.0)
## Only accept OK this time
if r.status_code != 200:
stdout("Get World Auth - Returned error %d" % r.status_code)
raise Exception("Vault returned error %d" % r.status_code)
auth2=r.json()
PWD=" -U %s -P %s" % (auth2["user"], auth2["pass"])
## Internal error, maybe?
else:
stdout("Get World Auth - Returned error code %d" % r.status_code)
raise Exception("Vault returned error %d" % r.status_code)
except:
traceback.print_exc()
statusmsg=_("TMW Vault Error.")
time.sleep(2.5)
progress = 100
return
########################################################################
## Loop
statusmsg=""
try:
## Minimize to tray if set
if not renpy.mobile and persistent.iconify:
renpy.iconify()
## Sanitize input to avoid arbitrary code execution
CMD=CMD.replace(";", "").replace("&", "").replace(">", "").replace("<", "").replace("|", "").replace("$", "")
OPT=OPT.replace(";", "").replace("&", "").replace(">", "").replace("<", "").replace("|", "").replace("$", "")
PWD=PWD.replace(";", "").replace("&", "").replace(">", "").replace("<", "").replace("|", "").replace("$", "")
## Launch your preferred game client, wait for it to finish
if renpy.windows:
app=execute("\"%s\" %s%s" % (CMD, OPT, PWD), shell=True)
else:
app=execute("%s %s%s" % (CMD, OPT, PWD), shell=True)
## Determine error messages
if app == 7:
stdout("[CLIENT] Mirror Lake triggered.")
## Give "plenty" time to ensure data will be available
statusmsg=_("Synchronizing data...")
time.sleep(0.5)
try:
r=vault.post(VAULT_HOST+"/getlake", json=auth, timeout=15.0)
## We got the access credentials
if r.status_code == 200:
goto=r.json()["world"]
stdout("MLP Target: %s" % str(goto))
if goto == "" or goto.lower() == "vault":
stdout("Mirror Lake False Positive")
else:
MLP_DEST=goto
progress=100
return
## We were refused by Vault
elif r.status_code == 403:
stdout("Warning: Connection was refused (Vault logout?)")
statusmsg=_("You're not logged in.")
time.sleep(1.0)
responsive = False
return
else:
stdout("[CLIENT] Sync error code %d." % r.status_code)
statusmsg=_("Synchronization error.") # 500 = No Lake
time.sleep(1.0)
except:
traceback.print_exc()
stdout("[CLIENT] Sync failed.")
statusmsg=_("Synchronization error.")
time.sleep(1.0)
elif app:
traceback.print_exc()
stdout("[CLIENT] An error happened: %d" % app)
#responsive = False
except:
traceback.print_exc()
stdout("[FATAL] An error happened trying to launch the client D:")
responsive = False
# NOTE: Now we would like to un-minimize ourselves
# But we cannot =/
# There's a few tricks but not very nice...
# https://stackoverflow.com/questions/45426203/minimize-window-with-python (Linux)
# https://stackoverflow.com/questions/2791489/how-do-i-take-out-the-focus-or-minimize-a-window-with-python/2792059 (Windows)
########################################################################
## Cleanup
statusmsg=_("Thanks for playing!")
# time.sleep(0.1) ## TODO: Ensure the world finishes updating Vault
progress=100
# Clean discord RPC and go back to world selection menu
RPCUpdate("Main Menu", "launcher")
return
def md5check_client():
renpy.notify("Checking md5sum...")
try:
installdir=get_path(persistent.client)
fname=handle_client(launch=True, download=False).split("/").pop()
r=requests.get(persistent.host+"/%s.md5" % fname, timeout=10.0)
md5up=r.text.replace("\n", "")
md5us=md5sum(installdir+"/%s" % fname)
if md5up != md5us:
stdout("MD5 Mismatch: hashes differ", True)
stdout("Ours: %s" % md5us, True)
stdout("Them: %s" % md5up, True)
shutil.rmtree(get_path(persistent.client))
renpy.notify("Files are outdated!")
else:
renpy.notify("All files up to date!")
except:
traceback.print_exc()
renpy.notify("An error happened.")
return
############################################
# TODO: Launch thread requesting /soul data
def load_souldata():
global progress, responsive, vaultId, vaultToken, mySoul
try:
auth = {"vaultId": vaultId,
"token": vaultToken}
## Make the POST request
r=vault.post(VAULT_HOST+"/souldata", json=auth, timeout=15.0)
if r.status_code != 200:
raise Exception("Request error: %d" % r.status_code)
dat=r.json()
## Update mySoul
mySoul={}
mySoul["level"]=dat["soulv"]
mySoul["exp"]=dat["soulx"]
mySoul["next"]=dat["varlv"]
progress = 100
except:
traceback.print_exc()
mySoul = None
responsive = False
return