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path: root/src/main/manaplus/manaplus.ts
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import { ManaPlusApp } from './ManaApp/manaApp.interface';
import { ManaPlusAppWindows } from './ManaApp/windows';
import * as os from 'os';
import * as path from 'path';
import * as fs from 'fs-extra';
import { app, ipcMain, shell } from 'electron';
import { Status, EventEmitter } from '../status';

let ManaPlusInstance:ManaPlusApp;

let CurrentServer:{serverID:string,address:string}=null;

export namespace ManaPlus{

  export const ERRORS = {
    NOT_INITILIZED_YET_ERROR:new Error("The ManaPlus updater wasn't initilized")
  }

  export function init(){
    if(os.platform() == "win32"){
      ManaPlusInstance = new ManaPlusAppWindows();
      console.log("GameDir:"+ManaPlusInstance.getGameDir());
    }
  }

  export async function update(){
    if(!wasInitilized())throw ERRORS.NOT_INITILIZED_YET_ERROR;

    return await ManaPlusInstance.update();
  }



  export async function start(args: any){
    CurrentServer={
      serverID:args.serverID,
      address:args.address
    };
    let params:string[];
    try {
      params = await makeParams(args.address,args.port,args.engine,args.username,args.password);
    } catch (e){
      console.log(e);
      Status.showError("Launch Preperation Failed", e.message, "Launch preparation failed")
      return;
    }
    let willUpdate:boolean=false;
    // check if it is installed
    willUpdate = !ManaPlusInstance.isInstalled();
    //Check if update is availible and ask if the user wants to update
    //TODO

    // Install/Update the gameclient if needed
    if(willUpdate){
      await update();
    }

    //IDEA have client data updated here to, if needed


    // Run it
    Status.setGameRunning(true);
    EventEmitter.emit('closeWindow');
    EventEmitter.emit('openTray');
    await runManaProgram(params,ManaPlusInstance.startCommand);
    // On Close
    Status.setGameRunning(false);
    Status.setPlaying(false);
    Status.removeActivity();
    EventEmitter.emit('reopenWindow');
    EventEmitter.emit('closeTray');
    CurrentServer=null;
  }

}

ipcMain.on('getScreenshots', (event:any, arg:string)=> {
  const screenshotsDir = path.normalize(app.getPath('userData')+`/screenshots/${arg}/`);
    fs.readdir(screenshotsDir, (err, dir) => {
      let screenshots:string[]=[];
        for (var i = 0, path; path = dir[i]; i++) {
          screenshots.push(path);
        }
      event.sender.send('getScreenshots', {dir:screenshotsDir, screenshots:screenshots.reverse().slice(0, 24)});
    });
});
EventEmitter.on('Mana:openScreenshotDir', ()=>{
  shell.openItem(path.normalize(app.getPath('userData')+`/screenshots/${CurrentServer.address}/`));
});

function wasInitilized(){
  return typeof(ManaPlusInstance) !== "undefined" && typeof(ManaPlusInstance) !== "undefined";
}

async function makeParams(server: any,port: any,engine: any,username?: any,password?: any):Promise<string[]>{
    let parameters:string[] = [];
    if(server && engine && port){
      parameters.push(...[
        "-s", server,
        "-y", engine,
        "-p", port
      ]);
      if(username && password){
        parameters.push(...[
          "-U", username,
          "-P", password
        ]);
      }
    }
    // Setup Paths and stuff
    const configDir = path.normalize(app.getPath('userData')+"/mana_config");
    const localDataDir = path.normalize(app.getPath('userData')+"/mana_local_data");
    const screenshotsDir = path.normalize(app.getPath('userData')+`/screenshots/${server}`);
    await fs.ensureDir(configDir);
    await fs.ensureDir(localDataDir);
    await fs.ensureDir(screenshotsDir);
    parameters.push(...[
      "-C", configDir,
      "-L", localDataDir,
      "--screenshot-dir", screenshotsDir
    ]);
    console.log(parameters);

    return parameters;
}

let manaplusInstance: any=null;

function runManaProgram(parameters: string[],gameExe:string): Promise<any> {
  return new Promise((resolve, reject)=>{
    Status.setActivity(`Starting ManaPlus`);

    console.log(gameExe, parameters);
    const child = require('child_process').execFile(gameExe, parameters, function(err:Error, data:any) {
         console.log(err);
         console.log(data.toString());
         Status.setActivity(`ManaPlus is running`);
    });
    child.on('close', ()=>{
      manaplusInstance = null;
      resolve();
    });
    child.on('error', ()=>{
      manaplusInstance = null;
      resolve();
      //// TODO: Handle Error
    });
    manaplusInstance = child;
  });
}

EventEmitter.on("Mana:killMana",()=>{
  if(manaplusInstance && manaplusInstance !== null)
    manaplusInstance.kill('SIGINT');
});