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/*
* The ManaPlus Client
* Copyright (C) 2004-2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
* Copyright (C) 2011-2019 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef RENDER_SAFEOPENGLGRAPHICS_H
#define RENDER_SAFEOPENGLGRAPHICS_H
#if defined USE_OPENGL && !defined ANDROID && !defined(__SWITCH__)
#include "render/graphics.h"
#include "resources/fboinfo.h"
#ifdef ANDROID
#include <GLES/gl.h>
#include <GLES/glext.h>
#else // ANDROID
#ifndef USE_SDL2
#define GL_GLEXT_PROTOTYPES 1
#endif // USE_SDL2
PRAGMA48(GCC diagnostic push)
PRAGMA48(GCC diagnostic ignored "-Wshadow")
// ignore -Wredundant-decls for SDL 1.2
PRAGMA45(GCC diagnostic push)
PRAGMA45(GCC diagnostic ignored "-Wredundant-decls")
#include <SDL_opengl.h>
PRAGMA45(GCC diagnostic pop)
PRAGMA48(GCC diagnostic pop)
#if defined(__APPLE__)
#include <OpenGL/glext.h>
#elif !defined(__native_client__)
PRAGMA45(GCC diagnostic push)
PRAGMA45(GCC diagnostic ignored "-Wredundant-decls")
#include <GL/glext.h>
PRAGMA45(GCC diagnostic pop)
#endif // defined(__APPLE__)
#endif // ANDROID
class SafeOpenGLGraphics final : public Graphics
{
public:
SafeOpenGLGraphics();
A_DELETE_COPY(SafeOpenGLGraphics)
~SafeOpenGLGraphics() override final;
void testDraw() restrict2 override final;
#include "render/graphicsdef.hpp"
RENDER_GRAPHICSDEF_HPP
#include "render/openglgraphicsdef.hpp"
RENDER_OPENGLGRAPHICSDEF_HPP
#include "render/openglgraphicsdef1.hpp"
RENDER_OPENGLGRAPHICSDEF1_HPP
private:
bool mTexture;
bool mIsByteColor;
Color mByteColor;
float mFloatColor;
bool mColorAlpha;
FBOInfo mFbo;
};
#endif // defined USE_OPENGL && !defined ANDROID
#endif // RENDER_SAFEOPENGLGRAPHICS_H
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