summaryrefslogtreecommitdiff
path: root/src/render/opengl/mgldefines.h
blob: 4c782361e9752bda50ed84952a9b0458403abe9b (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
/*
 *  The ManaPlus Client
 *  Copyright (C) 2012-2019  The ManaPlus Developers
 *
 *  This file is part of The ManaPlus Client.
 *
 *  This program is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#ifndef RENDER_OPENGL_MGLDEFINES_H
#define RENDER_OPENGL_MGLDEFINES_H

#ifdef USE_OPENGL

#ifndef GL_NUM_EXTENSIONS
#define GL_NUM_EXTENSIONS                 0x821D
#define GL_DEPTH_ATTACHMENT               0x8D00
#define GL_COLOR_ATTACHMENT0              0x8CE0
#define GL_FRAMEBUFFER                    0x8D40
#define GL_RENDERBUFFER                   0x8D41
#endif  // GL_NUM_EXTENSIONS

#ifndef GL_COMPRESSED_RGBA_ARB
#define GL_COMPRESSED_RGBA_ARB            0x84EE
#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT  0x83F3
#define GL_COMPRESSED_RGBA_FXT1_3DFX      0x86B1
#endif  // GL_COMPRESSED_RGBA_ARB
#ifndef GL_MAX_ELEMENTS_VERTICES
#define GL_MAX_ELEMENTS_VERTICES          0x80E8
#define GL_MAX_ELEMENTS_INDICES           0x80E9
#endif  // GL_MAX_ELEMENTS_VERTICES

#ifndef GL_DEBUG_OUTPUT
#define GL_DEBUG_OUTPUT_SYNCHRONOUS       0x8242
#define GL_DEBUG_OUTPUT                   0x92E0
#define GL_DEBUG_SOURCE_API               0x8246
#define GL_DEBUG_SOURCE_WINDOW_SYSTEM     0x8247
#define GL_DEBUG_SOURCE_SHADER_COMPILER   0x8248
#define GL_DEBUG_SOURCE_THIRD_PARTY       0x8249
#define GL_DEBUG_SOURCE_APPLICATION       0x824A
#define GL_DEBUG_SOURCE_OTHER             0x824B
#define GL_DEBUG_TYPE_ERROR               0x824C
#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D
#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR  0x824E
#define GL_DEBUG_TYPE_PORTABILITY         0x824F
#define GL_DEBUG_TYPE_PERFORMANCE         0x8250
#define GL_DEBUG_TYPE_OTHER               0x8251
#define GL_DEBUG_TYPE_MARKER              0x8268
#define GL_DEBUG_SEVERITY_NOTIFICATION    0x826B
#define GL_DEBUG_SEVERITY_HIGH            0x9146
#define GL_DEBUG_SEVERITY_MEDIUM          0x9147
#define GL_DEBUG_SEVERITY_LOW             0x9148
#endif  // GL_DEBUG_OUTPUT

#ifndef GL_DEBUG_TYPE_PUSH_GROUP
#define GL_DEBUG_TYPE_PUSH_GROUP          0x8269
#endif  // GL_DEBUG_TYPE_PUSH_GROUP
#ifndef GL_DEBUG_TYPE_POP_GROUP
#define GL_DEBUG_TYPE_POP_GROUP           0x826a
#endif  // GL_DEBUG_TYPE_POP_GROUP

#ifndef GL_EXT_debug_label
#define GL_PROGRAM_PIPELINE_OBJECT_EXT    0x8A4F
#define GL_PROGRAM_OBJECT_EXT             0x8B40
#define GL_SHADER_OBJECT_EXT              0x8B48
#define GL_BUFFER_OBJECT_EXT              0x9151
#define GL_QUERY_OBJECT_EXT               0x9153
#define GL_VERTEX_ARRAY_OBJECT_EXT        0x9154
#endif  // GL_EXT_debug_label

#ifndef GL_ARRAY_BUFFER
#define GL_ARRAY_BUFFER                   0x8892
#define GL_ELEMENT_ARRAY_BUFFER           0x8893
#endif  // GL_ARRAY_BUFFER

#ifndef GL_STREAM_DRAW
#define GL_STREAM_DRAW                    0x88E0
#define GL_STATIC_DRAW                    0x88E4
#define GL_DYNAMIC_DRAW                   0x88E8
#endif  // GL_STREAM_DRAW

#ifndef GL_COMPILE_STATUS
#define GL_FRAGMENT_SHADER                0x8B30
#define GL_VERTEX_SHADER                  0x8B31
#define GL_COMPILE_STATUS                 0x8B81
#define GL_LINK_STATUS                    0x8B82
#define GL_VALIDATE_STATUS                0x8B83
#define GL_INFO_LOG_LENGTH                0x8B84
#endif  // GL_COMPILE_STATUS

#ifndef GL_DEPTH_CLAMP
#define GL_DEPTH_CLAMP                    0x864F
#define GL_RASTERIZER_DISCARD             0x8C89
#define GL_SAMPLE_MASK                    0x8E51
#endif  // GL_DEPTH_CLAMP

#ifndef GL_POLYGON_SMOOTH
#define GL_POLYGON_SMOOTH                 0x0B41
#endif  // GL_POLYGON_SMOOTH

#ifndef GL_DEPTH_BOUNDS_TEST_EXT
#define GL_DEPTH_BOUNDS_TEST_EXT          0x8890
#endif  // GL_DEPTH_BOUNDS_TEST_EXT

#ifndef GL_TEXTURE_COMPRESSION_HINT_ARB
#define GL_TEXTURE_COMPRESSION_HINT_ARB   0x84EF
#endif  // GL_TEXTURE_COMPRESSION_HINT_ARB

#ifndef GLX_CONTEXT_PROFILE_MASK_ARB
#define GLX_CONTEXT_PROFILE_MASK_ARB      0x9126
#endif  // GLX_CONTEXT_PROFILE_MASK_ARB

#ifndef GLX_CONTEXT_MAJOR_VERSION_ARB
#define GLX_CONTEXT_MAJOR_VERSION_ARB     0x2091
#define GLX_CONTEXT_MINOR_VERSION_ARB     0x2092
#define GLX_CONTEXT_FLAGS_ARB             0x2094
#endif  // GLX_CONTEXT_MAJOR_VERSION_ARB

#ifndef GL_COMPRESSED_RGBA_BPTC_UNORM_ARB
#define GL_COMPRESSED_RGBA_BPTC_UNORM_ARB 0x8E8C
#endif  // GL_COMPRESSED_RGBA_BPTC_UNORM_ARB

#endif  // USE_OPENGL

#endif  // RENDER_OPENGL_MGLDEFINES_H