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2016-07-06Add menu for selected skill for now with item only "set skill level".s20160706Andrei Karas8-11/+87
Also add chat command /showskilllevels SKILL
2016-07-05Remove wrong sound effect for drop item.Andrei Karas1-2/+0
Now probably drop sound effect may not works for all windows. Need check each window for this effect.
2016-07-05Clean statdb on unload.Andrei Karas1-0/+2
2016-07-04Remove extra include from skillinfo.cppAndrei Karas1-1/+0
2016-07-04Add missing files.Andrei Karas2-0/+82
2016-07-04Use skill type as bit mask with skill types.Andrei Karas5-113/+107
It rare but still possible.
2016-07-04Move skillowner into enum directory.Andrei Karas5-9/+7
2016-07-04Move skilltype into enums directory.Andrei Karas5-7/+9
2016-07-02Change version to 1.6.7.2Andrei Karas1-2/+2
2016-07-01Fix code style.Andrei Karas6-5/+8
2016-07-01Fixed some english mistakes in some notifications.Alige1-10/+10
2016-06-30Remove exta includes from some files.Andrei Karas3-5/+0
2016-06-30Move extended stats from status window into stats.xml too.s20160630Andrei Karas6-74/+69
Also add reports about failed stats loading.
2016-06-30Dont add basic stats into item attributes.Andrei Karas3-41/+10
From now need add all stats to item attributes in xml file.
2016-06-30Allow read basic attributes from stats.xmlAndrei Karas2-6/+30
2016-06-30Remove basic attributes usage from generalhandler and move to statuswindow ↵Andrei Karas6-51/+67
and statdb.
2016-06-30Rename ItemDb::Stat into BasicStat.Andrei Karas6-33/+27
2016-06-30Move itemdbstat.h from db into resources directory.Andrei Karas5-4/+4
2016-06-30Move basic skill definition fro net into statdb.Andrei Karas4-43/+20
2016-06-30Add statdb. Move to statdb server related stats list.Andrei Karas10-16/+160
2016-06-24Add dye unit tests based on real dyed images.Andrei Karas1-0/+93
2016-06-24Add packet CMSG_NAVIGATE_TOAndrei Karas3-1/+21
2016-06-23Remove extra includes from equipmentwindow.cppAndrei Karas1-2/+0
2016-06-23Move equipment window slot names into file equipmentslots.xmlAndrei Karas3-66/+29
2016-06-22Build path in SMSG_BEING_MOVE3 packet from back to forward and if need fix ↵Andrei Karas2-51/+23
start position.
2016-06-22Remove extra include from game.cppAndrei Karas1-1/+0
2016-06-22Remove extra include from chardb.cppAndrei Karas1-1/+0
2016-06-21Remove useless includes.Andrei Karas2-4/+0
2016-06-21Add support for items with cards in charcreation.xmlAndrei Karas8-8/+50
2016-06-21Imrove Being::setTempSprite.Andrei Karas1-6/+5
2016-06-21Improve Being::setHairTempSpriteAndrei Karas2-15/+9
2016-06-21In Being split setTempSprite into setTempSprite and setHairTempSprite.Andrei Karas2-18/+87
2016-06-21Remove cards parameter from Being::setTempSprite.Andrei Karas2-16/+10
2016-06-21Simplify Being::setSpriteCards, remove color parameters.Andrei Karas3-46/+8
2016-06-21Remove useless variable from BeingRecv::processBeingChangeLookContinue.Andrei Karas1-17/+16
2016-06-21Improve Being::setGender.Andrei Karas1-7/+45
2016-06-21Improve Being::setSpriteColor.Andrei Karas1-5/+59
2016-06-21Remove function BeingRecv::setSpriteAndrei Karas4-89/+42
2016-06-21Remove colorId parameter from Being::updateSprite.Andrei Karas6-31/+17
2016-06-21In Being split setSprite into setSpriteColor and setSpriteColorId.Andrei Karas7-87/+149
2016-06-21In Being split setSpriteId into setSpriteId and unSetSprite.Andrei Karas6-46/+64
2016-06-21Split in Being setSprite into setSprite and setSpriteId.Andrei Karas9-176/+181
2016-06-21In Being rename setSpriteID into setHairColorSpriteID.Andrei Karas3-5/+6
2016-06-21Split Being::setSprite into Being::setSprite and Being::setSpriteCards.Andrei Karas10-160/+197
2016-06-21Improve slots usage in Being.Andrei Karas1-27/+38
2016-06-21Remove extra include from utils/xml/libxml.cppAndrei Karas1-2/+0
2016-06-21Remove another extra include from being.hAndrei Karas1-2/+0
2016-06-20Remove useless includes.Andrei Karas36-54/+1
2016-06-20In Being replace mSpritesColor to using mSlots field.Andrei Karas3-21/+15
2016-06-20In Being replace mSpriteColorIds to using mSlots field.Andrei Karas3-18/+10