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2015-12-14Move skill error defines into separate file.Andrei Karas4-34/+66
2015-12-13Move constant DEFAULT_CHAT_WINDOW_SCROLL into chat.cppAndrei Karas2-2/+2
2015-12-13Move theme related constants into separate file.Andrei Karas6-3/+38
2015-12-13Move constant MAGIC_START_ID into textcommandeditor.cppAndrei Karas2-2/+2
2015-12-13Move equipment related constants into separate file.Andrei Karas6-2/+37
2015-12-13Move timer constants into separate file.Andrei Karas7-5/+39
2015-12-13Move spells and graphics related constants into separate files.Andrei Karas26-25/+103
2015-12-13Add pragmas for prevent warnings about unused constants in simple types.Andrei Karas44-3/+218
2015-12-13Move nacl messages related functions into separate file.Andrei Karas7-86/+149
2015-12-13Fix compilation errors with some flags.Andrei Karas1-18/+14
2015-12-13Fix code style.Andrei Karas9-28/+39
2015-12-13Fix compilation warning.Andrei Karas1-2/+2
2015-12-13Allow resize nacl window with OpenGL without recreating context.Andrei Karas6-12/+73
2015-12-13Not build unsupported render backends on nacl.Andrei Karas9-60/+104
2015-12-12Fix compilation warning.Andrei Karas1-2/+2
2015-12-12Fix warnings in nacl.Andrei Karas3-8/+18
2015-12-12Hide "detect best mode" in nacl.Andrei Karas2-3/+3
2015-12-12Fix render fallback. In nacl fallback to software mode.Andrei Karas1-3/+4
2015-12-12Replace glGetString into mglGetString.Andrei Karas4-5/+15
2015-12-11Not allow select unsupported renderers in nacl.Andrei Karas3-2/+87
2015-12-11Dont request max verticies count on nacl.Andrei Karas1-0/+4
2015-12-11Add pseudo function for some gl calls.Andrei Karas6-77/+107
2015-12-11Add nacl gl init and nacl defines and includes in most files.Andrei Karas13-55/+168
2015-12-11Add nacl gl functions.Andrei Karas3-0/+95
2015-12-11Fix warnings in mobileopengl2graphics.Andrei Karas1-75/+93
2015-12-11Remove commented code from mobileopengl2graphics.Andrei Karas1-13/+0
2015-12-11In mobileopengl2graphics update texture size uniform only if size changed.Andrei Karas2-5/+15
2015-12-11Impliment initial mobileopengl2graphics as OpenGL ES 2 backend.Andrei Karas5-162/+170
2015-12-10Add pointer to OpenGL function glActiveTexture.Andrei Karas5-6/+31
2015-12-10Dont use VAO in mobileopengl2graphics in nacl.Andrei Karas2-0/+8
2015-12-10Remove all element buffer references from mobile opengl 2 backend.Andrei Karas2-32/+0
2015-12-10Reorder defines in renderers.Andrei Karas1-9/+36
2015-12-10Add pointer to OpenGL function glBindAttribLocation.Andrei Karas3-1/+9
2015-12-10Add function for load OpenGL ES 2 shaders.Andrei Karas5-8/+31
2015-12-10Move cursor related code into sdlsharedhelper.Andrei Karas5-21/+89
2015-12-10Add support for mobileopengl2 backend (still copy from modern opengl).Andrei Karas9-25/+66
2015-12-10Copy modernopengl into mobileopengl2 backend.Andrei Karas8-13/+1543
In future it will be reworked into OpenGL ES 2.
2015-12-10Implemented NaCl cursor hiding, custom cursor is supported nowVasily2-4/+19
2015-12-09Rename "Mobile OpenGL" into "Mobile OpenGL ES".Andrei Karas3-5/+5
2015-12-09Fix cursor position after insert text from clipboard (nacl)Andrei Karas1-0/+1
2015-12-09Add per char gender into tmwa.Andrei Karas2-4/+8
2015-12-05Change version to 1.5.12.5v1.5.12.5Andrei Karas1-2/+2
2015-12-05Add missing final keyword.Andrei Karas1-1/+1
2015-12-05Fix code style.Andrei Karas1-3/+8
2015-12-03Added NaCl messaging and clipboard functionsVasily3-5/+99
2015-12-02Add strong typed bool type Advanced.Andrei Karas10-13/+45
2015-12-02Add strong typed bool type IsSell.Andrei Karas10-9/+40
2015-12-02Added NaCl openBrowser function implementationVasily1-0/+10
2015-12-02Flush log writes in nacl after each log write.Andrei Karas1-0/+3
2015-12-02Fix getprocaddress in nacl.Andrei Karas1-1/+1