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AgeCommit message (Collapse)AuthorFilesLines
2013-11-01Move timers from client into timers file.Andrei Karas1-1/+1
2013-11-01move package directory variable from client into paths.Andrei Karas1-2/+2
2013-10-29Initial porting to NACL by Vasily_Makarov.Andrei Karas1-0/+1
2013-10-27fix compilation with gcc 4.4Andrei Karas1-1/+1
2013-10-26allow load and use mask in ambient layers.Andrei Karas2-5/+15
default layer mask is 1.
2013-10-26Loading map layer masks from layer properties.Andrei Karas1-9/+23
2013-10-25fix code style.Andrei Karas1-1/+2
2013-10-25dont use void pointer type.Andrei Karas1-1/+1
2013-10-24add final keyword to resources files.Andrei Karas7-24/+33
2013-10-23replace some malloc/free by new/delete.Andrei Karas1-2/+2
2013-10-19fix code styleAndrei Karas1-1/+1
2013-10-19improve function pointer usage in wallpaper.Andrei Karas1-1/+1
2013-10-19fix initialisation in sdlimagehelper.Andrei Karas1-2/+1
2013-10-19remove unused vars from resourcemanager.Andrei Karas2-4/+0
2013-10-19improve pointers using in resourcemanager.Andrei Karas1-12/+13
2013-10-19fix initialisation in monsterdb.Andrei Karas1-2/+1
2013-10-19add missing initialisation in mapreader.Andrei Karas1-2/+2
2013-10-19fix definition in iteminfo.Andrei Karas1-1/+1
2013-10-19fix definition in itemdb.Andrei Karas1-1/+1
2013-10-19add missing initialisation in itemdb.Andrei Karas1-1/+1
2013-10-19remove default parameter from Image constructor.Andrei Karas2-2/+2
2013-10-19remove virtual keyword from unload method in Image.Andrei Karas1-1/+1
This need to avoid virtual function call from destructor.
2013-10-19remove unused variable from dyeAndrei Karas1-2/+0
2013-10-08add support for sounds take and put.Andrei Karas1-0/+2
"take" played if take item from container like inventory "put" played if put item into container.
2013-10-08remove unused system headers.Andrei Karas3-4/+2
also remplace legacy headers.
2013-10-04add pickup and drop sound effects.Andrei Karas1-0/+2
Works like equip/unequip effects.
2013-10-04add sound effects for equip/unequip/use items for local player.Andrei Karas2-1/+5
It using: "equip", "unequip", "use" effects from items. If no item effect present, fallback to same effects from player race.
2013-10-04Add new item sound events constants.Andrei Karas6-28/+36
2013-10-04add generic way for loading item sounds.Andrei Karas1-8/+20
2013-10-04fix code style.Andrei Karas12-36/+36
2013-10-01replace tile size from 32 to mapTitleSize.Andrei Karas4-7/+9
2013-09-30move db files into db directory.Andrei Karas29-17/+19
2013-09-30move mgl files into render directory.Andrei Karas1-1/+1
2013-09-29change smaller letter literalt into capital letter.Andrei Karas1-4/+4
2013-09-28add const for methods return values.Andrei Karas4-6/+7
2013-09-28add const for methods return values.Andrei Karas4-8/+8
2013-09-28remove useless check.Andrei Karas1-2/+1
2013-09-27fix code style and issues with different builds.Andrei Karas3-3/+6
2013-09-26remove useless virtual keywords.Andrei Karas7-7/+7
2013-09-26Change destructors to virtual in all basic classes.Andrei Karas1-1/+1
Also add some missing final to classes.
2013-09-25improve construcors in abstract classes.Andrei Karas1-3/+3
Also add some missing final to classes.
2013-09-25improve a bit strings declaration.Andrei Karas1-1/+1
2013-09-20improve a bit code speed.Andrei Karas4-5/+14
2013-09-19fix some compilation issues in different platforms.Andrei Karas3-4/+3
2013-09-19add some more consts.Andrei Karas2-2/+4
2013-09-18add const to other files.Andrei Karas6-6/+6
2013-09-18add missing check.Andrei Karas1-1/+2
2013-09-17add code for loading map heights.Andrei Karas2-3/+34
2013-09-16read map layers based on layer types.Andrei Karas2-37/+61
2013-09-16fix compilation with SDL2.Andrei Karas1-0/+4