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2024-02-21Don't depend on __clang__ and include <ctime> on all non-Windows platformsewewukek1-4/+2
2024-02-20Emotes: Only load client emotes if the server is lacking themJesusaves1-5/+6
2024-02-09Update copyright headers up to 2023Jesusalva Jesusalva284-284/+568
2023-05-15Blank trade window bugcuoco1-1/+1
2023-04-07fixed gcc deprecation (unary & not1)jak11-5/+7
2023-04-06removed assertion for sdl surface bpp, tests get ugly, but default runtime ↵jak11-1/+0
works fine added "-A 20" to assert grep, so we get the backtrace directly in our pipelines
2021-03-11Silence warning -Wredundant-decls in SDL 1.2 codeAndrei Karas4-0/+31
Also switch in debug build script to gcc 10.
2020-05-11Remove useless struct keywordAndrei Karas1-1/+1
2020-05-07Add option for show/hide hidden genderAndrei Karas2-0/+19
By default hidden gender is hidden.
2020-04-23switch: enable opengles2 renderercpasjuste3-3/+7
2020-02-23Fix some code style issuesAndrei Karas5-12/+11
2019-10-16Fix code style, ignore some warning in clang-tidyAndrei Karas3-4/+4
2019-09-30Add missing static keywordsAndrei Karas2-7/+7
2019-05-31Fix compilation warnings with new mesa and SDL 1.2Andrei Karas4-0/+24
Add workaround to fix SDL redefine bug.
2019-05-31Fix redefine GL_GLEXT_VERSION issue in SDL 2Andrei Karas1-0/+4
2019-04-09Remove extra include from mapreader.cppAndrei Karas1-2/+0
2019-04-08If map too small, clear screen before drawing mapAndrei Karas3-1/+25
Clear map not works on software renderer.
2019-03-07Fix map gat name on windowss20190311Andrei Karas1-1/+1
2019-01-01Update copyright year.Andrei Karas285-285/+285
2018-12-08Remove some wrong constexpr3 usage.v1.8.12.8Andrei Karas1-8/+8
2018-12-07Fix code style.Andrei Karas10-104/+104
2018-11-27Remove extra ; from different code.Andrei Karas57-184/+184
2018-11-15Fix possible out of buffer access in simd dye code.Andrei Karas2-219/+202
2018-11-12Add missing constexpr and noexcept into maplayer.Andrei Karas2-29/+26
2018-11-05Fix code style.Andrei Karas1-1/+2
2018-11-03Hide for now errors messages "no resource in cache".Andrei Karas1-2/+3
2018-10-29Fix code style.s20181102Andrei Karas16-46/+46
2018-10-19Fix code style.Andrei Karas1-2/+1
2018-08-31Fix code style.Andrei Karas1-1/+2
2018-08-07Disable errors "in cache other image" because here can be false positives.Andrei Karas1-2/+3
2018-06-30Rename "other" gender into "hidden" gender.Andrei Karas1-3/+4
2018-06-18Fix some style issues after automatic checks.Andrei Karas2-5/+3
2018-05-28Fix implicit cast in map.cppAndrei Karas1-1/+2
2018-05-23Remove extra includes.Andrei Karas1-2/+4
2018-05-23Fix crash with wrong moving path.Andrei Karas1-2/+2
2018-05-20Show gm revive button in death dialog if player have rights for @alive command.Andrei Karas2-0/+33
2018-05-05Remove support for CILK plus.Andrei Karas6-459/+1
2018-04-20Dont put on maps tiles from empty atlases.Andrei Karas4-9/+45
Before in wrong maps and OpenGL enabled modes, manaplus may show artifacts, because tiles from empty atlases really is not loaded and drawed.
2018-04-13Fix code style.Andrei Karas1-1/+1
2018-04-07Remove extra includes.Andrei Karas1-1/+0
2018-04-02Remove legacy status effect field "block-id".Andrei Karas2-34/+0
Before was warning about this field for some years.
2018-04-02Fix code style.Andrei Karas1-1/+0
2018-04-02Add some missing brackets in macroses.Andrei Karas2-4/+4
2018-03-27Fix building walk path.Andrei Karas1-1/+3
2018-03-09Remove wrong include if build without OpenGL support.Andrei Karas1-1/+2
2018-03-09Fix compilation without OpenGL.Andrei Karas2-5/+19
2018-03-04Show current atlases count in debug window.Andrei Karas4-8/+22
If use too many images, atlase can be split to more than one. And this is performance issue.
2018-03-04Add support for hightlight attribute in groups.xmlAndrei Karas4-1/+18
This attribute allow to highlight gm groups based on groups.xml
2018-03-03Add support for reading item stats from tags addStats and requireStats.Andrei Karas1-1/+9
2018-02-17Move vector class into resources directory.Andrei Karas2-0/+247