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path: root/src/resources/mapreader.cpp
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2013-06-20Add more profiler labels.Andrei Karas1-0/+6
2013-04-20fix style in resources directory.Andrei Karas1-2/+1
2013-04-16improve mapreader class.Andrei Karas1-150/+171
2013-04-14some more style fixes from cpplint.Andrei Karas1-6/+4
2013-03-17add walkmaps support.Andrei Karas1-1/+4
Fast detecting between two targets is they in same walkable area.
2013-03-11Add some fixes after automatic checks.Andrei Karas1-3/+1
2013-03-02Other fixes from Coverity checks.Andrei Karas1-2/+10
2013-02-26Improve string usage in other files.Andrei Karas1-3/+3
2013-02-18Enable some features for tmw like servers.Andrei Karas1-1/+1
Now this features enabled because ManaPlus supported on this servers. Enabled features: race sprites draw npc option for not allow select npc map layer properties.
2013-01-27Add ability to maps to play music files with map name.Andrei Karas1-1/+15
If music attribute missing, music can be played with name MAP.ogg
2013-01-16update copyrights year.Andrei Karas1-1/+1
2012-11-09Fix code style.Andrei Karas1-1/+1
2012-10-02Remove most C casts.Andrei Karas1-1/+1
2012-09-30Some error fixes in atlases.Andrei Karas1-2/+5
Check if image already in cache and check for mapinfo before using it.
2012-09-30add atlas textures support.Andrei Karas1-0/+12
2012-09-13Fix code style.Andrei Karas1-3/+3
2012-09-13Improve a bit map load speed.Andrei Karas1-4/+14
2012-09-04add const to more classes,Andrei Karas1-1/+2
fix other small style issues.
2012-09-03Add const to more classes.Andrei Karas1-27/+29
2012-08-23Remove useless includes.Andrei Karas1-1/+0
2012-08-15Fix code style again.Andrei Karas1-4/+4
2012-08-12Add support for tileset properties.Andrei Karas1-3/+22
2012-06-24Add autodetection walkable tiles in maps without client data.Andrei Karas1-0/+3
2012-06-24Add basic support for maps without client data (tmx, tiles, etc)Andrei Karas1-4/+14
2012-06-03Improve a bit animation speed.Andrei Karas1-1/+1
2012-05-31Add sittop sprites support.Andrei Karas1-0/+3
Add groundtop collision support (not collision but special selected tiles).
2012-02-09Add NotVersion map layer property.Andrei Karas1-0/+2
Client load this layer if client version less than property value.
2012-02-09Add Hidden layer property. If it set to 1 then client will ignore this layer.Andrei Karas1-6/+23
Add Version layer property. It show minimal client version supported by this layer.
2012-02-08Fix code style with new tool.Andrei Karas1-2/+2
2012-02-05Separate map class to map and maplayer.Andrei Karas1-0/+1
2012-01-10Replace xmlStrEqual to xmlNameEqual.Andrei Karas1-13/+13
2012-01-10Replace all xmlNodePtr to XmlNodePtr.Andrei Karas1-7/+7
2012-01-10Move libxml2 includes to xml.hAndrei Karas1-1/+0
2012-01-05Update copyrights year.Andrei Karas1-1/+1
2011-11-08Fix more gcc 4.7 warnings.Andrei Karas1-6/+6
2011-11-07Fix some warnings under gcc 4.7.Andrei Karas1-12/+12
2011-09-08Replace most iterator to const_iterator.Andrei Karas1-1/+1
Some other minor changes.
2011-09-01Eliminate asserts from most files.Andrei Karas1-3/+3
2011-08-12Rename file names log and chatlog to correct logger and chatlogger.Andrei Karas1-1/+1
2011-07-07Add map reduce feature for software drawing.Andrei Karas1-0/+1
Now invisible tiles will be removed if this mode enabled.
2011-06-03Fix memory leak in mapreader class.Andrei Karas1-4/+6
2011-06-02Fix some memory leaks and missing initialisations.Andrei Karas1-1/+1
2011-05-24Add simple memory leak detector.Andrei Karas1-0/+2
Can be enabled by configure option -enable-memdebug=yes. Known issue: not all memory allocations hooked with it.
2011-05-21Add monster walktype attribute to detect on what collisions monster can move.Andrei Karas1-0/+3
2011-05-17Debug option to dump loaded images names.Andrei Karas1-2/+0
2011-05-09Impliment air and water block types.Andrei Karas1-2/+29
2011-04-29Fix code style.Andrei Karas1-1/+1
2011-04-23Move special map flag from object layer to map properties.Andrei Karas1-4/+1
2011-04-23Reorder map sprites to draw correctly player with more than one tile width.Andrei Karas1-0/+4
2011-04-19Small optimisation.Andrei Karas1-1/+1