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2015-12-25Add restrict keyword to all renderers.Andrei Karas20-272/+333
2015-12-25Add restrict to all methods in graphics.Andrei Karas7-24/+33
2015-12-25Add restrict keyword in softwaregraphicsdef.hppAndrei Karas4-5/+7
2015-12-25Add restrict keyword in openglgraphicsdefadvanced.hppAndrei Karas6-29/+42
2015-12-25Add restrict keyword in openglgraphicsdef1.hppAndrei Karas5-5/+5
2015-12-25Add restrict keyword in openglgraphicsdef.hppAndrei Karas10-42/+42
2015-12-25Add restrict keyword into graphicsdef.hppAndrei Karas16-598/+732
2015-12-24Add restrict keyword in graphics_drawImageRect.hppAndrei Karas1-10/+10
2015-12-24Add restrict keyword in graphics_calcImageRect.hppAndrei Karas1-10/+10
2015-12-24Fix compilation with clang.Andrei Karas1-79/+81
2015-12-24Add restrict keyword into graphics.Andrei Karas2-102/+108
2015-12-23Add const attribute to render.Andrei Karas2-1/+11
2015-12-20Fix regal and nacl conflict in headers.Andrei Karas5-5/+5
2015-12-20Move nacl rendering related files into nacl directory.Andrei Karas4-9/+9
2015-12-20Move OpenGLX related files into openglx directory.Andrei Karas7-18/+18
2015-12-20Move OpenGL functions related files into opengl directory.Andrei Karas22-49/+50
2015-12-18Fix code style.Andrei Karas5-10/+0
2015-12-16Add sdl2softwarescreenshothelper.Andrei Karas1-0/+2
2015-12-16Use screenshort helpers for creating screenshotsAndrei Karas14-381/+3
2015-12-16Add sdlscreenshothelper.Andrei Karas1-0/+2
2015-12-15Replace all left OpenGL calls in mobile and modern backends to defines.Andrei Karas4-9/+13
2015-12-15Replace in openglimagehelper all gl functions calls into defines.Andrei Karas1-0/+6
2015-12-15Add safeopenglimagehelper for using in safe opengl mode only.Andrei Karas2-16/+27
2015-12-15add defines for all nacl functions in interface PPB_OpenGLES2.Andrei Karas1-0/+217
2015-12-13Move spells and graphics related constants into separate files.Andrei Karas1-3/+0
2015-12-13Fix code style.Andrei Karas7-12/+19
2015-12-13Fix compilation warning.Andrei Karas1-2/+2
2015-12-13Allow resize nacl window with OpenGL without recreating context.Andrei Karas4-12/+71
2015-12-13Not build unsupported render backends on nacl.Andrei Karas6-11/+11
2015-12-12Fix compilation warning.Andrei Karas1-2/+2
2015-12-12Fix warnings in nacl.Andrei Karas1-0/+2
2015-12-12Replace glGetString into mglGetString.Andrei Karas3-0/+11
2015-12-11Not allow select unsupported renderers in nacl.Andrei Karas3-2/+87
2015-12-11Add pseudo function for some gl calls.Andrei Karas6-77/+107
2015-12-11Add nacl gl init and nacl defines and includes in most files.Andrei Karas10-55/+158
2015-12-11Add nacl gl functions.Andrei Karas1-0/+93
2015-12-11Fix warnings in mobileopengl2graphics.Andrei Karas1-75/+93
2015-12-11Remove commented code from mobileopengl2graphics.Andrei Karas1-13/+0
2015-12-11In mobileopengl2graphics update texture size uniform only if size changed.Andrei Karas2-5/+15
2015-12-11Impliment initial mobileopengl2graphics as OpenGL ES 2 backend.Andrei Karas4-161/+168
2015-12-10Add pointer to OpenGL function glActiveTexture.Andrei Karas4-0/+7
2015-12-10Dont use VAO in mobileopengl2graphics in nacl.Andrei Karas2-0/+8
2015-12-10Remove all element buffer references from mobile opengl 2 backend.Andrei Karas2-32/+0
2015-12-10Reorder defines in renderers.Andrei Karas1-9/+36
2015-12-10Add pointer to OpenGL function glBindAttribLocation.Andrei Karas2-1/+3
2015-12-10Add function for load OpenGL ES 2 shaders.Andrei Karas2-4/+20
2015-12-10Add support for mobileopengl2 backend (still copy from modern opengl).Andrei Karas2-1/+4
2015-12-10Copy modernopengl into mobileopengl2 backend.Andrei Karas4-12/+1536
In future it will be reworked into OpenGL ES 2.
2015-12-09Rename "Mobile OpenGL" into "Mobile OpenGL ES".Andrei Karas3-5/+5
2015-12-02Fix getprocaddress in nacl.Andrei Karas1-1/+1