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path: root/src/enums/resources/map
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2019-01-01Update copyright year.Andrei Karas7-7/+7
2018-01-04Update copyrights year.Andrei Karas7-7/+7
2017-01-03Update copyright year.Andrei Karas7-7/+7
2016-10-04Move maplayerposition into enums directory.Andrei Karas1-0/+37
2016-10-04Move collisiontype into enums directory.Andrei Karas1-0/+41
2016-10-04Move maplayertype into enums directory.Andrei Karas1-0/+39
2016-08-08Fix collision monster wall.Andrei Karas1-1/+1
2016-08-07Add monster wall collision type.Andrei Karas2-13/+15
2016-08-07Add player wall collision type (5).Andrei Karas2-11/+13
2016-04-30Fix possible issue with MapType::DEBUGAndrei Karas1-6/+6
Renamed to MapType::DEBUGTYPE
2016-01-02Update copyrights year.Andrei Karas4-4/+4
2015-10-16Impliment packet SMSG_MAP_SET_TILES_TYPE (hercules)Andrei Karas1-6/+6
This allow change collision types from server.
2015-10-15Remove CHARACTER and MONSTER block mask and block type because it unused.Andrei Karas2-4/+0
2015-10-15Convert BlockType into strong typed enum.Andrei Karas1-14/+14
2015-07-03Fix code style.Andrei Karas1-3/+3
2015-07-02Move mapitemtype into enums directory.Andrei Karas1-0/+47
2015-06-30Fix code style.Andrei Karas2-2/+2
2015-06-29Move blocktype.h into enums directory.Andrei Karas1-0/+42
2015-06-29Move blockmask.h into enums directory.Andrei Karas1-0/+40
2015-06-06Fix code style.Andrei Karas1-3/+3
2015-06-03Convert MapType enum into strong typed enum.Andrei Karas1-12/+12
2015-05-31Move maptype enum into enums directory.Andrei Karas1-0/+40