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path: root/src/actormanager.cpp
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2015-01-06Move attributes.h into enums directory.Andrei Karas1-1/+2
2015-01-06Move pckettypes enum into separate file.Andrei Karas1-0/+2
2015-01-04Add stringmap typedefs.Andrei Karas1-24/+23
2015-01-01Update copyrights year.Andrei Karas1-1/+1
2014-12-04Improve a bit function findBeingByPixel.Andrei Karas1-18/+25
2014-10-12Move ChatTab into chat subdir.Andrei Karas1-1/+1
2014-10-12Add server feature for request monster names.Andrei Karas1-0/+6
This need if monster have name not from monsters.xml.
2014-09-28Show portal names in popup if portal not present at map.Andrei Karas1-0/+4
2014-09-26Fix code style.Andrei Karas1-2/+0
2014-09-22Add pet actor type. For now it works almost same like monsters.Andrei Karas1-1/+4
2014-09-21Fix mercenary removing.Andrei Karas1-14/+0
2014-09-21Use MercenaryInfo object for storing mercenary attributes.Andrei Karas1-0/+2
2014-09-21Fix updating skills window if some skills was removed.Andrei Karas1-1/+5
2014-09-20Remove mercenary skills if mercenary was removed.Andrei Karas1-5/+16
2014-09-17Remove getter for playerHandler.Andrei Karas1-2/+2
2014-09-17Remove getter for charServerHandler.Andrei Karas1-1/+1
2014-09-17Remove getter for beingHandler.Andrei Karas1-1/+1
2014-09-10Change format in ActorType enum.Andrei Karas1-66/+66
2014-08-01Fix code style.Andrei Karas1-2/+2
2014-07-31Fix compilation warning.Andrei Karas1-2/+2
2014-07-31Add to debugSpawn mass spawn function.Andrei Karas1-3/+6
Now debuSpawn accept parameter with side size of rectangle with spawned clones.
2014-07-30Add chat command for spawn debug local player copy.Andrei Karas1-0/+55
New chat command: /debugSpawn
2014-07-30Rename player_node variable into localPlayer.Andrei Karas1-43/+43
2014-07-21move "change move to target type" option into gamemodifiers.Andrei Karas1-1/+2
2014-06-24Add new action for select closest monster without filters and sorting.Andrei Karas1-8/+21
By default unassigned.
2014-05-31fix code style.Andrei Karas1-1/+0
2014-05-29Move from client packets limiter related code into separate file.Andrei Karas1-8/+9
2014-05-29Move variables definition into each file with class definition.Andrei Karas1-0/+2
2014-05-21Fix code style.Andrei Karas1-0/+1
2014-05-19fix code style.Andrei Karas1-3/+6
2014-05-18Move inputaction into separate file.Andrei Karas1-3/+3
2014-05-18Remove useless includes.Andrei Karas1-1/+1
2014-05-16Move chatmsgtype into separate file.Andrei Karas1-2/+2
2014-05-13fix code style.Andrei Karas1-1/+2
2014-05-13Move actor type into separate file.Andrei Karas1-71/+71
2014-05-11Move player attributes into separate file.Andrei Karas1-10/+11
2014-05-08Fix code style in other files.Andrei Karas1-1/+1
2014-03-28simplify variables cleanup.Andrei Karas1-2/+0
2014-02-28fix code style.Andrei Karas1-2/+2
2014-02-27Remove manaserv ifdefs code.Andrei Karas1-17/+4
ManaServ was already depricated long ago.
2014-02-09allow select unselectable npc if mod key pressed.Andrei Karas1-5/+22
2014-02-02Add missing const and static into other classes.Andrei Karas1-1/+1
2014-01-01update copyright year in all sources.Andrei Karas1-1/+1
2013-12-24fix possible pets leak.Andrei Karas1-2/+3
2013-11-01Add configure option --enable-checks for check some calls (disabled by default)Andrei Karas1-0/+1
Also add configuration listeners removing in objects.
2013-10-28Revert "Remove setMap from being constructor."Andrei Karas1-2/+2
This reverts commit 9cf563fa7f4059bfddd82efdaa89df2ed07a6d7c.
2013-10-20Remove setMap from being constructor.Andrei Karas1-2/+2
2013-10-19Rename actorspritemanager into actormanager.Andrei Karas1-0/+1670