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-rw-r--r--src/client.cpp1
-rw-r--r--src/net/ea/gamehandler.cpp8
-rw-r--r--src/net/ea/gamehandler.h2
-rw-r--r--src/net/eathena/gamehandler.h2
-rw-r--r--src/net/gamehandler.h2
-rw-r--r--src/net/tmwa/gamehandler.h2
6 files changed, 12 insertions, 5 deletions
diff --git a/src/client.cpp b/src/client.cpp
index ef4c2fd53..9346a30b6 100644
--- a/src/client.cpp
+++ b/src/client.cpp
@@ -1619,6 +1619,7 @@ int Client::gameExec()
Net::getLoginHandler()->disconnect();
Net::getGameHandler()->disconnect();
+ Net::getGameHandler()->clear();
mState = STATE_CHOOSE_SERVER;
BLOCK_END("Client::gameExec STATE_SWITCH_SERVER")
diff --git a/src/net/ea/gamehandler.cpp b/src/net/ea/gamehandler.cpp
index 3e9e36541..eaed1ec5d 100644
--- a/src/net/ea/gamehandler.cpp
+++ b/src/net/ea/gamehandler.cpp
@@ -48,7 +48,7 @@ void GameHandler::processEvent(Channels channel,
{
if (event.getName() == EVENT_ENGINESINITALIZED)
{
- if (mMap != "")
+ if (!mMap.empty())
Game::instance()->changeMap(mMap);
}
else if (event.getName() == EVENT_MAPLOADED)
@@ -99,4 +99,10 @@ void GameHandler::processMapQuitResponse(Net::MessageIn &msg)
new OkDialog(_("Game"), _("Request to quit denied!"), DIALOG_ERROR);
}
+void GameHandler::clear()
+{
+ mMap.clear();
+ mCharID = 0;
+}
+
} // namespace Ea
diff --git a/src/net/ea/gamehandler.h b/src/net/ea/gamehandler.h
index 93773e33d..c0b4286ce 100644
--- a/src/net/ea/gamehandler.h
+++ b/src/net/ea/gamehandler.h
@@ -62,6 +62,8 @@ class GameHandler : public Net::GameHandler, public Listener
virtual void processMapQuitResponse(Net::MessageIn &msg);
+ virtual void clear();
+
protected:
std::string mMap;
int mCharID; /// < Saved for map-server switching
diff --git a/src/net/eathena/gamehandler.h b/src/net/eathena/gamehandler.h
index d9b9d80f6..425285f91 100644
--- a/src/net/eathena/gamehandler.h
+++ b/src/net/eathena/gamehandler.h
@@ -52,8 +52,6 @@ class GameHandler final : public MessageHandler, public Ea::GameHandler
void ping(int tick);
- void clear();
-
void disconnect2();
void mapLoadedEvent();
diff --git a/src/net/gamehandler.h b/src/net/gamehandler.h
index 5a41bec57..5826ae09d 100644
--- a/src/net/gamehandler.h
+++ b/src/net/gamehandler.h
@@ -58,6 +58,8 @@ class GameHandler
virtual bool canUseMagicBar() const A_WARN_UNUSED = 0;
virtual bool mustPing() const A_WARN_UNUSED = 0;
+
+ virtual void clear() = 0;
};
} // namespace Net
diff --git a/src/net/tmwa/gamehandler.h b/src/net/tmwa/gamehandler.h
index b12876dd4..5ce70fbca 100644
--- a/src/net/tmwa/gamehandler.h
+++ b/src/net/tmwa/gamehandler.h
@@ -52,8 +52,6 @@ class GameHandler final : public MessageHandler, public Ea::GameHandler
void ping(int tick);
- void clear();
-
void disconnect2();
void mapLoadedEvent();