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Diffstat (limited to 'src/resources/openglimagehelper.h')
-rw-r--r-- | src/resources/openglimagehelper.h | 122 |
1 files changed, 122 insertions, 0 deletions
diff --git a/src/resources/openglimagehelper.h b/src/resources/openglimagehelper.h new file mode 100644 index 000000000..b27409040 --- /dev/null +++ b/src/resources/openglimagehelper.h @@ -0,0 +1,122 @@ +/* + * The ManaPlus Client + * Copyright (C) 2004-2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * Copyright (C) 2011-2012 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef OPENGLIMAGEHELPER_H +#define OPENGLIMAGEHELPER_H + +#include "localconsts.h" +#include "main.h" + +#include "resources/imagehelper.h" + +#include <SDL.h> + +#ifdef USE_OPENGL + +/* The definition of OpenGL extensions by SDL is giving problems with recent + * gl.h headers, since they also include these definitions. As we're not using + * extensions anyway it's safe to just disable the SDL version. + */ +//#define NO_SDL_GLEXT +#define GL_GLEXT_PROTOTYPES 1 + +#include <SDL_opengl.h> +#endif + +class Dye; +class Image; + +/** + * Defines a class for loading and storing images. + */ +class OpenGLImageHelper : public ImageHelper +{ + friend class CompoundSprite; + friend class Graphics; + friend class Image; + + public: + virtual ~OpenGLImageHelper() + { } + + /** + * Loads an image from an SDL_RWops structure and recolors it. + * + * @param rw The SDL_RWops to load the image from. + * @param dye The dye used to recolor the image. + * + * @return <code>NULL</code> if an error occurred, a valid pointer + * otherwise. + */ + Resource *load(SDL_RWops *rw, Dye const &dye); + + /** + * Loads an image from an SDL surface. + */ + Image *load(SDL_Surface *); + + Image *createTextSurface(SDL_Surface *tmpImage, float alpha); + + // OpenGL only public functions + + /** + * Sets the target image format. Use <code>false</code> for SDL and + * <code>true</code> for OpenGL. + */ + static void setLoadAsOpenGL(int useOpenGL); + + static int getTextureType() + { return mTextureType; } + + static int getInternalTextureType() + { return mInternalTextureType; } + + static void setInternalTextureType(int n) + { mInternalTextureType = n; } + + static void setBlur(bool n) + { mBlur = n; } + + static int mTextureType; + + static int mInternalTextureType; + + /** + * Tells if the image was loaded using OpenGL or SDL + * @return true if OpenGL, false if SDL. + */ + int useOpenGL(); + + protected: + /** + * Returns the first power of two equal or bigger than the input. + */ + int powerOfTwo(int input); + + Image *_GLload(SDL_Surface *tmpImage); + + static int mUseOpenGL; + static int mTextureSize; + static bool mBlur; +}; + +#endif |