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Diffstat (limited to 'src/render/modernopenglgraphics.cpp')
-rw-r--r--src/render/modernopenglgraphics.cpp17
1 files changed, 12 insertions, 5 deletions
diff --git a/src/render/modernopenglgraphics.cpp b/src/render/modernopenglgraphics.cpp
index 22c9beea7..349b7870b 100644
--- a/src/render/modernopenglgraphics.cpp
+++ b/src/render/modernopenglgraphics.cpp
@@ -137,10 +137,12 @@ void ModernOpenGLGraphics::postInit()
void ModernOpenGLGraphics::screenResized()
{
- mglUniform2f(mSimpleScreenUniform,
+ mglProgramUniform2f(mSimpleProgramId,
+ mSimpleScreenUniform,
static_cast<float>(mWidth) / 2.0f,
static_cast<float>(mHeight) / 2.0f);
- mglUniform2f(mTextureScreenUniform,
+ mglProgramUniform2f(mTextureProgramId,
+ mTextureScreenUniform,
static_cast<float>(mWidth) / 2.0f,
static_cast<float>(mHeight) / 2.0f);
}
@@ -182,9 +184,10 @@ void ModernOpenGLGraphics::setColorAll(const Color &color,
mColor = color;
mColor2 = color2;
mColorAlpha = (color.a != 255);
- if (mColorAlpha)
+ if (mTextureDraw)
{
- mglUniform4f(mSimpleColorUniform,
+ mglProgramUniform4f(mSimpleProgramId,
+ mSimpleColorUniform,
static_cast<float>(color.r) / 255.0F,
static_cast<float>(color.g) / 255.0F,
static_cast<float>(color.b) / 255.0F,
@@ -196,7 +199,7 @@ void ModernOpenGLGraphics::setColorAll(const Color &color,
static_cast<float>(color.r) / 255.0F,
static_cast<float>(color.g) / 255.0F,
static_cast<float>(color.b) / 255.0F,
- 1.0F);
+ static_cast<float>(color.a) / 255.0F);
}
}
@@ -664,9 +667,11 @@ void ModernOpenGLGraphics::setTexturingAndBlending(const bool enable)
mglUseProgram(mTextureProgramId);
mglEnableVertexAttribArray(mTexturePosAttrib);
mglEnableVertexAttribArray(mTexAttrib);
+/*
mglUniform2f(mTextureScreenUniform,
static_cast<float>(mWidth) / 2.0f,
static_cast<float>(mHeight) / 2.0f);
+*/
}
if (!mAlpha)
{
@@ -683,6 +688,7 @@ void ModernOpenGLGraphics::setTexturingAndBlending(const bool enable)
mglDisableVertexAttribArray(mTexAttrib);
mglUseProgram(mSimpleProgramId);
mglEnableVertexAttribArray(mSimplePosAttrib);
+/*
mglUniform2f(mSimpleScreenUniform,
static_cast<float>(mWidth) / 2.0f,
static_cast<float>(mHeight) / 2.0f);
@@ -691,6 +697,7 @@ void ModernOpenGLGraphics::setTexturingAndBlending(const bool enable)
static_cast<float>(mColor.g) / 255.0F,
static_cast<float>(mColor.b) / 255.0F,
static_cast<float>(mColor.a) / 255.0F);
+*/
}
if (mAlpha && !mColorAlpha)
{