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Diffstat (limited to 'src/progs/manaverse/actions/target.cpp')
-rw-r--r--src/progs/manaverse/actions/target.cpp91
1 files changed, 91 insertions, 0 deletions
diff --git a/src/progs/manaverse/actions/target.cpp b/src/progs/manaverse/actions/target.cpp
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+++ b/src/progs/manaverse/actions/target.cpp
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+/*
+ * The ManaPlus Client
+ * Copyright (C) 2012-2020 The ManaPlus Developers
+ * Copyright (C) 2020-2023 The ManaVerse Developers
+ *
+ * This file is part of The ManaPlus Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "actions/target.h"
+
+#include "actions/actiondef.h"
+
+#include "being/localplayer.h"
+
+#include "gui/popups/popupmenu.h"
+
+#include "debug.h"
+
+namespace Actions
+{
+
+static bool setTarget(const ActorTypeT type, const AllowSort allowSort)
+{
+ if (localPlayer != nullptr)
+ return localPlayer->setNewTarget(type, allowSort) != nullptr;
+ return false;
+}
+
+impHandler0(targetPlayer)
+{
+ return setTarget(ActorType::Player, AllowSort_true);
+}
+
+impHandler0(targetMonster)
+{
+ return setTarget(ActorType::Monster, AllowSort_true);
+}
+
+impHandler0(targetClosestMonster)
+{
+ return setTarget(ActorType::Monster, AllowSort_false);
+}
+
+impHandler0(targetNPC)
+{
+ return setTarget(ActorType::Npc, AllowSort_true);
+}
+
+impHandler0(targetMercenary)
+{
+ return setTarget(ActorType::Mercenary, AllowSort_true);
+}
+
+impHandler0(targetSkillUnit)
+{
+ return setTarget(ActorType::SkillUnit, AllowSort_true);
+}
+
+impHandler0(targetPet)
+{
+ return setTarget(ActorType::Pet, AllowSort_true);
+}
+
+impHandler0(contextMenu)
+{
+ if (localPlayer == nullptr)
+ return false;
+ const Being *const target = localPlayer->getTarget();
+ if (target == nullptr)
+ return true;
+
+ popupMenu->showPopup(target->getPixelX(),
+ target->getPixelY(),
+ target);
+ return true;
+}
+
+} // namespace Actions