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-rw-r--r--src/net/eathena/beinghandler.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/net/eathena/beinghandler.cpp b/src/net/eathena/beinghandler.cpp
index 06c0be6b9..18cf7d8a6 100644
--- a/src/net/eathena/beinghandler.cpp
+++ b/src/net/eathena/beinghandler.cpp
@@ -24,9 +24,7 @@
#include "actormanager.h"
#include "effectmanager.h"
-#include "guild.h"
#include "guildmanager.h"
-#include "party.h"
#include "being/localplayer.h"
#include "being/mercenaryinfo.h"
@@ -432,14 +430,16 @@ void BeingHandler::processBeingChangeLookContinue(Being *const dstBeing,
static_cast<unsigned char>(id2));
localPlayer->imitateOutfit(dstBeing, SPRITE_CLOTHES_COLOR);
break;
- case 5: // LOOK_HEAD_MID Change middle headgear for eathena, armor for us
+ case 5: // LOOK_HEAD_MID Change middle headgear for eathena,
+ // armor for us
dstBeing->setSprite(SPRITE_HEAD_BOTTOM, id, color,
static_cast<unsigned char>(id2));
localPlayer->imitateOutfit(dstBeing, SPRITE_HEAD_BOTTOM);
break;
case 6: // eAthena LOOK_HAIR_COLOR
- dstBeing->setSpriteColor(SPRITE_HAIR_COLOR, ItemDB::get(
- dstBeing->getSpriteID(SPRITE_HAIR_COLOR)).getDyeColorsString(id));
+ dstBeing->setSpriteColor(SPRITE_HAIR_COLOR,
+ ItemDB::get(dstBeing->getSpriteID(
+ SPRITE_HAIR_COLOR)).getDyeColorsString(id));
break;
case 7: // Clothes color
// ignoring it