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Diffstat (limited to 'src/net/ea/inventoryrecv.cpp')
-rw-r--r--src/net/ea/inventoryrecv.cpp22
1 files changed, 11 insertions, 11 deletions
diff --git a/src/net/ea/inventoryrecv.cpp b/src/net/ea/inventoryrecv.cpp
index 6ef9f0086..0ccde29d4 100644
--- a/src/net/ea/inventoryrecv.cpp
+++ b/src/net/ea/inventoryrecv.cpp
@@ -58,7 +58,7 @@ namespace InventoryRecv
void InventoryRecv::processPlayerInventoryUse(Net::MessageIn &msg)
{
BLOCK_START("InventoryRecv::processPlayerInventoryUse")
- Inventory *const inventory = localPlayer
+ Inventory *const inventory = localPlayer != nullptr
? PlayerInfo::getInventory() : nullptr;
const int index = msg.readInt16("index") - INVENTORY_OFFSET;
@@ -67,11 +67,11 @@ void InventoryRecv::processPlayerInventoryUse(Net::MessageIn &msg)
const int amount = msg.readInt16("amount");
msg.readUInt8("type");
- if (inventory)
+ if (inventory != nullptr)
{
if (Item *const item = inventory->getItem(index))
{
- if (amount)
+ if (amount != 0)
item->setQuantity(amount);
else
inventory->removeItemAt(index);
@@ -83,7 +83,7 @@ void InventoryRecv::processPlayerInventoryUse(Net::MessageIn &msg)
void InventoryRecv::processItemUseResponse(Net::MessageIn &msg)
{
BLOCK_START("InventoryRecv::processItemUseResponse")
- Inventory *const inventory = localPlayer
+ Inventory *const inventory = localPlayer != nullptr
? PlayerInfo::getInventory() : nullptr;
const int index = msg.readInt16("index") - INVENTORY_OFFSET;
@@ -95,11 +95,11 @@ void InventoryRecv::processItemUseResponse(Net::MessageIn &msg)
}
else
{
- if (inventory)
+ if (inventory != nullptr)
{
if (Item *const item = inventory->getItem(index))
{
- if (amount)
+ if (amount != 0)
item->setQuantity(amount);
else
inventory->removeItemAt(index);
@@ -120,7 +120,7 @@ void InventoryRecv::processPlayerStorageStatus(Net::MessageIn &msg)
msg.readInt16("used count");
const int size = msg.readInt16("max size");
- if (!mStorage)
+ if (mStorage == nullptr)
mStorage = new Inventory(InventoryType::Storage, size);
FOR_EACH (Ea::InventoryItems::const_iterator, it, mInventoryItems)
@@ -139,7 +139,7 @@ void InventoryRecv::processPlayerStorageStatus(Net::MessageIn &msg)
}
mInventoryItems.clear();
- if (!storageWindow)
+ if (storageWindow == nullptr)
{
CREATEWIDGETV(storageWindow, InventoryWindow, mStorage);
}
@@ -151,14 +151,14 @@ void InventoryRecv::processPlayerStorageClose(Net::MessageIn &msg A_UNUSED)
BLOCK_START("InventoryRecv::processPlayerStorageClose")
// Storage access has been closed
// Storage window deletes itself
- if (storageWindow)
+ if (storageWindow != nullptr)
{
storageWindow->unsetInventory();
storageWindow->close();
}
storageWindow = nullptr;
- if (mStorage)
+ if (mStorage != nullptr)
mStorage->clear();
delete2(mStorage);
@@ -169,7 +169,7 @@ void InventoryRecv::processPlayerAttackRange(Net::MessageIn &msg)
{
BLOCK_START("InventoryRecv::processPlayerAttackRange")
const int range = msg.readInt16("range");
- if (localPlayer)
+ if (localPlayer != nullptr)
localPlayer->setAttackRange(range);
PlayerInfo::setStatBase(Attributes::PLAYER_ATTACK_RANGE, range);
PlayerInfo::setStatMod(Attributes::PLAYER_ATTACK_RANGE, 0);