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-rw-r--r--src/net/ea/inventoryhandler.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/net/ea/inventoryhandler.cpp b/src/net/ea/inventoryhandler.cpp
index 432f4eb5c..c73dc5757 100644
--- a/src/net/ea/inventoryhandler.cpp
+++ b/src/net/ea/inventoryhandler.cpp
@@ -173,10 +173,10 @@ int InventoryHandler::getSlot(const int eAthenaSlot)
return static_cast<int>(EQUIP_POINTS[position]);
}
-void InventoryHandler::processPlayerInventory(Net::MessageIn &msg,
- const bool playerInvintory)
+void InventoryHandler::processPlayerInventory(Net::MessageIn &msg)
{
BLOCK_START("InventoryHandler::processPlayerInventory")
+ const bool playerInvintory = msg.getId() == SMSG_PLAYER_INVENTORY;
Inventory *const inventory = localPlayer
? PlayerInfo::getInventory() : nullptr;
if (playerInvintory)