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-rw-r--r--src/gui/windows/charcreatedialog.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/gui/windows/charcreatedialog.cpp b/src/gui/windows/charcreatedialog.cpp
index 650f58459..2d1161d1d 100644
--- a/src/gui/windows/charcreatedialog.cpp
+++ b/src/gui/windows/charcreatedialog.cpp
@@ -199,7 +199,7 @@ CharCreateDialog::CharCreateDialog(CharSelectDialog *const parent,
mRaceLabel = new Label(this, _("Race:"));
mRaceNameLabel = new Label(this, "");
}
- if (serverVersion >= 9 && mMinLook < mMaxLook)
+ if (Net::getServerFeatures()->haveLookSelection() && mMinLook < mMaxLook)
{
// TRANSLATORS: char create dialog button
mNextLookButton = new Button(this, _(">"), "nextlook", this);
@@ -255,7 +255,7 @@ CharCreateDialog::CharCreateDialog(CharSelectDialog *const parent,
mHairStyleLabel->setPosition(labelX, y);
mHairStyleNameLabel->setPosition(nameX, y);
- if (serverVersion >= 9 && mMinLook < mMaxLook)
+ if (Net::getServerFeatures()->haveLookSelection() && mMinLook < mMaxLook)
{
y += 24;
mPrevLookButton->setPosition(leftX, y);
@@ -295,7 +295,7 @@ CharCreateDialog::CharCreateDialog(CharSelectDialog *const parent,
add(mActionButton);
add(mRotateButton);
- if (serverVersion >= 9 && mMinLook < mMaxLook)
+ if (Net::getServerFeatures()->haveLookSelection() && mMinLook < mMaxLook)
{
add(mNextLookButton);
add(mPrevLookButton);
@@ -326,7 +326,7 @@ CharCreateDialog::CharCreateDialog(CharSelectDialog *const parent,
updateHair();
if (Net::getServerFeatures()->haveRaceSelection())
updateRace();
- if (serverVersion >= 9 && mMinLook < mMaxLook)
+ if (Net::getServerFeatures()->haveLookSelection() && mMinLook < mMaxLook)
updateLook();
updatePlayer();
@@ -640,7 +640,7 @@ void CharCreateDialog::updateLook()
{
const ItemInfo &item = ItemDB::get(-100 - mRace);
const int sz = item.getColorsSize();
- if (sz > 0 && serverVersion >= 9)
+ if (sz > 0 && Net::getServerFeatures()->haveLookSelection())
{
if (mLook < 0)
mLook = sz - 1;