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-rw-r--r--src/gui/equipmentwindow.cpp2
-rw-r--r--src/gui/equipmentwindow.h2
-rw-r--r--src/gui/inventorywindow.cpp2
-rw-r--r--src/gui/inventorywindow.h2
-rw-r--r--src/gui/ministatuswindow.cpp2
-rw-r--r--src/gui/socialwindow.cpp4
-rw-r--r--src/gui/textdialog.h2
-rw-r--r--src/gui/widgets/dropdown.h2
-rw-r--r--src/gui/widgets/playerbox.h4
-rw-r--r--src/gui/widgets/progressindicator.cpp4
10 files changed, 14 insertions, 12 deletions
diff --git a/src/gui/equipmentwindow.cpp b/src/gui/equipmentwindow.cpp
index 0dadca2dc..275bf19bb 100644
--- a/src/gui/equipmentwindow.cpp
+++ b/src/gui/equipmentwindow.cpp
@@ -65,7 +65,7 @@ EquipmentWindow::EquipmentWindow(Equipment *equipment, Being *being,
mEquipment(equipment),
mSelected(-1),
mForing(foring),
- mImageSet(0)
+ mImageSet(nullptr)
{
mBeing = being;
mItemPopup = new ItemPopup;
diff --git a/src/gui/equipmentwindow.h b/src/gui/equipmentwindow.h
index c8cf095f8..daeaeb3d7 100644
--- a/src/gui/equipmentwindow.h
+++ b/src/gui/equipmentwindow.h
@@ -85,7 +85,7 @@ class EquipmentWindow : public Window, public gcn::ActionListener
void mousePressed(gcn::MouseEvent& mouseEvent);
Item* getEquipment(int i)
- { return mEquipment ? mEquipment->getEquipment(i) : 0; }
+ { return mEquipment ? mEquipment->getEquipment(i) : nullptr; }
void setBeing(Being *being);
diff --git a/src/gui/inventorywindow.cpp b/src/gui/inventorywindow.cpp
index f1ea1ff6e..01e2bdd17 100644
--- a/src/gui/inventorywindow.cpp
+++ b/src/gui/inventorywindow.cpp
@@ -98,7 +98,7 @@ InventoryWindow::WindowList InventoryWindow::instances;
InventoryWindow::InventoryWindow(Inventory *inventory):
Window("Inventory", false, nullptr, "inventory.xml"),
mInventory(inventory),
- mDropButton(0),
+ mDropButton(nullptr),
mSplit(false),
mCompactMode(false)
{
diff --git a/src/gui/inventorywindow.h b/src/gui/inventorywindow.h
index 5f2c9cb0a..2b35ec9c4 100644
--- a/src/gui/inventorywindow.h
+++ b/src/gui/inventorywindow.h
@@ -128,7 +128,7 @@ class InventoryWindow : public Window,
void processEvent(Mana::Channels channel, const Mana::Event &event);
- void updateButtons(Item *item = 0);
+ void updateButtons(Item *item = nullptr);
bool isInputFocused() const;
diff --git a/src/gui/ministatuswindow.cpp b/src/gui/ministatuswindow.cpp
index 3ab946fa8..00df97813 100644
--- a/src/gui/ministatuswindow.cpp
+++ b/src/gui/ministatuswindow.cpp
@@ -188,7 +188,7 @@ void MiniStatusWindow::updateBars()
void MiniStatusWindow::setIcon(int index, AnimatedSprite *sprite)
{
if (index >= static_cast<int>(mIcons.size()))
- mIcons.resize(index + 1, 0);
+ mIcons.resize(index + 1, nullptr);
delete mIcons[index];
diff --git a/src/gui/socialwindow.cpp b/src/gui/socialwindow.cpp
index 4649c23a7..3988c819c 100644
--- a/src/gui/socialwindow.cpp
+++ b/src/gui/socialwindow.cpp
@@ -1115,11 +1115,11 @@ public:
getPlayersAvatars();
}
- void updateAvatar(std::string name)
+ void updateAvatar(std::string name A_UNUSED)
{
}
- void resetDamage(std::string name)
+ void resetDamage(std::string name A_UNUSED)
{
}
diff --git a/src/gui/textdialog.h b/src/gui/textdialog.h
index f5395a17d..03deae8f6 100644
--- a/src/gui/textdialog.h
+++ b/src/gui/textdialog.h
@@ -44,7 +44,7 @@ public:
* @see Window::Window
*/
TextDialog(const std::string &title, const std::string &msg,
- Window *parent = 0, bool isPassword = false);
+ Window *parent = nullptr, bool isPassword = false);
~TextDialog();
diff --git a/src/gui/widgets/dropdown.h b/src/gui/widgets/dropdown.h
index e9b61aa43..a769678ca 100644
--- a/src/gui/widgets/dropdown.h
+++ b/src/gui/widgets/dropdown.h
@@ -48,7 +48,7 @@ class DropDown : public gcn::DropDown
* @param listBox the listBox to use.
* @see ListModel, ScrollArea, ListBox.
*/
- DropDown(gcn::ListModel *listModel = 0,
+ DropDown(gcn::ListModel *listModel = nullptr,
gcn::ActionListener* listener = nullptr,
std::string eventId = "");
diff --git a/src/gui/widgets/playerbox.h b/src/gui/widgets/playerbox.h
index a066c104e..d2393ca08 100644
--- a/src/gui/widgets/playerbox.h
+++ b/src/gui/widgets/playerbox.h
@@ -25,6 +25,8 @@
#include <guichan/widgets/scrollarea.hpp>
+#include "localconsts.h"
+
class Being;
class ImageRect;
@@ -40,7 +42,7 @@ class PlayerBox : public gcn::ScrollArea
* Constructor. Takes the initial player character that this box should
* display, which defaults to <code>NULL</code>.
*/
- PlayerBox(const Being *being = 0);
+ PlayerBox(const Being *being = nullptr);
/**
* Destructor.
diff --git a/src/gui/widgets/progressindicator.cpp b/src/gui/widgets/progressindicator.cpp
index ae94f0a0f..6adb5a2fa 100644
--- a/src/gui/widgets/progressindicator.cpp
+++ b/src/gui/widgets/progressindicator.cpp
@@ -51,7 +51,7 @@ ProgressIndicator::ProgressIndicator()
}
else
{
- mIndicator = 0;
+ mIndicator = nullptr;
}
setSize(32, 32);
@@ -60,7 +60,7 @@ ProgressIndicator::ProgressIndicator()
ProgressIndicator::~ProgressIndicator()
{
delete mIndicator;
- mIndicator = 0;
+ mIndicator = nullptr;
}
void ProgressIndicator::logic()