summaryrefslogtreecommitdiff
path: root/src/gui/windows/minimap.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/gui/windows/minimap.cpp')
-rw-r--r--src/gui/windows/minimap.cpp22
1 files changed, 11 insertions, 11 deletions
diff --git a/src/gui/windows/minimap.cpp b/src/gui/windows/minimap.cpp
index 859d45b9e..f8eaddd4b 100644
--- a/src/gui/windows/minimap.cpp
+++ b/src/gui/windows/minimap.cpp
@@ -242,7 +242,7 @@ void Minimap::draw(Graphics *graphics)
BLOCK_START("Minimap::draw")
Window::draw(graphics);
- if (!userPalette || !player_node || !viewport)
+ if (!userPalette || !localPlayer || !viewport)
{
BLOCK_END("Minimap::draw")
return;
@@ -268,7 +268,7 @@ void Minimap::draw(Graphics *graphics)
const int h = rect.h;
if (w > a.width || h > a.height)
{
- const Vector &p = player_node->getPosition();
+ const Vector &p = localPlayer->getPosition();
mMapOriginX = (a.width / 2) - (p.x + static_cast<float>(
viewport->getCameraRelativeX()) * mWidthProportion) / 32;
@@ -304,7 +304,7 @@ void Minimap::draw(Graphics *graphics)
int dotSize = 2;
int type = UserPalette::PC;
- if (being == player_node)
+ if (being == localPlayer)
{
type = UserPalette::SELF;
dotSize = 3;
@@ -313,8 +313,8 @@ void Minimap::draw(Graphics *graphics)
{
type = UserPalette::GM;
}
- else if (being->getGuild() == player_node->getGuild()
- || being->getGuildName() == player_node->getGuildName())
+ else if (being->getGuild() == localPlayer->getGuild()
+ || being->getGuildName() == localPlayer->getGuildName())
{
type = UserPalette::GUILD;
}
@@ -357,13 +357,13 @@ void Minimap::draw(Graphics *graphics)
+ mMapOriginY - offsetHeight, dotSize, dotSize));
}
- if (player_node->isInParty())
+ if (localPlayer->isInParty())
{
- const Party *const party = player_node->getParty();
+ const Party *const party = localPlayer->getParty();
if (party)
{
const PartyMember *const m = party->getMember(
- player_node->getName());
+ localPlayer->getName());
const Party::MemberList *const members = party->getMembers();
if (m && members)
{
@@ -401,7 +401,7 @@ void Minimap::draw(Graphics *graphics)
}
}
- const Vector &pos = player_node->getPosition();
+ const Vector &pos = localPlayer->getPosition();
const int gw = graphics->getWidth();
const int gh = graphics->getHeight();
@@ -442,7 +442,7 @@ void Minimap::mouseReleased(MouseEvent &event)
{
Window::mouseReleased(event);
- if (!player_node || !viewport)
+ if (!localPlayer || !viewport)
return;
if (event.getButton() == MouseButton::LEFT)
@@ -451,7 +451,7 @@ void Minimap::mouseReleased(MouseEvent &event)
int y = event.getY();
screenToMap(x, y);
- player_node->navigateTo(x, y);
+ localPlayer->navigateTo(x, y);
}
else if (event.getButton() == MouseButton::RIGHT)
{