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Diffstat (limited to 'src/gui/widgets/dropshortcutcontainer.cpp')
-rw-r--r-- | src/gui/widgets/dropshortcutcontainer.cpp | 303 |
1 files changed, 303 insertions, 0 deletions
diff --git a/src/gui/widgets/dropshortcutcontainer.cpp b/src/gui/widgets/dropshortcutcontainer.cpp new file mode 100644 index 000000000..c3aaed829 --- /dev/null +++ b/src/gui/widgets/dropshortcutcontainer.cpp @@ -0,0 +1,303 @@ +/* + * The Mana World + * Copyright (C) 2009 The Mana World Development Team + * Copyright (C) 2009-2010 Andrei Karas + * + * This file is part of The Mana World. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#include "gui/widgets/dropshortcutcontainer.h" + +#include "gui/inventorywindow.h" +#include "gui/itempopup.h" +#include "gui/palette.h" +#include "gui/theme.h" +#include "gui/viewport.h" + +#include "configuration.h" +#include "dropshortcut.h" +#include "graphics.h" +#include "inventory.h" +#include "item.h" +#include "keyboardconfig.h" +#include "localplayer.h" +#include "playerinfo.h" + +#include "resources/image.h" +#include "resources/iteminfo.h" +#include "resources/resourcemanager.h" + +#include "utils/stringutils.h" + +DropShortcutContainer::DropShortcutContainer(): + ShortcutContainer(), + mItemClicked(false), + mItemMoved(NULL) +{ + addMouseListener(this); + addWidgetListener(this); + + mItemPopup = new ItemPopup; + + mBackgroundImg = Theme::getImageFromTheme("item_shortcut_bgr.png"); + if (dropShortcut) + mMaxItems = dropShortcut->getItemCount(); + else + mMaxItems = 0; + + if (mBackgroundImg) + { + mBackgroundImg->setAlpha(Client::getGuiAlpha()); + mBoxHeight = mBackgroundImg->getHeight(); + mBoxWidth = mBackgroundImg->getWidth(); + } + else + { + mBoxHeight = 1; + mBoxWidth = 1; + } +} + +DropShortcutContainer::~DropShortcutContainer() +{ + if (mBackgroundImg) + mBackgroundImg->decRef(); + delete mItemPopup; + mItemPopup = 0; +} + +void DropShortcutContainer::draw(gcn::Graphics *graphics) +{ + if (!dropShortcut) + return; + + if (Client::getGuiAlpha() != mAlpha) + { + mAlpha = Client::getGuiAlpha(); + if (mBackgroundImg) + mBackgroundImg->setAlpha(mAlpha); + } + + Graphics *g = static_cast<Graphics*>(graphics); + + graphics->setFont(getFont()); + + for (unsigned i = 0; i < mMaxItems; i++) + { + const int itemX = (i % mGridWidth) * mBoxWidth; + const int itemY = (i / mGridWidth) * mBoxHeight; + + if (mBackgroundImg) + g->drawImage(mBackgroundImg, itemX, itemY); + +/* // Draw item keyboard shortcut. + const char *key = SDL_GetKeyName( + (SDLKey) keyboard.getKeyValue(keyboard.KEY_SHORTCUT_1 + i)); + graphics->setColor(guiPalette->getColor(Palette::TEXT)); + g->drawText(key, itemX + 2, itemY + 2, gcn::Graphics::LEFT); +*/ + if (dropShortcut->getItem(i) < 0) + continue; + + Inventory *inv = PlayerInfo::getInventory(); + if (!inv) + return; + + Item *item = inv->findItem(dropShortcut->getItem(i)); + + if (item) + { + // Draw item icon. + Image* image = item->getImage(); + + if (image) + { + std::string caption; + if (item->getQuantity() > 1) + caption = toString(item->getQuantity()); + else if (item->isEquipped()) + caption = "Eq."; + + image->setAlpha(1.0f); + g->drawImage(image, itemX, itemY); + if (item->isEquipped()) + g->setColor(Theme::getThemeColor(Theme::ITEM_EQUIPPED)); + else + g->setColor(Theme::getThemeColor(Theme::TEXT)); + g->drawText(caption, itemX + mBoxWidth / 2, + itemY + mBoxHeight - 14, gcn::Graphics::CENTER); + } + } + } + + if (mItemMoved) + { + // Draw the item image being dragged by the cursor. + Image* image = mItemMoved->getImage(); + if (image) + { + const int tPosX = mCursorPosX - (image->getWidth() / 2); + const int tPosY = mCursorPosY - (image->getHeight() / 2); + + g->drawImage(image, tPosX, tPosY); + g->drawText(toString(mItemMoved->getQuantity()), + tPosX + mBoxWidth / 2, tPosY + mBoxHeight - 14, + gcn::Graphics::CENTER); + } + } +} + +void DropShortcutContainer::mouseDragged(gcn::MouseEvent &event) +{ + if (!dropShortcut) + return; + + if (event.getButton() == gcn::MouseEvent::LEFT) + { + if (!mItemMoved && mItemClicked) + { + const int index = getIndexFromGrid(event.getX(), event.getY()); + + if (index == -1) + return; + + const int itemId = dropShortcut->getItem(index); + + if (itemId < 0) + return; + + Inventory *inv = PlayerInfo::getInventory(); + if (!inv) + return; + + Item *item = inv->findItem(itemId); + + if (item) + { + mItemMoved = item; + dropShortcut->removeItem(index); + } + } + if (mItemMoved) + { + mCursorPosX = event.getX(); + mCursorPosY = event.getY(); + } + } +} + +void DropShortcutContainer::mousePressed(gcn::MouseEvent &event) +{ + if (!dropShortcut || !inventoryWindow) + return; + + const int index = getIndexFromGrid(event.getX(), event.getY()); + + if (index == -1) + return; + + if (event.getButton() == gcn::MouseEvent::LEFT) + { + // Stores the selected item if theirs one. + if (dropShortcut->isItemSelected() && inventoryWindow->isVisible()) + { + dropShortcut->setItem(index); + dropShortcut->setItemSelected(-1); + } + else if (dropShortcut->getItem(index)) + { + mItemClicked = true; + } + } + else if (event.getButton() == gcn::MouseEvent::RIGHT) + { + Inventory *inv = PlayerInfo::getInventory(); + if (!inv) + return; + + Item *item = inv->findItem(dropShortcut->getItem(index)); + + if (viewport) + viewport->showDropPopup(item); + } +} + +void DropShortcutContainer::mouseReleased(gcn::MouseEvent &event) +{ + if (!dropShortcut) + return; + + if (event.getButton() == gcn::MouseEvent::LEFT) + { + if (dropShortcut->isItemSelected()) + dropShortcut->setItemSelected(-1); + + const int index = getIndexFromGrid(event.getX(), event.getY()); + if (index == -1) + { + mItemMoved = NULL; + return; + } + if (mItemMoved) + { + dropShortcut->setItems(index, mItemMoved->getId()); + mItemMoved = NULL; + } + + if (mItemClicked) + mItemClicked = false; + } +} + +// Show ItemTooltip +void DropShortcutContainer::mouseMoved(gcn::MouseEvent &event) +{ + if (!dropShortcut) + return; + + const int index = getIndexFromGrid(event.getX(), event.getY()); + + if (index == -1) + return; + + const int itemId = dropShortcut->getItem(index); + + if (itemId < 0) + return; + + Inventory *inv = PlayerInfo::getInventory(); + if (!inv) + return; + + Item *item = inv->findItem(itemId); + + if (item && viewport) + { + mItemPopup->setItem(item); + mItemPopup->position(viewport->getMouseX(), viewport->getMouseY()); + } + else + { + mItemPopup->setVisible(false); + } +} + +// Hide ItemTooltip +void DropShortcutContainer::mouseExited(gcn::MouseEvent &event _UNUSED_) +{ + mItemPopup->setVisible(false); +} |