diff options
Diffstat (limited to 'src/being/localplayer.cpp')
-rw-r--r-- | src/being/localplayer.cpp | 72 |
1 files changed, 36 insertions, 36 deletions
diff --git a/src/being/localplayer.cpp b/src/being/localplayer.cpp index a97d56128..23a8063ca 100644 --- a/src/being/localplayer.cpp +++ b/src/being/localplayer.cpp @@ -561,7 +561,7 @@ void LocalPlayer::setDestination(const int x, const int y) { if (settings.moveType != 1) { - Net::getPlayerHandler()->setDestination(x, y, mDirection); + playerHandler->setDestination(x, y, mDirection); Being::setDestination(x, y); } else @@ -576,16 +576,16 @@ void LocalPlayer::setDestination(const int x, const int y) if (mDirection & BeingDirection::RIGHT) newDir |= BeingDirection::LEFT; - Net::getPlayerHandler()->setDestination(x, y, newDir); + playerHandler->setDestination(x, y, newDir); // if (PacketLimiter::limitPackets(PACKET_DIRECTION)) { setDirection(newDir); - Net::getPlayerHandler()->setDirection(newDir); + playerHandler->setDirection(newDir); } Being::setDestination(x, y); - Net::getPlayerHandler()->setDestination(x, y, mDirection); + playerHandler->setDestination(x, y, mDirection); } } } @@ -647,7 +647,7 @@ void LocalPlayer::startWalking(const unsigned char dir) // if (PacketLimiter::limitPackets(PACKET_DIRECTION)) { - Net::getPlayerHandler()->setDirection(dir); + playerHandler->setDirection(dir); setDirection(dir); } } @@ -664,7 +664,7 @@ void LocalPlayer::stopWalking(const bool sendToServer) static_cast<int>(getPosition().y)); if (sendToServer) { - Net::getPlayerHandler()->setDestination( + playerHandler->setDestination( static_cast<int>(getPosition().x), static_cast<int>(getPosition().y), -1); } @@ -701,7 +701,7 @@ bool LocalPlayer::toggleSit() const return true; } - Net::getPlayerHandler()->changeAction(newAction); + playerHandler->changeAction(newAction); return true; } @@ -710,7 +710,7 @@ bool LocalPlayer::updateSit() const if (!PacketLimiter::limitPackets(PACKET_SIT)) return false; - Net::getPlayerHandler()->changeAction(mAction); + playerHandler->changeAction(mAction); return true; } @@ -719,7 +719,7 @@ bool LocalPlayer::emote(const uint8_t emotion) if (!PacketLimiter::limitPackets(PACKET_EMOTE)) return false; - Net::getPlayerHandler()->emote(emotion); + playerHandler->emote(emotion); return true; } @@ -769,7 +769,7 @@ void LocalPlayer::attack(Being *const target, const bool keep, if (!dontChangeEquipment) changeEquipmentBeforeAttack(target); - Net::getPlayerHandler()->attack(target->getId(), mServerAttack); + playerHandler->attack(target->getId(), mServerAttack); } if (!keep) @@ -782,7 +782,7 @@ void LocalPlayer::stopAttack(const bool keepAttack) return; if (mServerAttack && mAction == BeingAction::ATTACK) - Net::getPlayerHandler()->stopAttack(); + playerHandler->stopAttack(); untarget(); if (!keepAttack || !mAttackNext) @@ -1035,7 +1035,7 @@ void LocalPlayer::statChanged(const int id, const int oldVal1, const int oldVal2) { - if (!mShowJobExp || id != Net::getPlayerHandler()->getJobLocation()) + if (!mShowJobExp || id != playerHandler->getJobLocation()) return; const std::pair<int, int> exp = PlayerInfo::getStatExperience(id); @@ -1206,7 +1206,7 @@ void LocalPlayer::moveToHome() const Vector pos = mHomes[(*iter).first]; if (mX == pos.x && mY == pos.y) { - Net::getPlayerHandler()->setDestination( + playerHandler->setDestination( static_cast<int>(pos.x), static_cast<int>(pos.y), static_cast<int>(mDirection)); @@ -1353,25 +1353,25 @@ void LocalPlayer::crazyMove1() { setWalkingDir(BeingDirection::UP); setDirection(BeingDirection::LEFT); - Net::getPlayerHandler()->setDirection(BeingDirection::LEFT); + playerHandler->setDirection(BeingDirection::LEFT); } else if (mDirection == BeingDirection::LEFT) { setWalkingDir(BeingDirection::LEFT); setDirection(BeingDirection::DOWN); - Net::getPlayerHandler()->setDirection(BeingDirection::DOWN); + playerHandler->setDirection(BeingDirection::DOWN); } else if (mDirection == BeingDirection::DOWN) { setWalkingDir(BeingDirection::DOWN); setDirection(BeingDirection::RIGHT); - Net::getPlayerHandler()->setDirection(BeingDirection::RIGHT); + playerHandler->setDirection(BeingDirection::RIGHT); } else if (mDirection == BeingDirection::RIGHT) { setWalkingDir(BeingDirection::RIGHT); setDirection(BeingDirection::UP); - Net::getPlayerHandler()->setDirection(BeingDirection::UP); + playerHandler->setDirection(BeingDirection::UP); } } @@ -1387,28 +1387,28 @@ void LocalPlayer::crazyMove2() { setWalkingDir(BeingDirection::UP | BeingDirection::LEFT); setDirection(BeingDirection::RIGHT); - Net::getPlayerHandler()->setDirection( + playerHandler->setDirection( BeingDirection::DOWN | BeingDirection::RIGHT); } else if (mDirection == BeingDirection::RIGHT) { setWalkingDir(BeingDirection::UP | BeingDirection::RIGHT); setDirection(BeingDirection::DOWN); - Net::getPlayerHandler()->setDirection( + playerHandler->setDirection( BeingDirection::DOWN | BeingDirection::LEFT); } else if (mDirection == BeingDirection::DOWN) { setWalkingDir(BeingDirection::DOWN | BeingDirection::RIGHT); setDirection(BeingDirection::LEFT); - Net::getPlayerHandler()->setDirection( + playerHandler->setDirection( BeingDirection::UP | BeingDirection::LEFT); } else if (mDirection == BeingDirection::LEFT) { setWalkingDir(BeingDirection::DOWN | BeingDirection::LEFT); setDirection(BeingDirection::UP); - Net::getPlayerHandler()->setDirection( + playerHandler->setDirection( BeingDirection::UP | BeingDirection::RIGHT); } } @@ -1444,7 +1444,7 @@ void LocalPlayer::crazyMove3() // return; setDirection(BeingDirection::DOWN); - Net::getPlayerHandler()->setDirection(BeingDirection::DOWN); + playerHandler->setDirection(BeingDirection::DOWN); } void LocalPlayer::crazyMove4() @@ -1670,7 +1670,7 @@ void LocalPlayer::crazyMove9() mCrazyMoveState = 2; if (!allowAction()) return; - Net::getPlayerHandler()->changeAction(BeingAction::SIT); + playerHandler->changeAction(BeingAction::SIT); break; case 2: mCrazyMoveState = 3; @@ -1786,7 +1786,7 @@ void LocalPlayer::crazyMoveA() // if (PacketLimiter::limitPackets(PACKET_DIRECTION)) { setDirection(BeingDirection::DOWN); - Net::getPlayerHandler()->setDirection( + playerHandler->setDirection( BeingDirection::DOWN); } break; @@ -1794,7 +1794,7 @@ void LocalPlayer::crazyMoveA() // if (PacketLimiter::limitPackets(PACKET_DIRECTION)) { setDirection(BeingDirection::UP); - Net::getPlayerHandler()->setDirection( + playerHandler->setDirection( BeingDirection::UP); } break; @@ -1802,7 +1802,7 @@ void LocalPlayer::crazyMoveA() // if (PacketLimiter::limitPackets(PACKET_DIRECTION)) { setDirection(BeingDirection::LEFT); - Net::getPlayerHandler()->setDirection( + playerHandler->setDirection( BeingDirection::LEFT); } break; @@ -1810,7 +1810,7 @@ void LocalPlayer::crazyMoveA() // if (PacketLimiter::limitPackets(PACKET_DIRECTION)) { setDirection(BeingDirection::RIGHT); - Net::getPlayerHandler()->setDirection( + playerHandler->setDirection( BeingDirection::RIGHT); } break; @@ -1836,7 +1836,7 @@ void LocalPlayer::crazyMoveA() break; } setDirection(dir); - Net::getPlayerHandler()->setDirection(dir); + playerHandler->setDirection(dir); } break; case 'R': @@ -1861,7 +1861,7 @@ void LocalPlayer::crazyMoveA() break; } setDirection(dir); - Net::getPlayerHandler()->setDirection(dir); + playerHandler->setDirection(dir); } break; case 'b': @@ -1886,7 +1886,7 @@ void LocalPlayer::crazyMoveA() break; } setDirection(dir); - Net::getPlayerHandler()->setDirection(dir); + playerHandler->setDirection(dir); } break; case '0': @@ -2191,7 +2191,7 @@ void LocalPlayer::specialMove(const unsigned char direction) void LocalPlayer::magicAttack() const { if (!chatWindow || !isAlive() - || !Net::getPlayerHandler()->canUseMagic()) + || !playerHandler->canUseMagic()) { return; } @@ -2690,7 +2690,7 @@ void LocalPlayer::targetMoved() const if (!PacketLimiter::limitPackets(PACKET_ATTACK)) return; logger->log("LocalPlayer::targetMoved"); - Net::getPlayerHandler()->attack(mTarget->getId(), mServerAttack); + playerHandler->attack(mTarget->getId(), mServerAttack); } } */ @@ -2851,7 +2851,7 @@ void LocalPlayer::imitateAction(const Being *const being, if (!mPlayerImitated.empty() && being->getName() == mPlayerImitated) { setAction(action); - Net::getPlayerHandler()->changeAction(action); + playerHandler->changeAction(action); } } @@ -2879,12 +2879,12 @@ void LocalPlayer::imitateDirection(const Being *const being, dir2 |= BeingDirection::UP; setDirection(dir2); - Net::getPlayerHandler()->setDirection(dir2); + playerHandler->setDirection(dir2); } else { setDirection(dir); - Net::getPlayerHandler()->setDirection(dir); + playerHandler->setDirection(dir); } } } @@ -3238,7 +3238,7 @@ void LocalPlayer::updateStatus() const if (mInactive) status |= BeingFlag::INACTIVE; - Net::getPlayerHandler()->updateStatus(status); + playerHandler->updateStatus(status); } } |