diff options
Diffstat (limited to 'src/actionmanager.cpp')
-rw-r--r-- | src/actionmanager.cpp | 33 |
1 files changed, 21 insertions, 12 deletions
diff --git a/src/actionmanager.cpp b/src/actionmanager.cpp index e02014781..ffb26799e 100644 --- a/src/actionmanager.cpp +++ b/src/actionmanager.cpp @@ -919,13 +919,13 @@ impHandler0(directUp) { if (player_node) { - if (player_node->getDirection() != Being::UP) + if (player_node->getDirection() != BeingDirection::UP) { // if (client->limitPackets(PACKET_DIRECTION)) { - player_node->setDirection(Being::UP); + player_node->setDirection(BeingDirection::UP); if (Net::getPlayerHandler()) - Net::getPlayerHandler()->setDirection(Being::UP); + Net::getPlayerHandler()->setDirection(BeingDirection::UP); } } return true; @@ -937,13 +937,16 @@ impHandler0(directDown) { if (player_node) { - if (player_node->getDirection() != Being::DOWN) + if (player_node->getDirection() != BeingDirection::DOWN) { // if (client->limitPackets(PACKET_DIRECTION)) { - player_node->setDirection(Being::DOWN); + player_node->setDirection(BeingDirection::DOWN); if (Net::getPlayerHandler()) - Net::getPlayerHandler()->setDirection(Being::DOWN); + { + Net::getPlayerHandler()->setDirection( + BeingDirection::DOWN); + } } } return true; @@ -955,13 +958,16 @@ impHandler0(directLeft) { if (player_node) { - if (player_node->getDirection() != Being::LEFT) + if (player_node->getDirection() != BeingDirection::LEFT) { // if (client->limitPackets(PACKET_DIRECTION)) { - player_node->setDirection(Being::LEFT); + player_node->setDirection(BeingDirection::LEFT); if (Net::getPlayerHandler()) - Net::getPlayerHandler()->setDirection(Being::LEFT); + { + Net::getPlayerHandler()->setDirection( + BeingDirection::LEFT); + } } } return true; @@ -973,13 +979,16 @@ impHandler0(directRight) { if (player_node) { - if (player_node->getDirection() != Being::RIGHT) + if (player_node->getDirection() != BeingDirection::RIGHT) { // if (client->limitPackets(PACKET_DIRECTION)) { - player_node->setDirection(Being::RIGHT); + player_node->setDirection(BeingDirection::RIGHT); if (Net::getPlayerHandler()) - Net::getPlayerHandler()->setDirection(Being::RIGHT); + { + Net::getPlayerHandler()->setDirection( + BeingDirection::RIGHT); + } } } return true; |