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-rw-r--r--src/being/being.cpp4
-rw-r--r--src/gui/windows/skilldialog.cpp8
-rw-r--r--src/resources/skill/skilldata.cpp4
-rw-r--r--src/resources/skill/skilldata.h4
4 files changed, 10 insertions, 10 deletions
diff --git a/src/being/being.cpp b/src/being/being.cpp
index 030f022a2..28a6a1f8d 100644
--- a/src/being/being.cpp
+++ b/src/being/being.cpp
@@ -1023,7 +1023,7 @@ void Being::handleSkillCasting(Being *restrict const victim,
effectManager->triggerDefault(data->castingDstEffectId,
victim,
paths.getIntValue("skillCastingDstEffectId"));
- fireMissile(victim, data->castingParticle);
+ fireMissile(victim, data->castingMissileParticle);
}
}
@@ -1046,7 +1046,7 @@ void Being::handleSkill(Being *restrict const victim,
effectManager->triggerDefault(data->dstEffectId,
victim,
paths.getIntValue("skillDstEffectId"));
- fireMissile(victim, data->particle);
+ fireMissile(victim, data->missileParticle);
}
if (this != localPlayer && (skill != nullptr))
diff --git a/src/gui/windows/skilldialog.cpp b/src/gui/windows/skilldialog.cpp
index 615ac8319..a1ad9b6ab 100644
--- a/src/gui/windows/skilldialog.cpp
+++ b/src/gui/windows/skilldialog.cpp
@@ -562,10 +562,10 @@ void SkillDialog::loadSkillData(XmlNodeConstPtr node,
"shortName", name.substr(0, 3));
data->description = XML::langProperty(
node, "description", "");
- data->particle = XML::getProperty(
- node, "particle", "");
- data->castingParticle = XML::getProperty(
- node, "castingParticle", "");
+ data->missileParticle = XML::getProperty(
+ node, "missile-particle", "");
+ data->castingMissileParticle = XML::getProperty(
+ node, "castingMissile-particle", "");
data->castingAnimation = XML::getProperty(
node,
"castingAnimation",
diff --git a/src/resources/skill/skilldata.cpp b/src/resources/skill/skilldata.cpp
index fb97a6aef..701eed31f 100644
--- a/src/resources/skill/skilldata.cpp
+++ b/src/resources/skill/skilldata.cpp
@@ -37,8 +37,8 @@ SkillData::SkillData() :
shortName(),
dispName(),
description(),
- particle(),
- castingParticle(),
+ missileParticle(),
+ castingMissileParticle(),
invokeCmd(),
castingAnimation(),
soundHit(std::string(), 0),
diff --git a/src/resources/skill/skilldata.h b/src/resources/skill/skilldata.h
index c4cc1124a..44374e98a 100644
--- a/src/resources/skill/skilldata.h
+++ b/src/resources/skill/skilldata.h
@@ -34,8 +34,8 @@ struct SkillData final
std::string dispName;
std::string description;
- std::string particle;
- std::string castingParticle;
+ std::string missileParticle;
+ std::string castingMissileParticle;
std::string invokeCmd;
std::string castingAnimation;