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authorAndrei Karas <akaras@inbox.ru>2013-04-10 20:54:27 +0300
committerAndrei Karas <akaras@inbox.ru>2013-04-10 20:54:27 +0300
commitfc199c3ae60d4c4cf76236c7f4891113daa3cbc4 (patch)
tree0ecb3d397a9224c280bebfa22aeb1588edf63371 /src
parentb748c8947e6225376e77b09f4c7c335985d934ef (diff)
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improve skillhandler class.
Diffstat (limited to 'src')
-rw-r--r--src/net/ea/skillhandler.cpp11
-rw-r--r--src/net/ea/skillhandler.h10
-rw-r--r--src/net/eathena/skillhandler.cpp8
-rw-r--r--src/net/eathena/skillhandler.h10
-rw-r--r--src/net/skillhandler.h10
-rw-r--r--src/net/tmwa/skillhandler.cpp7
-rw-r--r--src/net/tmwa/skillhandler.h10
7 files changed, 32 insertions, 34 deletions
diff --git a/src/net/ea/skillhandler.cpp b/src/net/ea/skillhandler.cpp
index ed2b1973d..1e517a729 100644
--- a/src/net/ea/skillhandler.cpp
+++ b/src/net/ea/skillhandler.cpp
@@ -71,12 +71,7 @@ SkillHandler::SkillHandler()
{
}
-void SkillHandler::use(int id A_UNUSED)
-{
- // TODO
-}
-
-void SkillHandler::processPlayerSkills(Net::MessageIn &msg)
+void SkillHandler::processPlayerSkills(Net::MessageIn &msg) const
{
msg.readInt16(); // length
const int skillCount = (msg.getLength() - 4) / 37;
@@ -106,7 +101,7 @@ void SkillHandler::processPlayerSkills(Net::MessageIn &msg)
skillDialog->playUpdateEffect(updateSkill);
}
-void SkillHandler::processPlayerSkillUp(Net::MessageIn &msg)
+void SkillHandler::processPlayerSkillUp(Net::MessageIn &msg) const
{
const int skillId = msg.readInt16();
const int level = msg.readInt16();
@@ -124,7 +119,7 @@ void SkillHandler::processPlayerSkillUp(Net::MessageIn &msg)
}
}
-void SkillHandler::processSkillFailed(Net::MessageIn &msg)
+void SkillHandler::processSkillFailed(Net::MessageIn &msg) const
{
// Action failed (ex. sit because you have not reached the
// right level)
diff --git a/src/net/ea/skillhandler.h b/src/net/ea/skillhandler.h
index c07cb7c46..f0be31d58 100644
--- a/src/net/ea/skillhandler.h
+++ b/src/net/ea/skillhandler.h
@@ -37,15 +37,11 @@ class SkillHandler : public Net::SkillHandler
A_DELETE_COPY(SkillHandler)
- void handleMessage(Net::MessageIn &msg);
+ void processPlayerSkills(Net::MessageIn &msg) const;
- void use(int id);
+ void processPlayerSkillUp(Net::MessageIn &msg) const;
- void processPlayerSkills(Net::MessageIn &msg);
-
- void processPlayerSkillUp(Net::MessageIn &msg);
-
- void processSkillFailed(Net::MessageIn &msg);
+ void processSkillFailed(Net::MessageIn &msg) const;
};
} // namespace Ea
diff --git a/src/net/eathena/skillhandler.cpp b/src/net/eathena/skillhandler.cpp
index a36ba7435..75aae7608 100644
--- a/src/net/eathena/skillhandler.cpp
+++ b/src/net/eathena/skillhandler.cpp
@@ -69,7 +69,8 @@ void SkillHandler::handleMessage(Net::MessageIn &msg)
}
}
-void SkillHandler::useBeing(int id, int level, int beingId)
+void SkillHandler::useBeing(const int id, const int level,
+ const int beingId) const
{
MessageOut outMsg(CMSG_SKILL_USE_BEING);
outMsg.writeInt16(static_cast<int16_t>(id));
@@ -77,7 +78,8 @@ void SkillHandler::useBeing(int id, int level, int beingId)
outMsg.writeInt32(beingId);
}
-void SkillHandler::usePos(int id, int level, int x, int y)
+void SkillHandler::usePos(const int id, const int level,
+ const int x, const int y) const
{
MessageOut outMsg(CMSG_SKILL_USE_POSITION);
outMsg.writeInt16(static_cast<int16_t>(level));
@@ -86,7 +88,7 @@ void SkillHandler::usePos(int id, int level, int x, int y)
outMsg.writeInt16(static_cast<int16_t>(y));
}
-void SkillHandler::useMap(int id, const std::string &map)
+void SkillHandler::useMap(const int id, const std::string &map) const
{
MessageOut outMsg(CMSG_SKILL_USE_MAP);
outMsg.writeInt16(static_cast<int16_t>(id));
diff --git a/src/net/eathena/skillhandler.h b/src/net/eathena/skillhandler.h
index be2025da7..a44718d3f 100644
--- a/src/net/eathena/skillhandler.h
+++ b/src/net/eathena/skillhandler.h
@@ -40,13 +40,15 @@ class SkillHandler final : public MessageHandler, public Ea::SkillHandler
A_DELETE_COPY(SkillHandler)
- void handleMessage(Net::MessageIn &msg);
+ void handleMessage(Net::MessageIn &msg) override;
- void useBeing(int id, int level, int beingId);
+ void useBeing(const int id, const int level,
+ const int beingId) const override;
- void usePos(int id, int level, int x, int y);
+ void usePos(const int id, const int level,
+ const int x, const int y) const override;
- void useMap(int id, const std::string &map);
+ void useMap(const int id, const std::string &map) const override;
};
} // namespace EAthena
diff --git a/src/net/skillhandler.h b/src/net/skillhandler.h
index fa044ebd6..6e8b786a9 100644
--- a/src/net/skillhandler.h
+++ b/src/net/skillhandler.h
@@ -33,13 +33,13 @@ class SkillHandler
virtual ~SkillHandler ()
{ }
- virtual void use(int id) = 0;
+ virtual void useBeing(const int id, const int level,
+ const int beingId) const = 0;
- virtual void useBeing(int id, int level, int beingId) = 0;
+ virtual void usePos(const int id, const int level,
+ const int x, const int y) const = 0;
- virtual void usePos(int id, int level, int x, int y) = 0;
-
- virtual void useMap(int id, const std::string &map) = 0;
+ virtual void useMap(const int id, const std::string &map) const = 0;
};
}
diff --git a/src/net/tmwa/skillhandler.cpp b/src/net/tmwa/skillhandler.cpp
index 72ab4b6ec..9dd6af1fe 100644
--- a/src/net/tmwa/skillhandler.cpp
+++ b/src/net/tmwa/skillhandler.cpp
@@ -71,7 +71,7 @@ void SkillHandler::handleMessage(Net::MessageIn &msg)
BLOCK_END("SkillHandler::handleMessage")
}
-void SkillHandler::useBeing(int id, int level, int beingId)
+void SkillHandler::useBeing(const int id, const int level, const int beingId) const
{
MessageOut outMsg(CMSG_SKILL_USE_BEING);
outMsg.writeInt16(static_cast<int16_t>(id));
@@ -79,7 +79,8 @@ void SkillHandler::useBeing(int id, int level, int beingId)
outMsg.writeInt32(beingId);
}
-void SkillHandler::usePos(int id, int level, int x, int y)
+void SkillHandler::usePos(const int id, const int level,
+ const int x, const int y) const
{
MessageOut outMsg(CMSG_SKILL_USE_POSITION);
outMsg.writeInt16(static_cast<int16_t>(level));
@@ -88,7 +89,7 @@ void SkillHandler::usePos(int id, int level, int x, int y)
outMsg.writeInt16(static_cast<int16_t>(y));
}
-void SkillHandler::useMap(int id, const std::string &map)
+void SkillHandler::useMap(const int id, const std::string &map) const
{
MessageOut outMsg(CMSG_SKILL_USE_MAP);
outMsg.writeInt16(static_cast<int16_t>(id));
diff --git a/src/net/tmwa/skillhandler.h b/src/net/tmwa/skillhandler.h
index a7db40a2d..12a6021e5 100644
--- a/src/net/tmwa/skillhandler.h
+++ b/src/net/tmwa/skillhandler.h
@@ -40,13 +40,15 @@ class SkillHandler final : public MessageHandler, public Ea::SkillHandler
A_DELETE_COPY(SkillHandler)
- void handleMessage(Net::MessageIn &msg);
+ void handleMessage(Net::MessageIn &msg) override;
- void useBeing(int id, int level, int beingId);
+ void useBeing(const int id, const int level,
+ const int beingId) const override;
- void usePos(int id, int level, int x, int y);
+ void usePos(const int id, const int level,
+ const int x, const int y) const override;
- void useMap(int id, const std::string &map);
+ void useMap(const int id, const std::string &map) const override;
};
} // namespace TmwAthena