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authorAndrei Karas <akaras@inbox.ru>2012-11-06 21:13:16 +0300
committerAndrei Karas <akaras@inbox.ru>2012-11-07 12:46:08 +0300
commitd812d9fac7bae4eff66a5ce8275be19d0ca77a32 (patch)
tree7f9619d23a44202a76282849bb1284773302309f /src/safeopenglgraphics.cpp
parent1bcaac517036751a8fee9ff3d6561f5866e6969e (diff)
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Add own profiler and profiler info to some code.
Diffstat (limited to 'src/safeopenglgraphics.cpp')
-rw-r--r--src/safeopenglgraphics.cpp7
1 files changed, 7 insertions, 0 deletions
diff --git a/src/safeopenglgraphics.cpp b/src/safeopenglgraphics.cpp
index f4ae7ba93..9ca2340d0 100644
--- a/src/safeopenglgraphics.cpp
+++ b/src/safeopenglgraphics.cpp
@@ -147,6 +147,7 @@ bool SafeOpenGLGraphics::drawImage2(const Image *const image,
const int width, const int height,
const bool useColor)
{
+ FUNC_BLOCK("Graphics::drawImage2", 1)
if (!image)
return false;
@@ -190,6 +191,7 @@ bool SafeOpenGLGraphics::drawRescaledImage(Image *const image, int srcX,
const bool useColor,
bool smooth)
{
+ FUNC_BLOCK("Graphics::drawRescaledImage", 1)
if (!image)
return false;
@@ -245,6 +247,7 @@ void SafeOpenGLGraphics::drawImagePattern(const Image *const image,
const int x, const int y,
const int w, const int h)
{
+ FUNC_BLOCK("Graphics::drawImagePattern", 1)
if (!image)
return;
@@ -375,9 +378,11 @@ void SafeOpenGLGraphics::drawImageRect2(GraphicsVertexes* vert,
void SafeOpenGLGraphics::updateScreen()
{
+ BLOCK_START("Graphics::updateScreen")
glFlush();
glFinish();
SDL_GL_SwapBuffers();
+ BLOCK_END("Graphics::updateScreen")
}
void SafeOpenGLGraphics::_beginDraw()
@@ -589,6 +594,7 @@ void SafeOpenGLGraphics::setTexturingAndBlending(bool enable)
void SafeOpenGLGraphics::drawRectangle(const gcn::Rectangle& rect, bool filled)
{
+ BLOCK_START("Graphics::drawRectangle")
const float offset = filled ? 0 : 0.5f;
setTexturingAndBlending(false);
@@ -604,6 +610,7 @@ void SafeOpenGLGraphics::drawRectangle(const gcn::Rectangle& rect, bool filled)
glVertex2f(static_cast<float>(rect.x) + offset,
static_cast<float>(rect.y + rect.height) - offset);
glEnd();
+ BLOCK_END("Graphics::drawRectangle")
}
void SafeOpenGLGraphics::bindTexture(GLenum target, GLuint texture)