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authorAndrei Karas <akaras@inbox.ru>2016-05-25 14:13:51 +0300
committerAndrei Karas <akaras@inbox.ru>2016-05-25 14:13:51 +0300
commite2f03241a1ba9d6b536b0b7a6f995e4e8d894408 (patch)
tree2bfd5cda7899a5793de62b5f47925a09eac320f5 /src/resources/resourcemanager/resourcemanager.h
parent59271755dc75f5de6c288308df92f687deaa32b4 (diff)
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Move images load function from resourcemanager into separate file.
Diffstat (limited to 'src/resources/resourcemanager/resourcemanager.h')
-rw-r--r--src/resources/resourcemanager/resourcemanager.h6
1 files changed, 0 insertions, 6 deletions
diff --git a/src/resources/resourcemanager/resourcemanager.h b/src/resources/resourcemanager/resourcemanager.h
index 613934f91..1cc4fab68 100644
--- a/src/resources/resourcemanager/resourcemanager.h
+++ b/src/resources/resourcemanager/resourcemanager.h
@@ -134,12 +134,6 @@ class ResourceManager final : public MemoryCounter
bool addResource(const std::string &idPath, Resource *const resource);
/**
- * Convenience wrapper around ResourceManager::get for loading
- * images.
- */
- Image *getImage(const std::string &idPath) A_WARN_UNUSED;
-
- /**
* Creates a image set based on the image referenced by the given
* path and the supplied sprite sizes
*/