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author | Andrei Karas <akaras@inbox.ru> | 2013-03-12 13:32:49 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2013-03-17 14:53:41 +0300 |
commit | 8571843f1405e676142e7bb289f9879d10a888ed (patch) | |
tree | e414c90b31979372220fa5c78f9ebb6cc05cd024 /src/resources/resourcemanager.h | |
parent | 3d8682618f0b46a334f9db5dd0c780f671e7f072 (diff) | |
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add walkmaps support.
Fast detecting between two targets is they in same walkable area.
Diffstat (limited to 'src/resources/resourcemanager.h')
-rw-r--r-- | src/resources/resourcemanager.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/resources/resourcemanager.h b/src/resources/resourcemanager.h index 0248aeda2..72efe8693 100644 --- a/src/resources/resourcemanager.h +++ b/src/resources/resourcemanager.h @@ -37,10 +37,12 @@ class AnimationDelayLoad; class Image; class ImageSet; +class Map; class SDLMusic; class Resource; class SoundEffect; class SpriteDef; +class WalkLayer; struct SDL_Surface; struct SDL_RWops; @@ -222,6 +224,8 @@ class ResourceManager final const StringVect &files) A_WARN_UNUSED; #endif + WalkLayer *getWalkLayer(const std::string &name, Map *const map); + /** * Creates a sprite definition based on a given path and the supplied * variant. |