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authorAndrei Karas <akaras@inbox.ru>2012-10-06 15:26:12 +0300
committerAndrei Karas <akaras@inbox.ru>2012-10-06 15:26:12 +0300
commitfdbd1a4c521c537597b63cd4f2262517cab1f81a (patch)
treea873f6567942bfc8241703eb34a00abc671a2999 /src/resources/image.h
parent4fb8f9f0905038f3180f108ec56b2a326ceb3483 (diff)
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Improve map draw speed in fast opengl.
Diffstat (limited to 'src/resources/image.h')
-rw-r--r--src/resources/image.h5
1 files changed, 2 insertions, 3 deletions
diff --git a/src/resources/image.h b/src/resources/image.h
index 8fafc87aa..26498e988 100644
--- a/src/resources/image.h
+++ b/src/resources/image.h
@@ -143,8 +143,6 @@ class Image : public Resource
void SDLTerminateAlphaCache();
#ifdef USE_OPENGL
- // OpenGL only public functions
-
int getTextureWidth() const
{ return mTexWidth; }
@@ -153,6 +151,8 @@ class Image : public Resource
GLuint getGLImage() const
{ return mGLImage; }
+
+ GLuint mGLImage;
#endif
bool isHasAlphaChannel() const
@@ -213,7 +213,6 @@ class Image : public Resource
Image(const GLuint glimage, const int width, const int height,
const int texWidth, const int texHeight);
- GLuint mGLImage;
int mTexWidth, mTexHeight;
#endif
};